2026 · Auto Battler · Dwarves · RPG
How long isDwarves: Glory, Death and Loot?
by Hamma Studios
10 hours
for the typical playerhalf of them between 4 hours and 30 hours
On the long side for a casual game: 10 hours for the typical player, longer than 731 of 880 casual games here.
63% recommend it at 0 to 2 hours
82% recommend it at 2 to 5 hours
82% recommend it at 5 to 10 hours
84% recommend it at 10 to 20 hours
87% recommend it at 20 to 50 hours
92% recommend it at 50 to 100 hours
Does Dwarves: Glory, Death and Loot hold up?
Grows on people

82% of its Steam reviewers recommend it at 2–5 hours played, and 92% at 50–100 hours played.
Earned when the share recommending a game rises 8 points or more from its first stage past the two-hour mark to its last, never falls 5 points on the way, and at least 80% of all its Steam reviewers recommend it. Every game that holds it.
Made this game? Put the seal on your site
<a href="https://www.videogamebacklog.com/game/dwarves-glory-death-and-loot#seals"><img src="https://www.videogamebacklog.com/game/dwarves-glory-death-and-loot/seal/grows-on-you.png" width="160" height="160" alt="Dwarves: Glory, Death and Loot: Grows on you. 82% of its Steam reviewers recommend it at 2–5 hours played, and 92% at 50–100 hours played."></a>Do the first two hours of Dwarves: Glory, Death and Loot tell you?
In the first two hours63%recommend it
After that85%recommend it
15 of every 20 thumbs-down came after the window had closed, 5 while a refund was still possible.
How this is counted
Half of its Steam reviewers had played 10 hours or less when they gave their verdict. The middle half sat between 4 hours and 30 hours.
One token is 1% of its Steam reviews, standing at the hours its author had played. Counted from about 2,750 Steam reviews, by the hours each author had played when they wrote theirs. It is not a time to beat.
It grows on people: 82% recommend it at 2–5 hours, and 92% at 50–100 hours.
12% of its reviews were written inside Steam's two-hour refund window, and 63% of those recommend it. After the window, 85% do. Of the players who gave it a thumbs-down, 75% were already past the window; the typical thumbs-down came 6 hours in.
When would you get there?
10days
At an hour a night, you’d pass the typical player’s 10 hours on Friday, October 30.
Half of its reviewers had played between 4 and 30 hours: Oct 24 to Nov 19 at this pace.
How this is counted
The typical player's hours are the hours Steam reviewers had played when they wrote their review, not a time to beat. The days count from today, playing the hours the pace says on each day.
Is Dwarves: Glory, Death and Loot worth it?
Video Game Backlog
One hour, at list price
Dwarves: Glory, Death and Loot
- Steam list price, US
- $14.99
- Typical player
- ÷ 10 h
- casual game rate
- $2.29/h
- 10 h at that rate
- $23
List price. Not a sale price,
not what anyone paid.
Is Dwarves: Glory, Death and Loot worth it? Yes.
Good value
1.5× the hours of a typical casual game, for the same money
Liked
85% recommend it after the refund windowmost casual games: 92%
How this is counted
At Steam's US list price of $14.99, the typical player's 10 hours come to $1.50 an hour. Past the two-hour refund window, 85% of its Steam reviewers recommend it. At $1.50 an hour, Dwarves: Glory, Death and Loot is cheaper per hour than 625 of 880 casual games here: the typical one of 880 casual games here charges $2.29, so the same $14.99 buys 1.5× the hours.
The price is Steam's US list price for the game by itself: not a sale price, a bundle or what anyone paid. The hours are the ones its reviewers had played, not a time to beat. Its kind (casual games) is named by its strongest Steam tags, a narrow kind before a wide one, among the kinds with at least 20 priced games here; failing that, by its Steam genre. The going rate is the middle hourly cost of those games, and the receipt prices its typical hours at it. The words beside it compare it with its kind: loved is 90% recommending it or more, liked 80%, mixed 65%; it gets played when a quarter fewer of the owners read here never launched it than of its kind's typical game. Whether it holds up is drawn on the hours road above, and counts toward the one-word answer.
Would you like Dwarves: Glory, Death and Loot?
Give the ball your Steam profile link or name. It reads the games you own most like Dwarves: Glory, Death and Loot, how long each held you against the typical player, and how long Dwarves: Glory, Death and Loot would take you. Public profiles only. No account needed, and no library is saved.
How this is counted
It reads how long you tend to stay: across every game you've played whose typical hours it knows (free games left out), how often you went past the typical player and how often you left before half their hours. It glows when you often stay past them, dims when you often leave early, and needs five played games to read at all. Then it shows the games you own most like this one, by the same measure as the shelf of games like it, each with your hours against the typical player's.
Why not a forecast for this game: on 36,766 Steam libraries, how a player did on games like one told little beyond how long they stay in games at all, so those games are shown as evidence and never scored. Nothing of the library is kept.
Games like Dwarves: Glory, Death and Loot
- Astronarch9.5hours
Astronarch
- Overlooting10hours
Overlooting
- The Dungeon Beneath11hours
The Dungeon Beneath
- Symphony of War: The Nephilim Saga34hours
Symphony of War: The Nephilim Saga
- The Last Flame13hours
The Last Flame
- 9 Kings11hours
9 Kings
- Backpack Battles20hours
Backpack Battles
- Inkbound16hours
Inkbound
- Megaloot9.5hours
Megaloot
- Tales And Tactics9hours
Tales And Tactics
- Death Must Die12hours
Death Must Die
- Wildermyth14hours
Wildermyth
How this is counted
The same series first, then the games sharing the most of its strongest Steam tags, genres and themes, the ones of a similar typical length ahead. Each case wears the hours its own page leads with.