2022 · Metroidvania · RPG · Retro
How long isInfernax?
by Berzerk Studio
10 hours
for the typical playerhalf of them between 5 hours and 19 hours
Pricey for its length: $2.00 an hour, dearer than 711 of 1,061 RPGs here.
89% recommend it at 2 to 5 hours
90% recommend it at 5 to 10 hours
95% recommend it at 10 to 20 hours
99% recommend it at 20 to 50 hours
Does Infernax hold up?
Grows on people

89% of its Steam reviewers recommend it at 2–5 hours played, and 99% at 20–50 hours played.
Earned when the share recommending a game rises 8 points or more from its first stage past the two-hour mark to its last, never falls 5 points on the way, and at least 80% of all its Steam reviewers recommend it. Every game that holds it.
Made this game? Put the seal on your site
<a href="https://www.videogamebacklog.com/game/infernax#seals"><img src="https://www.videogamebacklog.com/game/infernax/seal/grows-on-you.png" width="160" height="160" alt="Infernax: Grows on you. 89% of its Steam reviewers recommend it at 2–5 hours played, and 99% at 20–50 hours played."></a>Do the first two hours of Infernax tell you?
In the first two hours84%recommend it
After that94%recommend it
16 of every 20 thumbs-down came after the window had closed, 4 while a refund was still possible.
How this is counted
Half of its Steam reviewers had played 10 hours or less when they gave their verdict. The middle half sat between 5 hours and 19 hours.
One token is 1% of its Steam reviews, standing at the hours its author had played. Counted from about 2,290 Steam reviews, by the hours each author had played when they wrote theirs. It is not a time to beat.
It grows on people: 89% recommend it at 2–5 hours, and 99% at 20–50 hours.
8% of its reviews were written inside Steam's two-hour refund window, and 84% of those recommend it. After the window, 94% do. Of the players who gave it a thumbs-down, 82% were already past the window; the typical thumbs-down came 6 hours in.
When would you get there?
10days
At an hour a night, you’d pass the typical player’s 10 hours on Friday, October 30.
Half of its reviewers had played between 5 and 19 hours: Oct 25 to Nov 8 at this pace.
How this is counted
The typical player's hours are the hours Steam reviewers had played when they wrote their review, not a time to beat. The days count from today, playing the hours the pace says on each day.
Where do players get filtered in Infernax?

The filter
Flames of Armageddon
14 of every 100 players got to this one and no further.
They hold King of the Rotten and never earned it.
How this is counted
67% of the players who launched Infernax hold Master of the Pit, its first story achievement on Steam, and 35% hold Flames of Armageddon, its last. The steepest drop comes between King of the Rotten (49%) and Flames of Armageddon (35%).
Steam's global achievement stats count everyone who ever launched the game, people still playing included. They are not a finish rate. The filter is the steepest drop between two story achievements; the players who never reached the first one barely started, and are never the filter.
Is Infernax worth it?
Video Game Backlog
One hour, at list price
Infernax
- Steam list price, US
- $19.99
- Typical player
- ÷ 10 h
- RPG rate
- $1.54/h
- 10 h at that rate
- $15
List price. Not a sale price,
not what anyone paid.
Is Infernax worth it? Mostly.
Pricey per hour
A typical RPG gives 1.3× the hours for the money
Loved
94% recommend it after the refund windowmost RPGs: 88%
How this is counted
At Steam's US list price of $19.99, the typical player's 10 hours come to $2.00 an hour. Past the two-hour refund window, 94% of its Steam reviewers recommend it. At $2.00 an hour, Infernax costs more per hour than 711 of 1061 RPGs here: the typical one of 1061 RPGs here charges $1.54.
The price is Steam's US list price for the game by itself: not a sale price, a bundle or what anyone paid. The hours are the ones its reviewers had played, not a time to beat. Its kind (RPGs) is named by its strongest Steam tags, a narrow kind before a wide one, among the kinds with at least 20 priced games here; failing that, by its Steam genre. The going rate is the middle hourly cost of those games, and the receipt prices its typical hours at it. The words beside it compare it with its kind: loved is 90% recommending it or more, liked 80%, mixed 65%; it gets played when a quarter fewer of the owners read here never launched it than of its kind's typical game. Whether it holds up is drawn on the hours road above, and counts toward the one-word answer.
Would you like Infernax?
Give the ball your Steam profile link or name. It reads the games you own most like Infernax, how long each held you against the typical player, and how long Infernax would take you. Public profiles only. No account needed, and no library is saved.
How this is counted
It reads how long you tend to stay: across every game you've played whose typical hours it knows (free games left out), how often you went past the typical player and how often you left before half their hours. It glows when you often stay past them, dims when you often leave early, and needs five played games to read at all. Then it shows the games you own most like this one, by the same measure as the shelf of games like it, each with your hours against the typical player's.
Why not a forecast for this game: on 36,766 Steam libraries, how a player did on games like one told little beyond how long they stay in games at all, so those games are shown as evidence and never scored. Nothing of the library is kept.
Nobody holds this page yet
- 1st
@poor-leno20 min - 2ndopen– – –
- 3rdopen– – –
Public pages here, by the hours Steam has on this game. From two hours up, the most hours holds the page.
Games like Infernax
- Shovel Knight: Treasure Trove13hours
Shovel Knight: Treasure Trove
- Salt and Sanctuary19hours
Salt and Sanctuary
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ENDER MAGNOLIA: Bloom in the Mist
- Ori and the Blind Forest: Definitive Edition12hours
Ori and the Blind Forest: Definitive Edition
- Death's Gambit: Afterlife13hours
Death's Gambit: Afterlife
- Bloodstained: Curse of the Moon5hours
Bloodstained: Curse of the Moon
- Hollow Knight35hours
Hollow Knight
- Bloodstained: Ritual of the Night21hours
Bloodstained: Ritual of the Night
- Blasphemous17hours
Blasphemous
- Cave Story+9hours
Cave Story+
- Unepic20hours
Unepic
- Vigil: The Longest Night15hours
Vigil: The Longest Night
How this is counted
The same series first, then the games sharing the most of its strongest Steam tags, genres and themes, the ones of a similar typical length ahead. Each case wears the hours its own page leads with.





