2016 · Underwater · Survival · Open World
How long isFeed and Grow: Fish?
by Old B1ood
11 hours
for the typical playerhalf of them between 4 hours and 29 hours
A touch short for a survival game: 11 hours for the typical player, shorter than 136 of 223 survival games here.
41% recommend it at 0 to 2 hours
82% recommend it at 2 to 5 hours
81% recommend it at 5 to 10 hours
83% recommend it at 10 to 20 hours
85% recommend it at 20 to 50 hours
86% recommend it at 50 to 100 hours
87% recommend it at 100 to 200 hours
91% recommend it at 200 to 500 hours
93% recommend it past 500 hours
Does Feed and Grow: Fish hold up?
Grows on people
Do the first two hours of Feed and Grow: Fish tell you?
In the first two hours41%recommend it
After that84%recommend it
13 of every 20 thumbs-down came after the window had closed, 7 while a refund was still possible.
How this is counted
Half of its Steam reviewers had played 11 hours or less when they gave their verdict. The middle half sat between 4 hours and 29 hours.
One token is 1% of its Steam reviews, standing at the hours its author had played. Counted from about 22,000 Steam reviews, by the hours each author had played when they wrote theirs. It is not a time to beat.
It grows on people: 82% recommend it at 2–5 hours, and 93% past 500 hours.
13% of its reviews were written inside Steam's two-hour refund window, and 41% of those recommend it. After the window, 84% do. Of the players who gave it a thumbs-down, 65% were already past the window; the typical thumbs-down came 5.5 hours in.
When would you get there?
11days
At an hour a night, you’d pass the typical player’s 11 hours on Saturday, October 31.
Half of its reviewers had played between 4 and 29 hours: Oct 24 to Nov 18 at this pace.
How this is counted
The typical player's hours are the hours Steam reviewers had played when they wrote their review, not a time to beat. The days count from today, playing the hours the pace says on each day.
Is Feed and Grow: Fish worth it?
Video Game Backlog
One hour, at list price
Feed and Grow: Fish
- Steam list price, US
- $14.99
- Typical player
- ÷ 11 h
- survival game rate
- $1.43/h
- 11 h at that rate
- $16
About the going rate
List price. Not a sale price,
not what anyone paid.
Is Feed and Grow: Fish worth it? Yes.
Fair price
About what a typical survival game charges: $1.36 an hour
Liked
84% recommend it after the refund windowmost survival games: 86%
How this is counted
At Steam's US list price of $14.99, the typical player's 11 hours come to $1.36 an hour. Past the two-hour refund window, 84% of its Steam reviewers recommend it. An hour of Feed and Grow: Fish costs about what the typical one of 223 survival games here charges $1.43.
The price is Steam's US list price for the game by itself: not a sale price, a bundle or what anyone paid. The hours are the ones its reviewers had played, not a time to beat. Its kind (survival games) is named by its strongest Steam tags, a narrow kind before a wide one, among the kinds with at least 20 priced games here; failing that, by its Steam genre. The going rate is the middle hourly cost of those games, and the receipt prices its typical hours at it. The words beside it compare it with its kind: loved is 90% recommending it or more, liked 80%, mixed 65%; it gets played when a quarter fewer of the owners read here never launched it than of its kind's typical game. Whether it holds up is drawn on the hours road above, and counts toward the one-word answer.
Would you like Feed and Grow: Fish?
Give the ball your Steam profile link or name. It reads the games you own most like Feed and Grow: Fish, how long each held you against the typical player, and how long Feed and Grow: Fish would take you. Public profiles only. No account needed, and no library is saved.
How this is counted
It reads how long you tend to stay: across every game you've played whose typical hours it knows (free games left out), how often you went past the typical player and how often you left before half their hours. It glows when you often stay past them, dims when you often leave early, and needs five played games to read at all. Then it shows the games you own most like this one, by the same measure as the shelf of games like it, each with your hours against the typical player's.
Why not a forecast for this game: on 36,766 Steam libraries, how a player did on games like one told little beyond how long they stay in games at all, so those games are shown as evidence and never scored. Nothing of the library is kept.
Games like Feed and Grow: Fish
- Subnautica 210hours
Subnautica 2
- Raft17hours
Raft
- Subnautica: Below Zero21hours
Subnautica: Below Zero
- Stranded Deep9hours
Stranded Deep
- DAVE THE DIVER19hours
DAVE THE DIVER
- Cat Goes Fishing8hours
Cat Goes Fishing
- Depth7.5hours
Depth
- Megaquarium21hours
Megaquarium
- Barotrauma33hours
Barotrauma
- ABZÛ2.5hours
ABZÛ
- FarSky4.5hours
FarSky
- Fishing Planet20hours
Fishing Planet
How this is counted
The same series first, then the games sharing the most of its strongest Steam tags, genres and themes, the ones of a similar typical length ahead. Each case wears the hours its own page leads with.