Video Game Backlog

2026 · Survival · Psychological Horror · Perma Death

How long isCasualties: Unknown?

2.5 hours

for the typical playerhalf of them between 1 hour and 4.5 hours

Casualties: Unknown cover

Steep for its length: $9.20 an hour, dearer than 332 of 340 psychological horror games here.

Do the first two hours of Casualties: Unknown tell you?

In the first two hours97%recommend it

After that98%recommend it

How this is counted

Half of its Steam reviewers had played 2.5 hours or less when they gave their verdict. The middle half sat between 1 hour and 4.5 hours.

One token is 1% of its Steam reviews, standing at the hours its author had played. Counted from about 1,820 Steam reviews, by the hours each author had played when they wrote theirs. It is not a time to beat.

42% of its reviews were written inside Steam's two-hour refund window, and 97% of those recommend it. After the window, 98% do.

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When would you get there?

3days

At an hour a night, you’d pass the typical player’s 2.5 hours on Friday, November 13.

Half of its reviewers had played between 1 and 4.5 hours: tonight to Nov 15 at this pace.

How this is counted

The typical player's hours are the hours Steam reviewers had played when they wrote their review, not a time to beat. The days count from today, playing the hours the pace says on each day.

Is Casualties: Unknown worth it?

Is Casualties: Unknown worth it? It depends.

  • Pricey per hour

    A typical psychological horror game gives 3.1× the hours for the money

  • Loved

    98% recommend it after the refund windowmost psychological horror games: 91%

How this is counted

At Steam's US list price of $22.99, the typical player's 2.5 hours come to $9.20 an hour. Past the two-hour refund window, 98% of its Steam reviewers recommend it. At $9.20 an hour, Casualties: Unknown costs more per hour than 332 of 340 psychological horror games here: the typical one of 340 psychological horror games here charges $3.00.

The price is Steam's US list price for the game by itself: not a sale price, a bundle or what anyone paid. The hours are the ones its reviewers had played, not a time to beat. Its kind (psychological horror games) is what the game is first, as a model that knows games named it once from a list of Steam's kinds (for a game it did not know, its strongest Steam tags name it), among the kinds with at least 20 priced games here; failing that, by its Steam genre. The going rate is the middle hourly cost of those games, and the receipt prices its typical hours at it. The words beside it compare it with its kind: loved is 90% recommending it or more, liked 80%, mixed 65%; it gets played when a quarter fewer of the owners read here never launched it than of its kind's typical game. Whether it holds up is drawn on the hours road above, and counts toward the one-word answer.

Would you like Casualties: Unknown?

Give the ball your Steam profile link or name. It reads the games you own most like Casualties: Unknown, how long each held you against the typical player, and how long Casualties: Unknown would take you. Public profiles only. No account needed, and no library is saved.

How this is counted

It reads how long you tend to stay: across every game you've played whose typical hours it knows (free games left out), how often you went past the typical player and how often you left before half their hours. It glows when you often stay past them, dims when you often leave early, and needs five played games to read at all. Then it shows the games you own most like this one, by the same measure as the shelf of games like it, each with your hours against the typical player's.

Why not a forecast for this game: on 36,766 Steam libraries, how a player did on games like one told little beyond how long they stay in games at all, so those games are shown as evidence and never scored. Nothing of the library is kept.

@miojo holds this page

  1. 1st@miojo2.2 h
  2. 2ndopen– – –
  3. 3rdopen– – –

Public pages here, by the hours Steam has on this game. From two hours up, the most hours holds the page.

What did people here do with Casualties: Unknown?

  • 1 in 605

    Name 100 runs say its name: players asked to name 100 games from memory

How this is counted

Counted from the Steam libraries read here and the pages kept here, not from all of Steam's players. A case is one owner, or one in twenty of them when there are more.

Games like Casualties: Unknown

  1. 1

    Don't Starve

    Casualties: Unknown, but open world, and seven times the hours

    Loved · 97%Games like Don't Starve

  2. 2

    Nuclear Nightmare

    Casualties: Unknown, but co-op, and first-person

    Liked · 81%Games like Nuclear Nightmare

  3. 3

    Five Nights at Freddy's 2

    Casualties: Unknown, but with robots, and darker

    Loved · 94%Games like Five Nights at Freddy's 2

  4. 4

    Lethal Company

    Casualties: Unknown, but funny, and five times the hours

    Loved · 97%Games like Lethal Company

  5. 5

    House

    Casualties: Unknown, but a puzzle game, and surreal

    Loved · 95%Games like House

  6. 6

    We Happy Few

    Casualties: Unknown, but a stealth game, and five times the hours

    Mixed · 77%Games like We Happy Few

All 30 games like Casualties: Unknown, and which you already own
How this is counted

Its own series apart, where it plays alike; then the games sharing the most of its strongest Steam tags, genres and themes, the better known ahead among the about as alike. A model that knows games read the list once: the ones it said do not play like this game are left out, the closest come first. Under each name, what sets it apart from Casualties: Unknown: a kind of game it is that Casualties: Unknown is not, a feature its tags carry that Casualties: Unknown's barely do, how many hours people play it, how its reviewers feel. Each case wears the hours its own page leads with.

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