2017 · Psychological Horror · Physics · Platformer
How long isCity Climber?
1.5 hours
for the typical playerhalf of them between 35 minutes and 3.5 hours
City Climber among the 185 platformers here
The whole tier list#98
of 185
ranked by owners here who played past two hours
- 44%
- got past 2 hours
- +5 on the kind's 39%
- 2%
- past 20 hours
- about the kind's 1%
- 69%
- launched it
- +11 on the kind's 59%
- 62
- libraries own it
- 1 in 40 of the 2,483 read here
Next to it in the ranking
On the short side for a platformer: 1.5 hours for the typical player, shorter than 159 of 192 platformers here.
70% recommend it at 0 to 2 hours
Do the first two hours of City Climber tell you?
In the first two hours70%recommend it
After that81%recommend it
26 in 100 said no: 7 after the window had closed, 19 while a refund was still possible.
How this is counted
Half of its Steam reviewers had played 1.5 hours or less when they gave their verdict. The middle half sat between 35 minutes and 3.5 hours.
One token is 1% of its Steam reviews, standing at the hours its author had played. Counted from about 461 Steam reviews, by the hours each author had played when they wrote theirs. It is not a time to beat.
61% of its reviews were written inside Steam's two-hour refund window, and 70% of those recommend it. After the window, 81% do. Of the players who gave it a thumbs-down, 29% were already past the window; the typical thumbs-down came 1 hour in.
When would you get there?
2days
At an hour a night, you’d pass the typical player’s 1.5 hours on Monday, November 16.
Half of its reviewers had played between 35 minutes and 3.5 hours: tonight to Nov 18 at this pace.
How this is counted
The typical player's hours are the hours Steam reviewers had played when they wrote their review, not a time to beat. The days count from today, playing the hours the pace says on each day.
Where do players get filtered in City Climber?

The filter
Reflexes
13 of every 100 players got to this one and no further.
They hold Climbing 101 and never earned it.
How this is counted
53% of the players who launched City Climber hold Climbing 101, its first story achievement on Steam, and 7.1% hold The Dream, its last. The steepest drop comes between Climbing 101 (53%) and Reflexes (40%).
Steam's global achievement stats count everyone who ever launched the game, people still playing included. They are not a finish rate. The filter is the steepest drop between two story achievements; the players who never reached the first one barely started, and are never the filter.
Is City Climber worth it?
Video Game Backlog
One hour, at list price
City Climber
- Steam list price, US
- $4.99
- Typical player
- ÷ 1.5 h
- platformer rate
- $2.58/h
- 1.5 h at that rate
- $4
List price. Not a sale price,
not what anyone paid.
Is City Climber worth it? It depends.
Pricey per hour
A typical platformer gives 1.3× the hours for the money
Liked
81% recommend it after the refund windowmost platformers: 87%
Usually played
70% of owners here have played itmost platformers: 77%
How this is counted
At Steam's US list price of $4.99, the typical player's 1.5 hours come to $3.33 an hour. Past the two-hour refund window, 81% of its Steam reviewers recommend it. At $3.33 an hour, City Climber costs more per hour than 127 of 192 platformers here: the typical one of 192 platformers here charges $2.58.
The price is Steam's US list price for the game by itself: not a sale price, a bundle or what anyone paid. The hours are the ones its reviewers had played, not a time to beat. Its kind (platformers) is what the game is first, as a model that knows games named it once from a list of Steam's kinds (for a game it did not know, its strongest Steam tags name it), among the kinds with at least 20 priced games here; failing that, by its Steam genre. The going rate is the middle hourly cost of those games, and the receipt prices its typical hours at it. The words beside it compare it with its kind: loved is 90% recommending it or more, liked 80%, mixed 65%; it gets played when a quarter fewer of the owners read here never launched it than of its kind's typical game. Whether it holds up is drawn on the hours road above, and counts toward the one-word answer.
Where can I play City Climber today?
On PC
Its own release still plays there: no collection or remaster needed.
- todayPC2017
How this is counted
From IGDB, found by its Steam app: the machines City Climber came out on and the year it first reached each, and the collections, ports, remasters and remakes that carry it. A machine counts for today while it, or the one after it, still plays its games and its store sells them: Switch, PlayStation 4 and 5, Xbox One and Series, PC and phones. A PC release from before 2005 counts as gone, unless Steam sells it. IGDB does not say when a store stopped selling a release, so a delisted one can still show here.
Would you like City Climber?
Give the ball your Steam profile link or name. It reads the games you own most like City Climber, how long each held you against the typical player, and how long City Climber would take you. Public profiles only. No account needed, and no library is saved.
How this is counted
It reads how long you tend to stay: across every game you've played whose typical hours it knows (free games left out), how often you went past the typical player and how often you left before half their hours. It glows when you often stay past them, dims when you often leave early, and needs five played games to read at all. Then it shows the games you own most like this one, by the same measure as the shelf of games like it, each with your hours against the typical player's.
Why not a forecast for this game: on 36,766 Steam libraries, how a player did on games like one told little beyond how long they stay in games at all, so those games are shown as evidence and never scored. Nothing of the library is kept.
Nobody holds this page yet
- 1st
@radu1071.9 h - 2ndopen– – –
- 3rdopen– – –
Public pages here, by the hours Steam has on this game. From two hours up, the most hours holds the page.
What did people here do with City Climber?
1 in 3,631
Name 100 runs say its name: players asked to name 100 games from memory
How this is counted
Counted from the Steam libraries read here and the pages kept here, not from all of Steam's players. A case is one owner, or one in twenty of them when there are more.









