2012 · Shooter · Beat 'em up
How long isDead Island?
by Techland
18 hours
for the typical playerhalf of them between 6 hours and 38 hours
Dead Island among the 369 action RPGs here
The whole tier list#12
of 369
ranked by owners here who played past two hours
- 82%
- got past 2 hours
- +32 on the kind's 51%
- 32%
- past 20 hours
- +10 on the kind's 21%
- 91%
- launched it
- +26 on the kind's 65%
- 273
- libraries own it
- 1 in 9 of the 2,453 read here
Next to it in the ranking
A slow burner: 78% recommend it at 2–5 hours, 96% at 200–500 hours.
64% recommend it at 0 to 2 hours
78% recommend it at 2 to 5 hours
86% recommend it at 5 to 10 hours
89% recommend it at 10 to 20 hours
92% recommend it at 20 to 50 hours
96% recommend it at 50 to 100 hours
97% recommend it at 100 to 200 hours
96% recommend it at 200 to 500 hours
Does Dead Island hold up?
Grows on people

78% of its Steam reviewers recommend it at 2–5 hours played, and 96% at 200–500 hours played.
Earned when the share recommending a game rises 8 points or more from its first stage past the two-hour mark to its last, never falls 5 points on the way, and at least 80% of all its Steam reviewers recommend it. Every game that holds it.
Do the first two hours of Dead Island tell you?
In the first two hours64%recommend it
After that90%recommend it
13 in 100 said no: 9 after the window had closed, 4 while a refund was still possible.
How this is counted
Half of its Steam reviewers had played 18 hours or less when they gave their verdict. The middle half sat between 6 hours and 38 hours.
One token is 1% of its Steam reviews, standing at the hours its author had played. Counted from about 20,600 Steam reviews, by the hours each author had played when they wrote theirs. It is not a time to beat.
It grows on people: 78% recommend it at 2–5 hours, and 96% at 200–500 hours.
11% of its reviews were written inside Steam's two-hour refund window, and 64% of those recommend it. After the window, 90% do. Of the players who gave it a thumbs-down, 70% were already past the window; the typical thumbs-down came 5.5 hours in.
When would you get there?
18days
At an hour a night, you’d pass the typical player’s 18 hours on Tuesday, December 1.
Half of its reviewers had played between 6 and 38 hours: Nov 19 to Dec 21 at this pace.
How this is counted
The typical player's hours are the hours Steam reviewers had played when they wrote their review, not a time to beat. The days count from today, playing the hours the pace says on each day.
Where do players get filtered in Dead Island?

The filter
No raccoons in here
11 of every 100 players got to this one and no further.
They hold Hell in paradise and never earned it.
How this is counted
40% of the players who launched Dead Island hold Hell in paradise, its first story achievement on Steam, and 22% hold Banoii Redemption, its last. The steepest drop comes between Hell in paradise (40%) and No raccoons in here (29%).
Steam's global achievement stats count everyone who ever launched the game, people still playing included. They are not a finish rate. The filter is the steepest drop between two story achievements; the players who never reached the first one barely started, and are never the filter.
Where did you leave it?
Stopped part way? Your Steam profile brings back the story so far, read aloud, up to the last story achievement you hold. Nothing past it.
No Steam, or played it elsewhere?
Where can I play Dead Island today?
On PC
Its own release still plays there: no collection or remaster needed.
- PS32012
- Xbox 3602012
- todayPC2012
How this is counted
From IGDB, found by its Steam app: the machines Dead Island came out on and the year it first reached each, and the collections, ports, remasters and remakes that carry it. A machine counts for today while it, or the one after it, still plays its games and its store sells them: Switch, PlayStation 4 and 5, Xbox One and Series, PC and phones. A PC release from before 2005 counts as gone, unless Steam sells it. IGDB does not say when a store stopped selling a release, so a delisted one can still show here.
Would you like Dead Island?
Give the ball your Steam profile link or name. It reads the games you own most like Dead Island, how long each held you against the typical player, and how long Dead Island would take you. Public profiles only. No account needed, and no library is saved.
How this is counted
It reads how long you tend to stay: across every game you've played whose typical hours it knows (free games left out), how often you went past the typical player and how often you left before half their hours. It glows when you often stay past them, dims when you often leave early, and needs five played games to read at all. Then it shows the games you own most like this one, by the same measure as the shelf of games like it, each with your hours against the typical player's.
Why not a forecast for this game: on 36,766 Steam libraries, how a player did on games like one told little beyond how long they stay in games at all, so those games are shown as evidence and never scored. Nothing of the library is kept.
@attila-the-heather holds this page
- 1st
@attila-the-heather76 h - 2nd
@ravage26 h - 3rd
@mossyotter18 h - 4th
@slowspeaker18 h - 5th
@eltorga5.1 h - 6th
@nestortillo4.3 h - 7th
@foxworks3.8 h - 8th
@tutel2.5 h
Public pages here, by the hours Steam has on this game. From two hours up, the most hours holds the page.
What did people here do with Dead Island?
1 in 30
Name 100 runs say its name: players asked to name 100 games from memory
How this is counted
Counted from the Steam libraries read here and the pages kept here, not from all of Steam's players. A case is one owner, or one in twenty of them when there are more.
Games like Dead Island
How this is counted
Its own series apart, where it plays alike; then the games sharing the most of its strongest Steam tags, genres and themes, the better known ahead among the about as alike. A model that knows games read the list once: the ones it said do not play like this game are left out, the closest come first. Under each name, what sets it apart from Dead Island: a kind of game it is that Dead Island is not, a feature its tags carry that Dead Island's barely do, how many hours people play it, how its reviewers feel. Each case wears the hours its own page leads with.


