2009 · Automobile Sim · Open World · Local Multiplayer
How long isCrash Time III?
by Synetic
4.5 hours
for the typical playerhalf of them between 1 hour and 11 hours
A bargain: $1.33 an hour, cheaper than 86 of 108 driving sims here.
67% recommend it at 0 to 2 hours
Do the first two hours of Crash Time III tell you?
In the first two hours67%recommend it
After that94%recommend it
5 of every 20 thumbs-down came after the window had closed, 15 while a refund was still possible.
How this is counted
Half of its Steam reviewers had played 4.5 hours or less when they gave their verdict. The middle half sat between 1 hour and 11 hours.
One token is 1% of its Steam reviews, standing at the hours its author had played. Counted from about 670 Steam reviews, by the hours each author had played when they wrote theirs. It is not a time to beat.
33% of its reviews were written inside Steam's two-hour refund window, and 67% of those recommend it. After the window, 94% do. Of the players who gave it a thumbs-down, 27% were already past the window; the typical thumbs-down came 55 minutes in.
When would you get there?
5days
At an hour a night, you’d pass the typical player’s 4.5 hours on Monday, October 26.
Half of its reviewers had played between 1 and 11 hours: tonight to Nov 1 at this pace.
How this is counted
The typical player's hours are the hours Steam reviewers had played when they wrote their review, not a time to beat. The days count from today, playing the hours the pace says on each day.
Is Crash Time III worth it?
Video Game Backlog
One hour, at list price
Crash Time III
- Steam list price, US
- $5.99
- Typical player
- ÷ 4.5 h
- driving sim rate
- $2.69/h
- 4.5 h at that rate
- $12
List price. Not a sale price,
not what anyone paid.
Is Crash Time III worth it? Yes.
A steal
2× the hours of a typical driving sim, for the same money
Loved
94% recommend it after the refund windowmost driving sims: 86%
How this is counted
At Steam's US list price of $5.99, the typical player's 4.5 hours come to $1.33 an hour. Past the two-hour refund window, 94% of its Steam reviewers recommend it. At $1.33 an hour, Crash Time III is cheaper per hour than 86 of 108 driving sims here: the typical one of 108 driving sims here charges $2.69, so the same $5.99 buys 2× the hours.
The price is Steam's US list price for the game by itself: not a sale price, a bundle or what anyone paid. The hours are the ones its reviewers had played, not a time to beat. Its kind (driving sims) is what the game is first, as a model that knows games named it once from a list of Steam's kinds (for a game it did not know, its strongest Steam tags name it), among the kinds with at least 20 priced games here; failing that, by its Steam genre. The going rate is the middle hourly cost of those games, and the receipt prices its typical hours at it. The words beside it compare it with its kind: loved is 90% recommending it or more, liked 80%, mixed 65%; it gets played when a quarter fewer of the owners read here never launched it than of its kind's typical game. Whether it holds up is drawn on the hours road above, and counts toward the one-word answer.
Would you like Crash Time III?
Give the ball your Steam profile link or name. It reads the games you own most like Crash Time III, how long each held you against the typical player, and how long Crash Time III would take you. Public profiles only. No account needed, and no library is saved.
How this is counted
It reads how long you tend to stay: across every game you've played whose typical hours it knows (free games left out), how often you went past the typical player and how often you left before half their hours. It glows when you often stay past them, dims when you often leave early, and needs five played games to read at all. Then it shows the games you own most like this one, by the same measure as the shelf of games like it, each with your hours against the typical player's.
Why not a forecast for this game: on 36,766 Steam libraries, how a player did on games like one told little beyond how long they stay in games at all, so those games are shown as evidence and never scored. Nothing of the library is kept.
Games like Crash Time III
- Crash Time 21hour
Crash Time 2
- GRID 28hours
GRID 2
- F1 202023hours
F1 2020
- Need for Speed™8hours
Need for Speed™
- Burnout Paradise: The Ultimate Box7.5hours
Burnout Paradise: The Ultimate Box
- Wreckfest12hours
Wreckfest
- BeamNG.drive32hours
BeamNG.drive
- GRID (2019)6.5hours
GRID (2019)
- Forza Horizon 415hours
Forza Horizon 4
- WRC 75.5hours
WRC 7
- Easy Delivery Co.5.5hours
Easy Delivery Co.
- Split/Second6hours
Split/Second
How this is counted
The same series first, then the games sharing the most of its strongest Steam tags, genres and themes, the better known ahead among the about as alike. A model that knows games read the list once: the ones it said do not play like this game are left out, the closest come first. Each case wears the hours its own page leads with.