Video Game BacklogAnalyze your library
G-Force cover

2009 · Story Rich · Third-Person Shooter · Emotional

How long isG-Force?

by Eurocom

5.5 hours

for the typical playerhalf of them between 1.5 hours and 13 hours

A weekend's worth: half its reviewers had played 5.5 hours or less.

Do the first two hours of G-Force tell you?

In the first two hours91%recommend it

After that96%recommend it

How this is counted

Half of its Steam reviewers had played 5.5 hours or less when they gave their verdict. The middle half sat between 1.5 hours and 13 hours.

One token is 1% of its Steam reviews, standing at the hours its author had played. Counted from about 918 Steam reviews, by the hours each author had played when they wrote theirs. It is not a time to beat.

27% of its reviews were written inside Steam's two-hour refund window, and 91% of those recommend it. After the window, 96% do.

When would you get there?

6days

At an hour a night, you’d pass the typical player’s 5.5 hours on Monday, October 26.

Half of its reviewers had played between 1.5 and 13 hours: Oct 22 to Nov 2 at this pace.

How this is counted

The typical player's hours are the hours Steam reviewers had played when they wrote their review, not a time to beat. The days count from today, playing the hours the pace says on each day.

Would you like G-Force?

Give the ball your Steam profile link or name. It reads the games you own most like G-Force, how long each held you against the typical player, and how long G-Force would take you. Public profiles only. No account needed, and no library is saved.

How this is counted

It reads how long you tend to stay: across every game you've played whose typical hours it knows (free games left out), how often you went past the typical player and how often you left before half their hours. It glows when you often stay past them, dims when you often leave early, and needs five played games to read at all. Then it shows the games you own most like this one, by the same measure as the shelf of games like it, each with your hours against the typical player's.

Why not a forecast for this game: on 36,766 Steam libraries, how a player did on games like one told little beyond how long they stay in games at all, so those games are shown as evidence and never scored. Nothing of the library is kept.

What did people here do with G-Force?

  • 1 in 387

    Name 100 runs say its name: players asked to name 100 games from memory

How this is counted

Counted from the Steam libraries read here and the pages kept here, not from all of Steam's players. A case is one owner, or one in twenty of them when there are more.

Games like G-Force