2016 · Space · Sci-fi · Science
How long isChildren of a Dead Earth?
20 hours
for the typical playerhalf of them between 5.5 hours and 57 hours
A brick wall partway in: one story step stops 49 in 100 of the players who launched it.
96% recommend it at 20 to 50 hours
Do the first two hours of Children of a Dead Earth tell you?
In the first two hours75%recommend it
After that91%recommend it
How this is counted
Half of its Steam reviewers had played 20 hours or less when they gave their verdict. The middle half sat between 5.5 hours and 57 hours.
One token is 1% of its Steam reviews, standing at the hours its author had played. Counted from about 950 Steam reviews, by the hours each author had played when they wrote theirs. It is not a time to beat.
10% of its reviews were written inside Steam's two-hour refund window, and 75% of those recommend it. After the window, 91% do.
When would you get there?
20days
At an hour a night, you’d pass the typical player’s 20 hours on Tuesday, November 10.
Half of its reviewers had played between 5.5 and 57 hours: Oct 27 to Dec 17 at this pace.
How this is counted
The typical player's hours are the hours Steam reviewers had played when they wrote their review, not a time to beat. The days count from today, playing the hours the pace says on each day.
Where do players get filtered in Children of a Dead Earth?

The filter
Warfare Technician
49 of every 100 players got to this one and no further.
They hold Fresh Recruit and never earned it.
How this is counted
78% of the players who launched Children of a Dead Earth hold Fresh Recruit, its first story achievement on Steam, and 4.8% hold Bronze, its last. The steepest drop comes between Fresh Recruit (78%) and Warfare Technician (29%).
Steam's global achievement stats count everyone who ever launched the game, people still playing included. They are not a finish rate. The filter is the steepest drop between two story achievements; the players who never reached the first one barely started, and are never the filter.
Is Children of a Dead Earth worth it?
Video Game Backlog
One hour, at list price
Children of a Dead Earth
- Steam list price, US
- $19.99
- Typical player
- ÷ 20 h
- Steam game rate
- $2.22/h
- 20 h at that rate
- $44
List price. Not a sale price,
not what anyone paid.
Is Children of a Dead Earth worth it? Yes.
A steal
2.2× the hours of a typical Steam game, for the same money
Loved
91% recommend it after the refund windowmost Steam games: 89%
How this is counted
At Steam's US list price of $19.99, the typical player's 20 hours come to $1.00 an hour. Past the two-hour refund window, 91% of its Steam reviewers recommend it. At $1.00 an hour, Children of a Dead Earth is cheaper per hour than 7814 of 9320 Steam games here: the typical one of 9320 Steam games here charges $2.22, so the same $19.99 buys 2.2× the hours.
The price is Steam's US list price for the game by itself: not a sale price, a bundle or what anyone paid. The hours are the ones its reviewers had played, not a time to beat. Its kind (Steam games) is what the game is first, as a model that knows games named it once from a list of Steam's kinds (for a game it did not know, its strongest Steam tags name it), among the kinds with at least 20 priced games here; failing that, by its Steam genre. The going rate is the middle hourly cost of those games, and the receipt prices its typical hours at it. The words beside it compare it with its kind: loved is 90% recommending it or more, liked 80%, mixed 65%; it gets played when a quarter fewer of the owners read here never launched it than of its kind's typical game. Whether it holds up is drawn on the hours road above, and counts toward the one-word answer.
Would you like Children of a Dead Earth?
Give the ball your Steam profile link or name. It reads the games you own most like Children of a Dead Earth, how long each held you against the typical player, and how long Children of a Dead Earth would take you. Public profiles only. No account needed, and no library is saved.
How this is counted
It reads how long you tend to stay: across every game you've played whose typical hours it knows (free games left out), how often you went past the typical player and how often you left before half their hours. It glows when you often stay past them, dims when you often leave early, and needs five played games to read at all. Then it shows the games you own most like this one, by the same measure as the shelf of games like it, each with your hours against the typical player's.
Why not a forecast for this game: on 36,766 Steam libraries, how a player did on games like one told little beyond how long they stay in games at all, so those games are shown as evidence and never scored. Nothing of the library is kept.
Games like Children of a Dead Earth
- Kerbal Space Program52hours
Kerbal Space Program
- Universe Sandbox9.5hours
Universe Sandbox
- Spaceflight Simulator11hours
Spaceflight Simulator
- Kerbal Space Program 27.5hours
Kerbal Space Program 2
- ΔV: Rings of Saturn17hours
ΔV: Rings of Saturn
- Hardspace: Shipbreaker20hours
Hardspace: Shipbreaker
- SpaceEngine5.5hours
SpaceEngine
- Rebel Galaxy22hours
Rebel Galaxy
- Space Engineers 24hours
Space Engineers 2
- Endless Sky20hours
Endless Sky
- Space Engineers52hours
Space Engineers
- Cosmoteer: Starship Architect & Commander26hours
Cosmoteer: Starship Architect & Commander
How this is counted
The same series first, then the games sharing the most of its strongest Steam tags, genres and themes, the better known ahead among the about as alike. A model that knows games read the list once: the ones it said do not play like this game are left out, the closest come first. Each case wears the hours its own page leads with.


