2019 · Shooter · FPS · RPG
How long isFreeman: Guerrilla Warfare?
by KK Game Studio
15 hours
for the typical playerhalf of them between 6 hours and 34 hours
A touch long for a strategy game: 15 hours for the typical player, longer than 638 of 968 strategy games here.
48% recommend it at 0 to 2 hours
68% recommend it at 2 to 5 hours
71% recommend it at 5 to 10 hours
71% recommend it at 10 to 20 hours
62% recommend it at 20 to 50 hours
58% recommend it at 50 to 100 hours
52% recommend it at 100 to 200 hours
Does Freeman: Guerrilla Warfare hold up?
Wears thin
Do the first two hours of Freeman: Guerrilla Warfare tell you?
In the first two hours48%recommend it
After that66%recommend it
17 of every 20 thumbs-down came after the window had closed, 3 while a refund was still possible.
How this is counted
Half of its Steam reviewers had played 15 hours or less when they gave their verdict. The middle half sat between 6 hours and 34 hours.
One token is 1% of its Steam reviews, standing at the hours its author had played. Counted from about 12,500 Steam reviews, by the hours each author had played when they wrote theirs. It is not a time to beat.
It is recommended most by players at 5–10 hours: 71% of them. Among players at 100–200 hours that falls to 52%.
9% of its reviews were written inside Steam's two-hour refund window, and 48% of those recommend it. After the window, 66% do. Of the players who gave it a thumbs-down, 87% were already past the window; the typical thumbs-down came 17 hours in.
When would you get there?
15days
At an hour a night, you’d pass the typical player’s 15 hours on Wednesday, November 4.
Half of its reviewers had played between 6 and 34 hours: Oct 26 to Nov 23 at this pace.
How this is counted
The typical player's hours are the hours Steam reviewers had played when they wrote their review, not a time to beat. The days count from today, playing the hours the pace says on each day.
Is Freeman: Guerrilla Warfare worth it?
Video Game Backlog
One hour, at list price
Freeman: Guerrilla Warfare
- Steam list price, US
- $24.99
- Typical player
- ÷ 15 h
- strategy game rate
- $1.67/h
- 15 h at that rate
- $25
About the going rate
List price. Not a sale price,
not what anyone paid.
Is Freeman: Guerrilla Warfare worth it? Probably not.
Fair price
About what a typical strategy game charges: $1.67 an hour
Mixed
66% recommend it after the refund windowmost strategy games: 88%
How this is counted
At Steam's US list price of $24.99, the typical player's 15 hours come to $1.67 an hour. Past the two-hour refund window, 66% of its Steam reviewers recommend it. An hour of Freeman: Guerrilla Warfare costs about what the typical one of 968 strategy games here charges $1.67.
The price is Steam's US list price for the game by itself: not a sale price, a bundle or what anyone paid. The hours are the ones its reviewers had played, not a time to beat. Its kind (strategy games) is named by its strongest Steam tags, a narrow kind before a wide one, among the kinds with at least 20 priced games here; failing that, by its Steam genre. The going rate is the middle hourly cost of those games, and the receipt prices its typical hours at it. The words beside it compare it with its kind: loved is 90% recommending it or more, liked 80%, mixed 65%; it gets played when a quarter fewer of the owners read here never launched it than of its kind's typical game. Whether it holds up is drawn on the hours road above, and counts toward the one-word answer.
Would you like Freeman: Guerrilla Warfare?
Give the ball your Steam profile link or name. It reads the games you own most like Freeman: Guerrilla Warfare, how long each held you against the typical player, and how long Freeman: Guerrilla Warfare would take you. Public profiles only. No account needed, and no library is saved.
How this is counted
It reads how long you tend to stay: across every game you've played whose typical hours it knows (free games left out), how often you went past the typical player and how often you left before half their hours. It glows when you often stay past them, dims when you often leave early, and needs five played games to read at all. Then it shows the games you own most like this one, by the same measure as the shelf of games like it, each with your hours against the typical player's.
Why not a forecast for this game: on 36,766 Steam libraries, how a player did on games like one told little beyond how long they stay in games at all, so those games are shown as evidence and never scored. Nothing of the library is kept.
What did people here do with Freeman: Guerrilla Warfare?
1 in 3,480
Name 100 runs say its name: players asked to name 100 games from memory
How this is counted
Counted from the Steam libraries read here and the pages kept here, not from all of Steam's players. A case is one owner, or one in twenty of them when there are more.
Games like Freeman: Guerrilla Warfare
- Call to Arms15hours
Call to Arms
- Ravenfield18hours
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- Insurgency: Sandstorm19hours
Insurgency: Sandstorm
- Black Squad12hours
Black Squad
- Arma 374hours
Arma 3
- GROUND BRANCH11hours
GROUND BRANCH
- Arma Reforger34hours
Arma Reforger
- Day of Infamy13hours
Day of Infamy
- Counter-Strike: Source17hours
Counter-Strike: Source
- Battlefield 4™11hours
Battlefield 4™
- America's Army: Proving Grounds7.5hours
America's Army: Proving Grounds
- Call of Duty: Modern Warfare 2 (2009)8.5hours
Call of Duty: Modern Warfare 2 (2009)
How this is counted
The same series first, then the games sharing the most of its strongest Steam tags, genres and themes, the ones of a similar typical length ahead. Each case wears the hours its own page leads with.