2020 · Crime · Management · RPG
How long isEmpire of Sin?
12 hours
for the typical playerhalf of them between 5.5 hours and 28 hours
Poorly received: only 50% recommend it past the refund window, reviewed worse than 219 of 220 turn-based tactics games here.
32% recommend it at 0 to 2 hours
46% recommend it at 2 to 5 hours
46% recommend it at 5 to 10 hours
49% recommend it at 10 to 20 hours
52% recommend it at 20 to 50 hours
58% recommend it at 50 to 100 hours
Does Empire of Sin hold up?
Grows on people
Do the first two hours of Empire of Sin tell you?
In the first two hours32%recommend it
After that50%recommend it
17 of every 20 thumbs-down came after the window had closed, 3 while a refund was still possible.
How this is counted
Half of its Steam reviewers had played 12 hours or less when they gave their verdict. The middle half sat between 5.5 hours and 28 hours.
One token is 1% of its Steam reviews, standing at the hours its author had played. Counted from about 6,340 Steam reviews, by the hours each author had played when they wrote theirs. It is not a time to beat.
It grows on people: 46% recommend it at 2–5 hours, and 58% at 50–100 hours.
10% of its reviews were written inside Steam's two-hour refund window, and 32% of those recommend it. After the window, 50% do. Of the players who gave it a thumbs-down, 87% were already past the window; the typical thumbs-down came 11 hours in.
When would you get there?
12days
At an hour a night, you’d pass the typical player’s 12 hours on Monday, November 2.
Half of its reviewers had played between 5.5 and 28 hours: Oct 27 to Nov 18 at this pace.
How this is counted
The typical player's hours are the hours Steam reviewers had played when they wrote their review, not a time to beat. The days count from today, playing the hours the pace says on each day.
Is Empire of Sin worth it?
Video Game Backlog
One hour, at list price
Empire of Sin
- Steam list price, US
- $39.99
- Typical player
- ÷ 12 h
- turn-based tactics game rate
- $1.67/h
- 12 h at that rate
- $20
List price. Not a sale price,
not what anyone paid.
Is Empire of Sin worth it? Probably not.
Pricey per hour
A typical turn-based tactics game gives 2× the hours for the money
Divisive
50% recommend it after the refund windowmost turn-based tactics games: 87%
How this is counted
At Steam's US list price of $39.99, the typical player's 12 hours come to $3.33 an hour. Past the two-hour refund window, 50% of its Steam reviewers recommend it. At $3.33 an hour, Empire of Sin costs more per hour than 193 of 220 turn-based tactics games here: the typical one of 220 turn-based tactics games here charges $1.67.
The price is Steam's US list price for the game by itself: not a sale price, a bundle or what anyone paid. The hours are the ones its reviewers had played, not a time to beat. Its kind (turn-based tactics games) is what the game is first, as a model that knows games named it once from a list of Steam's kinds (for a game it did not know, its strongest Steam tags name it), among the kinds with at least 20 priced games here; failing that, by its Steam genre. The going rate is the middle hourly cost of those games, and the receipt prices its typical hours at it. The words beside it compare it with its kind: loved is 90% recommending it or more, liked 80%, mixed 65%; it gets played when a quarter fewer of the owners read here never launched it than of its kind's typical game. Whether it holds up is drawn on the hours road above, and counts toward the one-word answer.
Would you like Empire of Sin?
Give the ball your Steam profile link or name. It reads the games you own most like Empire of Sin, how long each held you against the typical player, and how long Empire of Sin would take you. Public profiles only. No account needed, and no library is saved.
How this is counted
It reads how long you tend to stay: across every game you've played whose typical hours it knows (free games left out), how often you went past the typical player and how often you left before half their hours. It glows when you often stay past them, dims when you often leave early, and needs five played games to read at all. Then it shows the games you own most like this one, by the same measure as the shelf of games like it, each with your hours against the typical player's.
Why not a forecast for this game: on 36,766 Steam libraries, how a player did on games like one told little beyond how long they stay in games at all, so those games are shown as evidence and never scored. Nothing of the library is kept.
Games like Empire of Sin
- This Is the Police 219hours
This Is the Police 2
- Omerta - City of Gangsters14hours
Omerta - City of Gangsters
- STAR WARS Zero Company™18hours
STAR WARS Zero Company™
- Gears Tactics14hours
Gears Tactics
- Heroes of Might and Magic: Olden Era11hours
Heroes of Might and Magic: Olden Era
- Rebel Cops12hours
Rebel Cops
- XCOM: Chimera Squad13hours
XCOM: Chimera Squad
- Jagged Alliance 330hours
Jagged Alliance 3
- Tactical Breach Wizards15hours
Tactical Breach Wizards
- Mutant Year Zero: Road to Eden14hours
Mutant Year Zero: Road to Eden
- Into the Breach17hours
Into the Breach
- Fell Seal: Arbiter's Mark30hours
Fell Seal: Arbiter's Mark
How this is counted
The same series first, then the games sharing the most of its strongest Steam tags, genres and themes, the better known ahead among the about as alike. A model that knows games read the list once: the ones it said do not play like this game are left out, the closest come first. Each case wears the hours its own page leads with.