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Ghost 1.0 cover

2016 · Metroidvania · Cyberpunk · Platformer

Ghost 1.0

by @unepic_fran

A wall partway in: one story step stops 22 in 100 of the players who launched it.

Where do players get filtered in Ghost 1.0?

The filter

Green Access

21 of every 100 players got to this one and no further.

They hold Good Pupil and never earned it.

  1. Launched it100% launched it
  2. Good PupilComplete the tutorial zone−2674% hold it
  3. Green AccessObtain the complete Green CardFiltered −2153% hold it
  4. Center−647% hold it
  5. Purple AccessObtain the complete Purple Card−839% hold it
  6. Red AccessObtain the complete Red Card−732% hold it
  7. Blow upDestroy the big biped.−329% hold it
  8. Total AccessObtain the complete Golden Card−128% hold it
  9. You Win!Finish the game.−226% hold it
  10. Labs−224% hold it
How this is counted

74% of the players who launched Ghost 1.0 hold Good Pupil, its first story achievement on Steam, and 24% hold Labs, its last. The steepest drop comes between Good Pupil (74%) and Green Access (53%).

Steam's global achievement stats count everyone who ever launched the game, people still playing included. They are not a finish rate. The filter is the steepest drop between two story achievements; the players who never reached the first one barely started, and are never the filter.

Would you like Ghost 1.0?

Give the ball your Steam profile link or name. It reads the games you own most like Ghost 1.0, how long each held you against the typical player, and how long Ghost 1.0 would take you. Public profiles only. No account needed, and no library is saved.

How this is counted

It reads how long you tend to stay: across every game you've played whose typical hours it knows (free games left out), how often you went past the typical player and how often you left before half their hours. It glows when you often stay past them, dims when you often leave early, and needs five played games to read at all. Then it shows the games you own most like this one, by the same measure as the shelf of games like it, each with your hours against the typical player's.

Why not a forecast for this game: on 36,766 Steam libraries, how a player did on games like one told little beyond how long they stay in games at all, so those games are shown as evidence and never scored. Nothing of the library is kept.

What did people here do with Ghost 1.0?

  • 3 of 3

    Copies in the libraries here: never launched it

How this is counted

Counted from the Steam libraries read here and the pages kept here, not from all of Steam's players. A case is one owner, or one in twenty of them when there are more.