2024 · Horror · 1990's · Interactive Fiction
How long isHome Safety Hotline?
by Night Signal Entertainment
4 hours
for the typical playerhalf of them between 3 hours and 5 hours
Pricey for its length: $3.75 an hour, dearer than 668 of 880 casual games here.
70% recommend it at 0 to 2 hours
92% recommend it at 2 to 5 hours
96% recommend it at 5 to 10 hours
Do the first two hours of Home Safety Hotline tell you?
In the first two hours70%recommend it
After that93%recommend it
14 of every 20 thumbs-down came after the window had closed, 6 while a refund was still possible.
How this is counted
Half of its Steam reviewers had played 4 hours or less when they gave their verdict. The middle half sat between 3 hours and 5 hours.
One token is 1% of its Steam reviews, standing at the hours its author had played. Counted from about 3,020 Steam reviews, by the hours each author had played when they wrote theirs. It is not a time to beat.
9% of its reviews were written inside Steam's two-hour refund window, and 70% of those recommend it. After the window, 93% do. Of the players who gave it a thumbs-down, 70% were already past the window; the typical thumbs-down came 2.5 hours in.
When would you get there?
4days
At an hour a night, you’d pass the typical player’s 4 hours on Saturday, October 24.
Half of its reviewers had played between 3 and 5 hours: Oct 23 to Oct 25 at this pace.
How this is counted
The typical player's hours are the hours Steam reviewers had played when they wrote their review, not a time to beat. The days count from today, playing the hours the pace says on each day.
Where do players get filtered in Home Safety Hotline?

The filter
Wednesday
10 of every 100 players got to this one and no further.
They hold Tuesday and never earned it.
How this is counted
95% of the players who launched Home Safety Hotline hold Monday, its first story achievement on Steam, and 46% hold Junior Supervisor, its last. The steepest drop comes between Tuesday (86%) and Wednesday (76%).
Steam's global achievement stats count everyone who ever launched the game, people still playing included. They are not a finish rate. The filter is the steepest drop between two story achievements; the players who never reached the first one barely started, and are never the filter.
Is Home Safety Hotline worth it?
Video Game Backlog
One hour, at list price
Home Safety Hotline
- Steam list price, US
- $14.99
- Typical player
- ÷ 4 h
- casual game rate
- $2.29/h
- 4 h at that rate
- $9
List price. Not a sale price,
not what anyone paid.
Is Home Safety Hotline worth it? It depends.
Pricey per hour
A typical casual game gives 1.6× the hours for the money
Loved
93% recommend it after the refund windowmost casual games: 92%
How this is counted
At Steam's US list price of $14.99, the typical player's 4 hours come to $3.75 an hour. Past the two-hour refund window, 93% of its Steam reviewers recommend it. At $3.75 an hour, Home Safety Hotline costs more per hour than 668 of 880 casual games here: the typical one of 880 casual games here charges $2.29.
The price is Steam's US list price for the game by itself: not a sale price, a bundle or what anyone paid. The hours are the ones its reviewers had played, not a time to beat. Its kind (casual games) is named by its strongest Steam tags, a narrow kind before a wide one, among the kinds with at least 20 priced games here; failing that, by its Steam genre. The going rate is the middle hourly cost of those games, and the receipt prices its typical hours at it. The words beside it compare it with its kind: loved is 90% recommending it or more, liked 80%, mixed 65%; it gets played when a quarter fewer of the owners read here never launched it than of its kind's typical game. Whether it holds up is drawn on the hours road above, and counts toward the one-word answer.
Would you like Home Safety Hotline?
Give the ball your Steam profile link or name. It reads the games you own most like Home Safety Hotline, how long each held you against the typical player, and how long Home Safety Hotline would take you. Public profiles only. No account needed, and no library is saved.
How this is counted
It reads how long you tend to stay: across every game you've played whose typical hours it knows (free games left out), how often you went past the typical player and how often you left before half their hours. It glows when you often stay past them, dims when you often leave early, and needs five played games to read at all. Then it shows the games you own most like this one, by the same measure as the shelf of games like it, each with your hours against the typical player's.
Why not a forecast for this game: on 36,766 Steam libraries, how a player did on games like one told little beyond how long they stay in games at all, so those games are shown as evidence and never scored. Nothing of the library is kept.
What did people here do with Home Safety Hotline?
1 in 870
Name 100 runs say its name: players asked to name 100 games from memory
How this is counted
Counted from the Steam libraries read here and the pages kept here, not from all of Steam's players. A case is one owner, or one in twenty of them when there are more.
Games like Home Safety Hotline
- Not For Broadcast5.5hours
Not For Broadcast
- Amanda the Adventurer4hours
Amanda the Adventurer
- Her Story4hours
Her Story
- Amanda the Adventurer 25.5hours
Amanda the Adventurer 2
- Buddy Simulator 19846.5hours
Buddy Simulator 1984
- Stories Untold3.5hours
Stories Untold
- The Casting of Frank Stone7hours
The Casting of Frank Stone
- The Infectious Madness of Doctor Dekker9.5hours
The Infectious Madness of Doctor Dekker
- Desktop Explorer9hours
Desktop Explorer
- Harvester6.5hours
Harvester
- Hypnospace Outlaw8.5hours
Hypnospace Outlaw
- Dark Nights with Poe and Munro4hours
Dark Nights with Poe and Munro
How this is counted
The same series first, then the games sharing the most of its strongest Steam tags, genres and themes, the ones of a similar typical length ahead. Each case wears the hours its own page leads with.





