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Hacknet cover

2015 · Indie · Simulation

Hacknet

by Team Fractal Alligator

Hours played

How long do people play Hacknet?

Half of its Steam reviewers had played 7 hours or less when they gave their verdict. The middle half sat between 3.5 hours and 14 hours.

First 2 h

79%

Steam refund window closes

2–5 h

93%

5–10 h

96%

10–20 h

98%

20–50 h

98%

50–100 h

99%

100–200 h

under 1%

200–500 h

under 1%

500 h and up

under 1%

One token is 1% of its Steam reviews, standing at the hours its author had played. Amber recommends it, red does not. Counted from about 26,300 Steam reviews, by the hours each author had played when they wrote theirs. It is not a time to beat.

Does Hacknet hold up?

It holds steady: between 93% and 99% recommend it at every stage past the first two hours.

The refund window

Do the first two hours of Hacknet tell you?

16% of its reviews were written inside Steam's two-hour refund window, and 79% of those recommend it. After the window, 96% do. Of the players who gave it a thumbs-down, 48% were already past the window; the typical thumbs-down came 1.5 hours in.

Out of every 20 thumbs-down, 10 came while a refund was still possible and 10 after the window had closed.

Seal

Hacknet holds up

Holds up seal

Holds up

At least 92% of its Steam reviewers recommend it at every stage from 2 to 100 hours played.

Earned when at least 90% of a game's Steam reviewers recommend it at every stage past the first two hours, counted over three or more stages of 200 reviews each, with no stage 5 points below an earlier one. Every game that holds it.

Made this game? Put the seal on your site

Download PNG
<a href="https://www.videogamebacklog.com/game/hacknet#seals"><img src="https://www.videogamebacklog.com/game/hacknet/seal/holds-up.png" width="160" height="160" alt="Hacknet: Holds up. At least 92% of its Steam reviewers recommend it at every stage from 2 to 100 hours played."></a>

Where players stop

How far do players get in Hacknet?

32% of the players who launched Hacknet hold Entropy, its first story achievement on Steam, and 9.9% hold Hacknet, its last. The steepest drop comes between Entropy (32%) and CSEC (20%).

Launched it

100%

Entropy

Be granted an account within Entropy

32%

The wall · 12 of every 100 get no further

CSEC

Be granted an account within CSEC

20%

Hacknet

Complete Bit's final request

9.9%

One token is 1 of every 100 players who launched it, standing at the last story achievement they hold. Red stopped at the wall, amber hold the last one. Steam's global achievement stats count everyone who ever launched the game, people still playing included. They are not a finish rate.

Everyone's copy

19 of 36 copies here were never launched

In 36 libraries here. 19 never launched it; the typical player who did put in 1 h.

One case is one library's copy; the fuller it is, the more hours on it.PlayedNever launched

Name 100

How well it's remembered

Named in 0.1% of Name 100 runs, about 1 in 848: people remember it when asked to name 100 games from memory.

Paste your Steam profile to see every game you own but never launched.