Video Game Backlog

2022 · Base Building · Resource Management · Management

How long isHoney, I Joined a Cult?

by Sole Survivor Games

8 hours

for the typical playerhalf of them between 3.5 hours and 19 hours

Honey, I Joined a Cult cover

Honey, I Joined a Cult among the 259 management games here

The whole tier list
CPlayed tier

#181

of 259

ranked by owners here who played past two hours

23%
got past 2 hours
−19 on the kind's 42%
1%
past 20 hours
−7 on the kind's 8%
44%
launched it
−13 on the kind's 56%
103
libraries own it
1 in 24 of the 2,483 read here
Honey, I Joined a Cult ↓
#1 Schedule I#259
56% of its owners here never launched it. More or fewer than the next game?Play higher or lower

Divisive for its kind: only 75% recommend it past the refund window, reviewed worse than 363 of 443 management games here.

Does Honey, I Joined a Cult hold up?

Grows on people

Do the first two hours of Honey, I Joined a Cult tell you?

In the first two hours57%recommend it

After that75%recommend it

28 in 100 said no: 21 after the window had closed, 7 while a refund was still possible.

How this is counted

Half of its Steam reviewers had played 8 hours or less when they gave their verdict. The middle half sat between 3.5 hours and 19 hours.

One token is 1% of its Steam reviews, standing at the hours its author had played. Counted from about 1,960 Steam reviews, by the hours each author had played when they wrote theirs. It is not a time to beat.

It grows on people: 71% recommend it at 2–5 hours, and 80% at 20–50 hours.

16% of its reviews were written inside Steam's two-hour refund window, and 57% of those recommend it. After the window, 75% do. Of the players who gave it a thumbs-down, 74% were already past the window; the typical thumbs-down came 5.5 hours in.

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When would you get there?

8days

At an hour a night, you’d pass the typical player’s 8 hours on Sunday, November 22.

Half of its reviewers had played between 3.5 and 19 hours: Nov 18 to Dec 3 at this pace.

How this is counted

The typical player's hours are the hours Steam reviewers had played when they wrote their review, not a time to beat. The days count from today, playing the hours the pace says on each day.

Is Honey, I Joined a Cult worth it?

Is Honey, I Joined a Cult worth it? Probably not.

  • Pricey per hour

    A typical management game gives 1.7× the hours for the money

  • Mixed

    75% recommend it after the refund windowmost management games: 87%

  • Often left unplayed

    45% of owners here have played itmost management games: 59%

How this is counted

At Steam's US list price of $21.99, the typical player's 8 hours come to $2.75 an hour. Past the two-hour refund window, 75% of its Steam reviewers recommend it. At $2.75 an hour, Honey, I Joined a Cult costs more per hour than 367 of 443 management games here: the typical one of 443 management games here charges $1.67.

The price is Steam's US list price for the game by itself: not a sale price, a bundle or what anyone paid. The hours are the ones its reviewers had played, not a time to beat. Its kind (management games) is what the game is first, as a model that knows games named it once from a list of Steam's kinds (for a game it did not know, its strongest Steam tags name it), among the kinds with at least 20 priced games here; failing that, by its Steam genre. The going rate is the middle hourly cost of those games, and the receipt prices its typical hours at it. The words beside it compare it with its kind: loved is 90% recommending it or more, liked 80%, mixed 65%; it gets played when a quarter fewer of the owners read here never launched it than of its kind's typical game. Whether it holds up is drawn on the hours road above, and counts toward the one-word answer.

Where can I play Honey, I Joined a Cult today?

On PC

Its own release still plays there: no collection or remaster needed.

  1. todayPC2021
How this is counted

From IGDB, found by its Steam app: the machines Honey, I Joined a Cult came out on and the year it first reached each, and the collections, ports, remasters and remakes that carry it. A machine counts for today while it, or the one after it, still plays its games and its store sells them: Switch, PlayStation 4 and 5, Xbox One and Series, PC and phones. A PC release from before 2005 counts as gone, unless Steam sells it. IGDB does not say when a store stopped selling a release, so a delisted one can still show here.

Would you like Honey, I Joined a Cult?

Give the ball your Steam profile link or name. It reads the games you own most like Honey, I Joined a Cult, how long each held you against the typical player, and how long Honey, I Joined a Cult would take you. Public profiles only. No account needed, and no library is saved.

How this is counted

It reads how long you tend to stay: across every game you've played whose typical hours it knows (free games left out), how often you went past the typical player and how often you left before half their hours. It glows when you often stay past them, dims when you often leave early, and needs five played games to read at all. Then it shows the games you own most like this one, by the same measure as the shelf of games like it, each with your hours against the typical player's.

Why not a forecast for this game: on 36,766 Steam libraries, how a player did on games like one told little beyond how long they stay in games at all, so those games are shown as evidence and never scored. Nothing of the library is kept.

Nobody holds this page yet

  1. 1st@radu1071.1 h
  2. 2ndopen– – –
  3. 3rdopen– – –

Public pages here, by the hours Steam has on this game. From two hours up, the most hours holds the page.

What did people here do with Honey, I Joined a Cult?

  • 1 in 3,631

    Name 100 runs say its name: players asked to name 100 games from memory

How this is counted

Counted from the Steam libraries read here and the pages kept here, not from all of Steam's players. A case is one owner, or one in twenty of them when there are more.

Games like Honey, I Joined a Cult

  1. 1

    Oxygen Not Included

    Honey, I Joined a Cult, but a survival game, and six times the hours

    Loved · 97%Games like Oxygen Not Included

  2. 2

    Prison Architect

    Honey, I Joined a Cult, but top-down, and three times the hours

    Liked · 85%Games like Prison Architect

  3. 3

    RimWorld

    Honey, I Joined a Cult, but about survival, and 18 times the hours

    Loved · 98%Games like RimWorld

  4. 4

    Dwarf Fortress

    Honey, I Joined a Cult, but twice the hours, and even better loved

    Loved · 95%Games like Dwarf Fortress

  5. 5

    Basement

    Honey, I Joined a Cult, but harder

    Mixed · 70%Games like Basement

  6. 6

    Norland

    Honey, I Joined a Cult, but historical, and twice the hours

    Liked · 82%Games like Norland

All 30 games like Honey, I Joined a Cult, and which you already own
How this is counted

Its own series apart, where it plays alike; then the games sharing the most of its strongest Steam tags, genres and themes, the better known ahead among the about as alike. A model that knows games read the list once: the ones it said do not play like this game are left out, the closest come first. Under each name, what sets it apart from Honey, I Joined a Cult: a kind of game it is that Honey, I Joined a Cult is not, a feature its tags carry that Honey, I Joined a Cult's barely do, how many hours people play it, how its reviewers feel. Each case wears the hours its own page leads with.

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