2025 · Football (Soccer) · RPG · Collectathon
How long isINAZUMA ELEVEN: Victory Road?
by LEVEL5 Inc.
35 hours
for the typical playerhalf of them between 13 hours and 82 hours
Long for a sports game: 35 hours for the typical player, longer than 124 of 127 sports games here.
81% recommend it at 0 to 2 hours
94% recommend it at 2 to 5 hours
96% recommend it at 5 to 10 hours
95% recommend it at 10 to 20 hours
93% recommend it at 20 to 50 hours
88% recommend it at 50 to 100 hours
79% recommend it at 100 to 200 hours
67% recommend it at 200 to 500 hours
Does INAZUMA ELEVEN: Victory Road hold up?
Wears thin
Do the first two hours of INAZUMA ELEVEN: Victory Road tell you?
In the first two hours81%recommend it
After that89%recommend it
19 of every 20 thumbs-down came after the window had closed, 1 while a refund was still possible.
How this is counted
Half of its Steam reviewers had played 35 hours or less when they gave their verdict. The middle half sat between 13 hours and 82 hours.
One token is 1% of its Steam reviews, standing at the hours its author had played. Counted from about 12,200 Steam reviews, by the hours each author had played when they wrote theirs. It is not a time to beat.
It is recommended most by players at 5–10 hours: 96% of them. Among players at 200–500 hours that falls to 67%.
2% of its reviews were written inside Steam's two-hour refund window, and 81% of those recommend it. After the window, 89% do. Of the players who gave it a thumbs-down, 96% were already past the window; the typical thumbs-down came 83 hours in.
When would you get there?
5weeks
At an hour a night, you’d pass the typical player’s 35 hours on Tuesday, November 24.
Half of its reviewers had played between 13 and 82 hours: Nov 2 to Jan 10, 2027 at this pace.
How this is counted
The typical player's hours are the hours Steam reviewers had played when they wrote their review, not a time to beat. The days count from today, playing the hours the pace says on each day.
Where do players get filtered in INAZUMA ELEVEN: Victory Road?

The filter
Keshin in the Storm
4 of every 100 players got to this one and no further.
They hold Come Together, Football Club! and never earned it.
How this is counted
81% of the players who launched INAZUMA ELEVEN: Victory Road hold You Still Have Football, its first story achievement on Steam, and 55% hold Sunshine Through the Clouds, its last. The steepest drop comes between Come Together, Football Club! (65%) and Keshin in the Storm (61%).
Steam's global achievement stats count everyone who ever launched the game, people still playing included. They are not a finish rate. The filter is the steepest drop between two story achievements; the players who never reached the first one barely started, and are never the filter.
Is INAZUMA ELEVEN: Victory Road worth it?
Video Game Backlog
One hour, at list price
INAZUMA ELEVEN: Victory Road
- Steam list price, US
- $69.99
- Typical player
- ÷ 35 h
- sports game rate
- $2.85/h
- 35 h at that rate
- $100
List price. Not a sale price,
not what anyone paid.
Is INAZUMA ELEVEN: Victory Road worth it? Mostly.
Good value
1.4× the hours of a typical sports game, for the same money
Liked
89% recommend it after the refund windowmost sports games: 91%
How this is counted
At Steam's US list price of $69.99, the typical player's 35 hours come to $2.00 an hour. Past the two-hour refund window, 89% of its Steam reviewers recommend it. At $2.00 an hour, INAZUMA ELEVEN: Victory Road is cheaper per hour than 85 of 127 sports games here: the typical one of 127 sports games here charges $2.85, so the same $69.99 buys 1.4× the hours.
The price is Steam's US list price for the game by itself: not a sale price, a bundle or what anyone paid. The hours are the ones its reviewers had played, not a time to beat. Its kind (sports games) is named by its strongest Steam tags, a narrow kind before a wide one, among the kinds with at least 20 priced games here; failing that, by its Steam genre. The going rate is the middle hourly cost of those games, and the receipt prices its typical hours at it. The words beside it compare it with its kind: loved is 90% recommending it or more, liked 80%, mixed 65%; it gets played when a quarter fewer of the owners read here never launched it than of its kind's typical game. Whether it holds up is drawn on the hours road above, and counts toward the one-word answer.
Would you like INAZUMA ELEVEN: Victory Road?
Give the ball your Steam profile link or name. It reads the games you own most like INAZUMA ELEVEN: Victory Road, how long each held you against the typical player, and how long INAZUMA ELEVEN: Victory Road would take you. Public profiles only. No account needed, and no library is saved.
How this is counted
It reads how long you tend to stay: across every game you've played whose typical hours it knows (free games left out), how often you went past the typical player and how often you left before half their hours. It glows when you often stay past them, dims when you often leave early, and needs five played games to read at all. Then it shows the games you own most like this one, by the same measure as the shelf of games like it, each with your hours against the typical player's.
Why not a forecast for this game: on 36,766 Steam libraries, how a player did on games like one told little beyond how long they stay in games at all, so those games are shown as evidence and never scored. Nothing of the library is kept.
What did people here do with INAZUMA ELEVEN: Victory Road?
1 in 497
Name 100 runs say its name: players asked to name 100 games from memory
How this is counted
Counted from the Steam libraries read here and the pages kept here, not from all of Steam's players. A case is one owner, or one in twenty of them when there are more.
Games like INAZUMA ELEVEN: Victory Road
- Football Manager 202058hours
Football Manager 2020
- EA SPORTS™ FIFA 2130hours
EA SPORTS™ FIFA 21
- FIFA 2241hours
FIFA 22
- EA SPORTS FC™ 2437hours
EA SPORTS FC™ 24
- Pro Soccer Online19hours
Pro Soccer Online
- Football Manager 201755hours
Football Manager 2017
- EA SPORTS FC™ 2631hours
EA SPORTS FC™ 26
- Rocket League130hours
Rocket League
- REMATCH19hours
REMATCH
- eFootball™11hours
eFootball™
- Behold the Kickmen2hours
Behold the Kickmen
- EA SPORTS™ Madden NFL 2620hours
EA SPORTS™ Madden NFL 26
How this is counted
The same series first, then the games sharing the most of its strongest Steam tags, genres and themes, the ones of a similar typical length ahead. Each case wears the hours its own page leads with.
