2020 · Spectacle fighter · Competitive · 3D Fighter
How long isFight Crab?
by Calappa Games
2.5 hours
for the typical playerhalf of them between 55 minutes and 4.5 hours
Steep for its length: $8.00 an hour, dearer than 91 of 95 sports games here.
90% recommend it at 0 to 2 hours
96% recommend it at 2 to 5 hours
Do the first two hours of Fight Crab tell you?
In the first two hours90%recommend it
After that96%recommend it
How this is counted
Half of its Steam reviewers had played 2.5 hours or less when they gave their verdict. The middle half sat between 55 minutes and 4.5 hours.
One token is 1% of its Steam reviews, standing at the hours its author had played. Counted from about 943 Steam reviews, by the hours each author had played when they wrote theirs. It is not a time to beat.
46% of its reviews were written inside Steam's two-hour refund window, and 90% of those recommend it. After the window, 96% do.
When would you get there?
3days
At an hour a night, you’d pass the typical player’s 2.5 hours on Friday, October 23.
Half of its reviewers had played between 55 minutes and 4.5 hours: tonight to Oct 25 at this pace.
How this is counted
The typical player's hours are the hours Steam reviewers had played when they wrote their review, not a time to beat. The days count from today, playing the hours the pace says on each day.
Where do players get filtered in Fight Crab?

The filter
Arthur
16 of every 100 players got to this one and no further.
They hold Homora and never earned it.
How this is counted
51% of the players who launched Fight Crab hold Homora, its first story achievement on Steam, and 11% hold Crabby Pulsar, its last. The steepest drop comes between Homora (51%) and Arthur (35%).
Steam's global achievement stats count everyone who ever launched the game, people still playing included. They are not a finish rate. The filter is the steepest drop between two story achievements; the players who never reached the first one barely started, and are never the filter.
Is Fight Crab worth it?
Video Game Backlog
One hour, at list price
Fight Crab
- Steam list price, US
- $19.99
- Typical player
- ÷ 2.5 h
- sports game rate
- $3.08/h
- 2.5 h at that rate
- $8
List price. Not a sale price,
not what anyone paid.
Is Fight Crab worth it? It depends.
Pricey per hour
A typical sports game gives 2.6× the hours for the money
Loved
96% recommend it after the refund windowmost sports games: 90%
How this is counted
At Steam's US list price of $19.99, the typical player's 2.5 hours come to $8.00 an hour. Past the two-hour refund window, 96% of its Steam reviewers recommend it. At $8.00 an hour, Fight Crab costs more per hour than 91 of 95 sports games here: the typical one of 95 sports games here charges $3.08.
The price is Steam's US list price for the game by itself: not a sale price, a bundle or what anyone paid. The hours are the ones its reviewers had played, not a time to beat. Its kind (sports games) is named by its strongest Steam tags, a narrow kind before a wide one, among the kinds with at least 20 priced games here; failing that, by its Steam genre. The going rate is the middle hourly cost of those games, and the receipt prices its typical hours at it. The words beside it compare it with its kind: loved is 90% recommending it or more, liked 80%, mixed 65%; it gets played when a quarter fewer of the owners read here never launched it than of its kind's typical game. Whether it holds up is drawn on the hours road above, and counts toward the one-word answer.
Would you like Fight Crab?
Give the ball your Steam profile link or name. It reads the games you own most like Fight Crab, how long each held you against the typical player, and how long Fight Crab would take you. Public profiles only. No account needed, and no library is saved.
How this is counted
It reads how long you tend to stay: across every game you've played whose typical hours it knows (free games left out), how often you went past the typical player and how often you left before half their hours. It glows when you often stay past them, dims when you often leave early, and needs five played games to read at all. Then it shows the games you own most like this one, by the same measure as the shelf of games like it, each with your hours against the typical player's.
Why not a forecast for this game: on 36,766 Steam libraries, how a player did on games like one told little beyond how long they stay in games at all, so those games are shown as evidence and never scored. Nothing of the library is kept.
Games like Fight Crab
- DRAGON BALL: Sparking! ZERO15hours
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- Garfield Kart - Furious Racing2hours
Garfield Kart - Furious Racing
- Omega Strikers9.5hours
Omega Strikers
- FIFA 2241hours
FIFA 22
- Slappyball2hours
Slappyball
- EA SPORTS FC™ 2542hours
EA SPORTS FC™ 25
- TEKKEN 725hours
TEKKEN 7
- Mount Your Friends2.5hours
Mount Your Friends
- EA SPORTS FC™ 2437hours
EA SPORTS FC™ 24
- Drunken Wrestlers 24hours
Drunken Wrestlers 2
- RUMBLE5hours
RUMBLE
- DRAGON BALL FighterZ16hours
DRAGON BALL FighterZ
How this is counted
The same series first, then the games sharing the most of its strongest Steam tags, genres and themes, the ones of a similar typical length ahead. Each case wears the hours its own page leads with.





