2015 · Sci-fi · Exploration · Puzzle
How long isCradle?
by Flying Cafe for Semianimals
6.5 hours
for the typical playerhalf of them between 4 hours and 9 hours
A slow burner: 60% recommend it at 2–5 hours, 85% at 10–20 hours.
33% recommend it at 0 to 2 hours
60% recommend it at 2 to 5 hours
80% recommend it at 5 to 10 hours
85% recommend it at 10 to 20 hours
Does Cradle hold up?
Grows on people
Do the first two hours of Cradle tell you?
In the first two hours33%recommend it
After that76%recommend it
14 of every 20 thumbs-down came after the window had closed, 6 while a refund was still possible.
How this is counted
Half of its Steam reviewers had played 6.5 hours or less when they gave their verdict. The middle half sat between 4 hours and 9 hours.
One token is 1% of its Steam reviews, standing at the hours its author had played. Counted from about 2,030 Steam reviews, by the hours each author had played when they wrote theirs. It is not a time to beat.
It grows on people: 60% recommend it at 2–5 hours, and 85% at 10–20 hours.
12% of its reviews were written inside Steam's two-hour refund window, and 33% of those recommend it. After the window, 76% do. Of the players who gave it a thumbs-down, 72% were already past the window; the typical thumbs-down came 4.5 hours in.
When would you get there?
7days
At an hour a night, you’d pass the typical player’s 6.5 hours on Tuesday, October 27.
Half of its reviewers had played between 4 and 9 hours: Oct 24 to Oct 29 at this pace.
How this is counted
The typical player's hours are the hours Steam reviewers had played when they wrote their review, not a time to beat. The days count from today, playing the hours the pace says on each day.
Where do players get filtered in Cradle?

The filter
Unconditioned Reflex
9 of every 100 players got to this one and no further.
They hold Engineer and never earned it.
How this is counted
60% of the players who launched Cradle hold Friend, its first story achievement on Steam, and 26% hold Celestial Warrior, its last. The steepest drop comes between Engineer (55%) and Unconditioned Reflex (46%).
Steam's global achievement stats count everyone who ever launched the game, people still playing included. They are not a finish rate. The filter is the steepest drop between two story achievements; the players who never reached the first one barely started, and are never the filter.
Is Cradle worth it?
Video Game Backlog
One hour, at list price
Cradle
- Steam list price, US
- $12.99
- Typical player
- ÷ 6.5 h
- adventure game rate
- $2.22/h
- 6.5 h at that rate
- $14
About the going rate
List price. Not a sale price,
not what anyone paid.
Is Cradle worth it? Mostly.
Fair price
About what a typical adventure game charges: $2.00 an hour
Mixed
76% recommend it after the refund windowmost adventure games: 90%
How this is counted
At Steam's US list price of $12.99, the typical player's 6.5 hours come to $2.00 an hour. Past the two-hour refund window, 76% of its Steam reviewers recommend it. An hour of Cradle costs about what the typical one of 2083 adventure games here charges $2.22.
The price is Steam's US list price for the game by itself: not a sale price, a bundle or what anyone paid. The hours are the ones its reviewers had played, not a time to beat. Its kind (adventure games) is named by its strongest Steam tags, a narrow kind before a wide one, among the kinds with at least 20 priced games here; failing that, by its Steam genre. The going rate is the middle hourly cost of those games, and the receipt prices its typical hours at it. The words beside it compare it with its kind: loved is 90% recommending it or more, liked 80%, mixed 65%; it gets played when a quarter fewer of the owners read here never launched it than of its kind's typical game. Whether it holds up is drawn on the hours road above, and counts toward the one-word answer.
Would you like Cradle?
Give the ball your Steam profile link or name. It reads the games you own most like Cradle, how long each held you against the typical player, and how long Cradle would take you. Public profiles only. No account needed, and no library is saved.
How this is counted
It reads how long you tend to stay: across every game you've played whose typical hours it knows (free games left out), how often you went past the typical player and how often you left before half their hours. It glows when you often stay past them, dims when you often leave early, and needs five played games to read at all. Then it shows the games you own most like this one, by the same measure as the shelf of games like it, each with your hours against the typical player's.
Why not a forecast for this game: on 36,766 Steam libraries, how a player did on games like one told little beyond how long they stay in games at all, so those games are shown as evidence and never scored. Nothing of the library is kept.
Nobody holds this page yet
- 1st
@test1cul-r-tors1on14 min - 2ndopen– – –
- 3rdopen– – –
Public pages here, by the hours Steam has on this game. From two hours up, the most hours holds the page.
Games like Cradle
- Cloudpunk8.5hours
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- The Uncertain: Last Quiet Day3.5hours
The Uncertain: Last Quiet Day
- DEATH STRANDING DIRECTOR'S CUT32hours
DEATH STRANDING DIRECTOR'S CUT
- Stray7hours
Stray
- Fallout 3 - Game of the Year Edition13hours
Fallout 3 - Game of the Year Edition
- Cyberpunk 207739hours
Cyberpunk 2077
- The Red Strings Club4.5hours
The Red Strings Club
- Whispers of a Machine7.5hours
Whispers of a Machine
- Tacoma3.5hours
Tacoma
- Firewatch4.5hours
Firewatch
- Tales of the Neon Sea8hours
Tales of the Neon Sea
- Encodya8hours
Encodya
How this is counted
The same series first, then the games sharing the most of its strongest Steam tags, genres and themes, the ones of a similar typical length ahead. Each case wears the hours its own page leads with.









