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First Class Trouble cover

2021 · Indie

How long isFirst Class Trouble?

by Invisible Walls

7.5 hours

for the typical playerhalf of them between 3.5 hours and 20 hours

Does First Class Trouble hold up?

It is recommended most by players at 5–10 hours: 88% of them. Among players at 50–100 hours that falls to 81%.

How long would it take you?

Your Steam profile link or name: where you are in First Class Trouble, and how long the rest is at your own pace. Public profiles only. No account needed, and no library is saved.

Nobody holds this page yet

  1. 1stopen– – –
  2. 2ndopen– – –
  3. 3rdopen– – –

Public pages here, by the hours Steam has on this game. From two hours up, the most hours holds the page.

Is First Class Trouble worth it?

  • 84%recommend it once the refund window has closed
  • 88 → 81%it wears thin: at 5–10 hours, then at 50–100 hours
  • 20 of 33Steam libraries read here that own it never launched it

Do the first two hours of First Class Trouble tell you?

In the first two hours55%recommend it

After that84%recommend it

13 of every 20 thumbs-down came after the window had closed, 7 while a refund was still possible.

17% of its reviews were written inside Steam's two-hour refund window, and 55% of those recommend it. After the window, 84% do. Of the players who gave it a thumbs-down, 64% were already past the window; the typical thumbs-down came 4.5 hours in.

Did everyone who owns First Class Trouble play it?

20 of 33

Steam libraries read here that own it never launched it

One case is one library's copy, lit as far as its hours go.Never launched

How well is First Class Trouble remembered?

1 in 1,140

Name 100 runs say its name, 0.1% of them: players asked to name 100 games from memory.

How this page counts

The hours
Half of its Steam reviewers had played 7.5 hours or less when they gave their verdict. The middle half sat between 3.5 hours and 20 hours. One bead is 1% of its Steam reviews, standing at the hours its author had played. Counted from about 4,490 Steam reviews, by the hours each author had played when they wrote theirs. It is not a time to beat.
The price
At Steam's US list price of $14.99, the typical player's 7.5 hours come to $2.00 an hour. Past the two-hour refund window, 84% of its Steam reviewers recommend it. The price is Steam's US list price for the game by itself: not a sale price, a bundle or what anyone paid. The hours are the ones its reviewers had played, not a time to beat.
Everyone's copy
Counted from the Steam libraries read here, not from all of Steam's players.