2019 · City Builder · Colony Sim · Building
How long isDepraved?
by Evil Bite
9.5 hours
for the typical playerhalf of them between 4 hours and 20 hours
Poorly received: only 65% recommend it past the refund window; most simulation games here, 90%.
57% recommend it at 2 to 5 hours
63% recommend it at 5 to 10 hours
67% recommend it at 10 to 20 hours
67% recommend it at 20 to 50 hours
Does Depraved hold up?
Grows on people
Do the first two hours of Depraved tell you?
In the first two hours36%recommend it
After that65%recommend it
15 of every 20 thumbs-down came after the window had closed, 5 while a refund was still possible.
How this is counted
Half of its Steam reviewers had played 9.5 hours or less when they gave their verdict. The middle half sat between 4 hours and 20 hours.
One token is 1% of its Steam reviews, standing at the hours its author had played. Counted from about 1,260 Steam reviews, by the hours each author had played when they wrote theirs. It is not a time to beat.
It grows on people: 57% recommend it at 2–5 hours, and 67% at 20–50 hours.
14% of its reviews were written inside Steam's two-hour refund window, and 36% of those recommend it. After the window, 65% do. Of the players who gave it a thumbs-down, 77% were already past the window; the typical thumbs-down came 7 hours in.
When would you get there?
10days
At an hour a night, you’d pass the typical player’s 9.5 hours on Friday, October 30.
Half of its reviewers had played between 4 and 20 hours: Oct 24 to Nov 9 at this pace.
How this is counted
The typical player's hours are the hours Steam reviewers had played when they wrote their review, not a time to beat. The days count from today, playing the hours the pace says on each day.
Is Depraved worth it?
Video Game Backlog
One hour, at list price
Depraved
- Steam list price, US
- $19.99
- Typical player
- ÷ 9.5 h
- simulation game rate
- $2.00/h
- 9.5 h at that rate
- $19
About the going rate
List price. Not a sale price,
not what anyone paid.
Is Depraved worth it? Mostly.
Fair price
About what a typical simulation game charges: $2.10 an hour
Mixed
65% recommend it after the refund windowmost simulation games: 90%
How this is counted
At Steam's US list price of $19.99, the typical player's 9.5 hours come to $2.10 an hour. Past the two-hour refund window, 65% of its Steam reviewers recommend it. An hour of Depraved costs about what the typical one of 960 simulation games here charges $2.00.
The price is Steam's US list price for the game by itself: not a sale price, a bundle or what anyone paid. The hours are the ones its reviewers had played, not a time to beat. Its kind (simulation games) is named by its strongest Steam tags, a narrow kind before a wide one, among the kinds with at least 20 priced games here; failing that, by its Steam genre. The going rate is the middle hourly cost of those games, and the receipt prices its typical hours at it. The words beside it compare it with its kind: loved is 90% recommending it or more, liked 80%, mixed 65%; it gets played when a quarter fewer of the owners read here never launched it than of its kind's typical game. Whether it holds up is drawn on the hours road above, and counts toward the one-word answer.
Would you like Depraved?
Give the ball your Steam profile link or name. It reads the games you own most like Depraved, how long each held you against the typical player, and how long Depraved would take you. Public profiles only. No account needed, and no library is saved.
How this is counted
It reads how long you tend to stay: across every game you've played whose typical hours it knows (free games left out), how often you went past the typical player and how often you left before half their hours. It glows when you often stay past them, dims when you often leave early, and needs five played games to read at all. Then it shows the games you own most like this one, by the same measure as the shelf of games like it, each with your hours against the typical player's.
Why not a forecast for this game: on 36,766 Steam libraries, how a player did on games like one told little beyond how long they stay in games at all, so those games are shown as evidence and never scored. Nothing of the library is kept.
Games like Depraved
- Kingdoms and Castles14hours
Kingdoms and Castles
- Banished25hours
Banished
- Foundation22hours
Foundation
- Manor Lords14hours
Manor Lords
- Kingdoms Reborn18hours
Kingdoms Reborn
- Patron8hours
Patron
- Frostpunk17hours
Frostpunk
- Norland15hours
Norland
- Stronghold HD10hours
Stronghold HD
- Pioneers of Pagonia9.5hours
Pioneers of Pagonia
- Empires of the Undergrowth25hours
Empires of the Undergrowth
- Dwarf Fortress15hours
Dwarf Fortress
How this is counted
The same series first, then the games sharing the most of its strongest Steam tags, genres and themes, the ones of a similar typical length ahead. Each case wears the hours its own page leads with.