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Horripilant cover

2026 · Incremental · Idler · Horror

How long isHorripilant?

by Alexandre Declos & Pas Game Studio

23 hours

for the typical playerhalf of them between 12 hours and 40 hours

Does Horripilant hold up?

Wears thin

Do the first two hours of Horripilant tell you?

In the first two hours82%recommend it

After that93%recommend it

18 of every 20 thumbs-down came after the window had closed, 2 while a refund was still possible.

How this is counted

Half of its Steam reviewers had played 23 hours or less when they gave their verdict. The middle half sat between 12 hours and 40 hours.

One token is 1% of its Steam reviews, standing at the hours its author had played. Counted from about 3,190 Steam reviews, by the hours each author had played when they wrote theirs. It is not a time to beat.

It is recommended most by players at 2–5 hours: 91% of them. Among players at 5–10 hours that falls to 85%.

5% of its reviews were written inside Steam's two-hour refund window, and 82% of those recommend it. After the window, 93% do. Of the players who gave it a thumbs-down, 89% were already past the window; the typical thumbs-down came 16 hours in.

When would you get there?

3weeks

At an hour a night, you’d pass the typical player’s 23 hours on Thursday, November 12.

Half of its reviewers had played between 12 and 40 hours: Nov 1 to Nov 29 at this pace.

How this is counted

The typical player's hours are the hours Steam reviewers had played when they wrote their review, not a time to beat. The days count from today, playing the hours the pace says on each day.

Where do players get filtered in Horripilant?

The filter

I hear crumbling...

30 of every 100 players got to this one and no further.

They hold Meet god. and never earned it.

  1. Launched it100% launched it
  2. Meet god.Meet god for the first time.−397% hold it
  3. I hear crumbling...Hmm..Filtered −3067% hold it
  4. A set of doors.Where to next?−166% hold it
  5. A gate opens...Where could it lead?−363% hold it
  6. Another gate..There's more to see.−558% hold it
  7. Rusted PipesLet the water flow anew.−355% hold it
  8. No Longer in LimboRespect its wishes.−253% hold it
  9. Cold-bloodedGo past the spider.−152% hold it
  10. Another opening...A relic of an older time.−349% hold it
  11. The Angels Sing AgainSeek their guidance.−346% hold it
  12. The Final PassageOnward.−244% hold it
How this is counted

97% of the players who launched Horripilant hold Meet god., its first story achievement on Steam, and 44% hold The Final Passage, its last. The steepest drop comes between Meet god. (97%) and I hear crumbling... (67%).

Steam's global achievement stats count everyone who ever launched the game, people still playing included. They are not a finish rate. The filter is the steepest drop between two story achievements; the players who never reached the first one barely started, and are never the filter.

Is Horripilant worth it?

Is Horripilant worth it? Mostly.

  • A steal

    6.6× the hours of a typical casual game, for the same money

  • Loved

    93% recommend it after the refund windowmost casual games: 92%

How this is counted

At Steam's US list price of $7.99, the typical player's 23 hours come to 35¢ an hour. Past the two-hour refund window, 93% of its Steam reviewers recommend it. At 35¢ an hour, Horripilant is cheaper per hour than 649 of 669 casual games here: the typical one of 669 casual games here charges $2.31, so the same $7.99 buys 6.6× the hours.

The price is Steam's US list price for the game by itself: not a sale price, a bundle or what anyone paid. The hours are the ones its reviewers had played, not a time to beat. Its kind (casual games) is named by its strongest Steam tags, a narrow kind before a wide one, among the kinds with at least 20 priced games here; failing that, by its Steam genre. The going rate is the middle hourly cost of those games, and the receipt prices its typical hours at it. The words beside it compare it with its kind: loved is 90% recommending it or more, liked 80%, mixed 65%; it gets played when a quarter fewer of the owners read here never launched it than of its kind's typical game. Whether it holds up is drawn on the hours road above, and counts toward the one-word answer.

Would you like Horripilant?

Give the ball your Steam profile link or name. It reads the games you own most like Horripilant, how long each held you against the typical player, and how long Horripilant would take you. Public profiles only. No account needed, and no library is saved.

How this is counted

It reads how long you tend to stay: across every game you've played whose typical hours it knows (free games left out), how often you went past the typical player and how often you left before half their hours. It glows when you often stay past them, dims when you often leave early, and needs five played games to read at all. Then it shows the games you own most like this one, by the same measure as the shelf of games like it, each with your hours against the typical player's.

Why not a forecast for this game: on 36,766 Steam libraries, how a player did on games like one told little beyond how long they stay in games at all, so those games are shown as evidence and never scored. Nothing of the library is kept.

What did people here do with Horripilant?

  • 1 of 3

    Copies in the libraries here: never launched it

How this is counted

Counted from the Steam libraries read here and the pages kept here, not from all of Steam's players. A case is one owner, or one in twenty of them when there are more.