2022 · Action-Adventure · 2.5D · Puzzle Platformer
How long isFAR: Changing Tides?
by Okomotive
6.5 hours
for the typical playerhalf of them between 5 hours and 8.5 hours
FAR: Changing Tides among the 218 puzzle platformers here
The whole tier list#156
of 218
ranked by owners here who played past two hours
- 17%
- got past 2 hours
- −24 on the kind's 40%
- 0%
- past 20 hours
- −3 on the kind's 3%
- 31%
- launched it
- −28 on the kind's 59%
- 42
- libraries own it
- 1 in 59 of the 2,483 read here
Next to it in the ranking
On the long side for a puzzle platformer: 6.5 hours for the typical player, longer than 171 of 236 puzzle platformers here.
61% recommend it at 0 to 2 hours
88% recommend it at 2 to 5 hours
96% recommend it at 5 to 10 hours
96% recommend it at 10 to 20 hours
Does FAR: Changing Tides hold up?
Holds steady
Do the first two hours of FAR: Changing Tides tell you?
In the first two hours61%recommend it
After that94%recommend it
7 in 100 said no: 5 after the window had closed, 2 while a refund was still possible.
How this is counted
Half of its Steam reviewers had played 6.5 hours or less when they gave their verdict. The middle half sat between 5 hours and 8.5 hours.
One token is 1% of its Steam reviews, standing at the hours its author had played. Counted from about 5,750 Steam reviews, by the hours each author had played when they wrote theirs. It is not a time to beat.
It holds steady: between 88% and 96% recommend it at every stage past the first two hours.
5% of its reviews were written inside Steam's two-hour refund window, and 61% of those recommend it. After the window, 94% do. Of the players who gave it a thumbs-down, 72% were already past the window; the typical thumbs-down came 4 hours in.
When would you get there?
7days
At an hour a night, you’d pass the typical player’s 6.5 hours on Saturday, November 21.
Half of its reviewers had played between 5 and 8.5 hours: Nov 19 to Nov 23 at this pace.
How this is counted
The typical player's hours are the hours Steam reviewers had played when they wrote their review, not a time to beat. The days count from today, playing the hours the pace says on each day.
Where do players get filtered in FAR: Changing Tides?

The filter
Discover the Ancients
11 of every 100 players got to this one and no further.
They hold Heart Core and never earned it.
How this is counted
92% of the players who launched FAR: Changing Tides hold Cast Off, its first story achievement on Steam, and 44% hold Arrival, its last. The steepest drop comes between Heart Core (78%) and Discover the Ancients (67%).
Steam's global achievement stats count everyone who ever launched the game, people still playing included. They are not a finish rate. The filter is the steepest drop between two story achievements; the players who never reached the first one barely started, and are never the filter.
Is FAR: Changing Tides worth it?
Video Game Backlog
One hour, at list price
FAR: Changing Tides
- Steam list price, US
- $19.99
- Typical player
- ÷ 6.5 h
- puzzle platformer rate
- $2.86/h
- 6.5 h at that rate
- $19
About the going rate
List price. Not a sale price,
not what anyone paid.
Is FAR: Changing Tides worth it? Mostly.
Fair price
About what a typical puzzle platformer charges: $3.08 an hour
Loved
94% recommend it after the refund windowmost puzzle platformers: 90%
Often left unplayed
33% of owners here have played itmost puzzle platformers: 61%
How this is counted
At Steam's US list price of $19.99, the typical player's 6.5 hours come to $3.08 an hour. Past the two-hour refund window, 94% of its Steam reviewers recommend it. An hour of FAR: Changing Tides costs about what the typical one of 236 puzzle platformers here charges $2.86.
The price is Steam's US list price for the game by itself: not a sale price, a bundle or what anyone paid. The hours are the ones its reviewers had played, not a time to beat. Its kind (puzzle platformers) is what the game is first, as a model that knows games named it once from a list of Steam's kinds (for a game it did not know, its strongest Steam tags name it), among the kinds with at least 20 priced games here; failing that, by its Steam genre. The going rate is the middle hourly cost of those games, and the receipt prices its typical hours at it. The words beside it compare it with its kind: loved is 90% recommending it or more, liked 80%, mixed 65%; it gets played when a quarter fewer of the owners read here never launched it than of its kind's typical game. Whether it holds up is drawn on the hours road above, and counts toward the one-word answer.
Where can I play FAR: Changing Tides today?
Almost anywhere
PC, PS5, Xbox Series, Switch and 2 more.
- todayXbox Series2022
- todayPS42022
- todayPC2022
- todayPS52022
- todayXbox One2022
- todaySwitch2022
How this is counted
From IGDB, found by its Steam app: the machines FAR: Changing Tides came out on and the year it first reached each, and the collections, ports, remasters and remakes that carry it. A machine counts for today while it, or the one after it, still plays its games and its store sells them: Switch, PlayStation 4 and 5, Xbox One and Series, PC and phones. A PC release from before 2005 counts as gone, unless Steam sells it. IGDB does not say when a store stopped selling a release, so a delisted one can still show here.
Would you like FAR: Changing Tides?
Give the ball your Steam profile link or name. It reads the games you own most like FAR: Changing Tides, how long each held you against the typical player, and how long FAR: Changing Tides would take you. Public profiles only. No account needed, and no library is saved.
How this is counted
It reads how long you tend to stay: across every game you've played whose typical hours it knows (free games left out), how often you went past the typical player and how often you left before half their hours. It glows when you often stay past them, dims when you often leave early, and needs five played games to read at all. Then it shows the games you own most like this one, by the same measure as the shelf of games like it, each with your hours against the typical player's.
Why not a forecast for this game: on 36,766 Steam libraries, how a player did on games like one told little beyond how long they stay in games at all, so those games are shown as evidence and never scored. Nothing of the library is kept.
Nobody holds this page yet
- 1st
@foxworks25 min - 2ndopen– – –
- 3rdopen– – –
Public pages here, by the hours Steam has on this game. From two hours up, the most hours holds the page.
Games like FAR: Changing Tides
Minute of Islands
FAR: Changing Tides, but story-rich, and more divisive
Mixed · 77%Games like Minute of Islands
How this is counted
Its own series apart, where it plays alike; then the games sharing the most of its strongest Steam tags, genres and themes, the better known ahead among the about as alike. A model that knows games read the list once: the ones it said do not play like this game are left out, the closest come first. Under each name, what sets it apart from FAR: Changing Tides: a kind of game it is that FAR: Changing Tides is not, a feature its tags carry that FAR: Changing Tides's barely do, how many hours people play it, how its reviewers feel. Each case wears the hours its own page leads with.









