2026 · Horror · FPS · Shooter
How long isCrisol: Theater of Idols?
by Vermila Studios
12 hours
for the typical playerhalf of them between 5 hours and 16 hours
On the long side for a first-person shooter: 12 hours for the typical player, longer than 530 of 644 first-person shooters here.
51% recommend it at 0 to 2 hours
86% recommend it at 2 to 5 hours
83% recommend it at 5 to 10 hours
94% recommend it at 10 to 20 hours
92% recommend it at 20 to 50 hours
Does Crisol: Theater of Idols hold up?
Holds steady
Do the first two hours of Crisol: Theater of Idols tell you?
In the first two hours51%recommend it
After that91%recommend it
11 of every 20 thumbs-down came after the window had closed, 9 while a refund was still possible.
How this is counted
Half of its Steam reviewers had played 12 hours or less when they gave their verdict. The middle half sat between 5 hours and 16 hours.
One token is 1% of its Steam reviews, standing at the hours its author had played. Counted from about 4,450 Steam reviews, by the hours each author had played when they wrote theirs. It is not a time to beat.
It holds steady: between 83% and 94% recommend it at every stage past the first two hours.
13% of its reviews were written inside Steam's two-hour refund window, and 51% of those recommend it. After the window, 91% do. Of the players who gave it a thumbs-down, 54% were already past the window; the typical thumbs-down came 3 hours in.
When would you get there?
12days
At an hour a night, you’d pass the typical player’s 12 hours on Monday, November 2.
Half of its reviewers had played between 5 and 16 hours: Oct 26 to Nov 6 at this pace.
How this is counted
The typical player's hours are the hours Steam reviewers had played when they wrote their review, not a time to beat. The days count from today, playing the hours the pace says on each day.
How far do players get in Crisol: Theater of Idols?
Launched it 100%
Earned its most common achievement 74%
Earned a typical achievement 23%
How this is counted
Steam's global achievement stats, as shares of players who launched it. They are not a finish rate.
Is Crisol: Theater of Idols worth it?
Video Game Backlog
One hour, at list price
Crisol: Theater of Idols
- Steam list price, US
- $17.99
- Typical player
- ÷ 12 h
- first-person shooter rate
- $2.70/h
- 12 h at that rate
- $32
List price. Not a sale price,
not what anyone paid.
Is Crisol: Theater of Idols worth it? Yes.
Good value
1.8× the hours of a typical first-person shooter, for the same money
Loved
91% recommend it after the refund windowmost first-person shooters: 89%
How this is counted
At Steam's US list price of $17.99, the typical player's 12 hours come to $1.50 an hour. Past the two-hour refund window, 91% of its Steam reviewers recommend it. At $1.50 an hour, Crisol: Theater of Idols is cheaper per hour than 512 of 644 first-person shooters here: the typical one of 644 first-person shooters here charges $2.70, so the same $17.99 buys 1.8× the hours.
The price is Steam's US list price for the game by itself: not a sale price, a bundle or what anyone paid. The hours are the ones its reviewers had played, not a time to beat. Its kind (first-person shooters) is what the game is first, as a model that knows games named it once from a list of Steam's kinds (for a game it did not know, its strongest Steam tags name it), among the kinds with at least 20 priced games here; failing that, by its Steam genre. The going rate is the middle hourly cost of those games, and the receipt prices its typical hours at it. The words beside it compare it with its kind: loved is 90% recommending it or more, liked 80%, mixed 65%; it gets played when a quarter fewer of the owners read here never launched it than of its kind's typical game. Whether it holds up is drawn on the hours road above, and counts toward the one-word answer.
Would you like Crisol: Theater of Idols?
Give the ball your Steam profile link or name. It reads the games you own most like Crisol: Theater of Idols, how long each held you against the typical player, and how long Crisol: Theater of Idols would take you. Public profiles only. No account needed, and no library is saved.
How this is counted
It reads how long you tend to stay: across every game you've played whose typical hours it knows (free games left out), how often you went past the typical player and how often you left before half their hours. It glows when you often stay past them, dims when you often leave early, and needs five played games to read at all. Then it shows the games you own most like this one, by the same measure as the shelf of games like it, each with your hours against the typical player's.
Why not a forecast for this game: on 36,766 Steam libraries, how a player did on games like one told little beyond how long they stay in games at all, so those games are shown as evidence and never scored. Nothing of the library is kept.
Games like Crisol: Theater of Idols
How this is counted
Its own series apart, where it plays alike; then the games sharing the most of its strongest Steam tags, genres and themes, the better known ahead among the about as alike. A model that knows games read the list once: the ones it said do not play like this game are left out, the closest come first. Under each name, what sets it apart from Crisol: Theater of Idols: a kind of game it is that Crisol: Theater of Idols is not, a feature its tags carry that Crisol: Theater of Idols's barely do, how many hours people play it, how its reviewers feel. Each case wears the hours its own page leads with.