2014 · Action · Adventure · Indie
How long isGuacamelee! Super Turbo Championship Edition?
by Drinkbox Studios
8.5 hours
for the typical playerhalf of them between 4 hours and 16 hours
83% recommend it at 0 to 2 hours
91% recommend it at 2 to 5 hours
92% recommend it at 5 to 10 hours
96% recommend it at 10 to 20 hours
98% recommend it at 20 to 50 hours
Does Guacamelee! Super Turbo Championship Edition hold up?
It holds steady: between 91% and 98% recommend it at every stage past the first two hours.
How long would it take you?
Your Steam profile link or name: where you are in Guacamelee! Super Turbo Championship Edition, and how long the rest is at your own pace. Public profiles only. No account needed, and no library is saved.
Nobody holds this page yet
- 1stopen– – –
- 2ndopen– – –
- 3rdopen– – –
Public pages here, by the hours Steam has on this game. From two hours up, the most hours holds the page.
Is Guacamelee! Super Turbo Championship Edition worth it?
Video Game Backlog
One hour, at list price
Guacamelee! Super Turbo Championship Edition
- Steam list price, US
- $14.99
- Typical player
- ÷ 8.5 h
List price. Not a sale price,
not what anyone paid.
- 94%recommend it once the refund window has closed
- 91–98%at every stage past two hours: it holds steady
- 35 of 70Steam libraries read here that own it never launched it
Do the first two hours of Guacamelee! Super Turbo Championship Edition tell you?
In the first two hours83%recommend it
After that94%recommend it
13 of every 20 thumbs-down came after the window had closed, 7 while a refund was still possible.
16% of its reviews were written inside Steam's two-hour refund window, and 83% of those recommend it. After the window, 94% do. Of the players who gave it a thumbs-down, 63% were already past the window; the typical thumbs-down came 4.5 hours in.
Where do players get filtered in Guacamelee! Super Turbo Championship Edition?

The filter
That's one big Gato Frito
24 of every 100 players got to this one and no further.
They hold Viva La Resurrección and never earned it.
How far do players get in Guacamelee! Super Turbo Championship Edition?
62% of the players who launched Guacamelee! Super Turbo Championship Edition hold Viva La Resurrección, its first story achievement on Steam, and 24% hold Boom-Shack-Calaca, its last. The steepest drop comes between Viva La Resurrección (62%) and That's one big Gato Frito (38%).
Guacamelee! Super Turbo Championship Edition holds up

Holds up
At least 90% of its Steam reviewers recommend it at every stage from 2 to 50 hours played.
Earned when at least 90% of a game's Steam reviewers recommend it at every stage past the first two hours, counted over three or more stages of 200 reviews each, with no stage 5 points below an earlier one. Every game that holds it.
Made this game? Put the seal on your site.
<a href="https://www.videogamebacklog.com/game/guacamelee-super-turbo-championship-edition#seals"><img src="https://www.videogamebacklog.com/game/guacamelee-super-turbo-championship-edition/seal/holds-up.png" width="160" height="160" alt="Guacamelee! Super Turbo Championship Edition: Holds up. At least 90% of its Steam reviewers recommend it at every stage from 2 to 50 hours played."></a>Did everyone who owns Guacamelee! Super Turbo Championship Edition play it?
35 of 70
Steam libraries read here that own it never launched it
How well is Guacamelee! Super Turbo Championship Edition remembered?
1 in 3,410
Name 100 runs say its name, 0.0% of them: players asked to name 100 games from memory.
How this page counts
- The hours
- Half of its Steam reviewers had played 8.5 hours or less when they gave their verdict. The middle half sat between 4 hours and 16 hours. One bead is 1% of its Steam reviews, standing at the hours its author had played. Counted from about 7,140 Steam reviews, by the hours each author had played when they wrote theirs. It is not a time to beat.
- The price
- At Steam's US list price of $14.99, the typical player's 8.5 hours come to $1.76 an hour. Past the two-hour refund window, 94% of its Steam reviewers recommend it. The price is Steam's US list price for the game by itself: not a sale price, a bundle or what anyone paid. The hours are the ones its reviewers had played, not a time to beat.
- Where players stop
- Steam's global achievement stats count everyone who ever launched the game, people still playing included. They are not a finish rate. The filter is the steepest drop between two story achievements; the players who never reached the first one barely started, and are never the filter.
- Everyone's copy
- Counted from the Steam libraries read here, not from all of Steam's players.









