2020 · Puzzle · Story Rich · Lovecraftian
How long isCall of the Sea?
by Out of the Blue Games
7 hours
for the typical playerhalf of them between 5 hours and 9 hours
Call of the Sea among the 761 puzzle games here
The whole tier list#677
of 761
ranked by owners here who played past two hours
- 15%
- got past 2 hours
- −24 on the kind's 38%
- 1%
- past 20 hours
- about the kind's 3%
- 26%
- launched it
- −31 on the kind's 57%
- 136
- libraries own it
- 1 in 18 of the 2,472 read here
Next to it in the ranking
Mostly left in the box: 74% of the owners here never launched it, more than for 552 of 664 puzzle games.
44% recommend it at 0 to 2 hours
79% recommend it at 2 to 5 hours
92% recommend it at 5 to 10 hours
95% recommend it at 10 to 20 hours
Does Call of the Sea hold up?
Grows on people

79% of its Steam reviewers recommend it at 2–5 hours played, and 95% at 10–20 hours played.
Earned when the share recommending a game rises 8 points or more from its first stage past the two-hour mark to its last, never falls 5 points on the way, and at least 80% of all its Steam reviewers recommend it. Every game that holds it.
Do the first two hours of Call of the Sea tell you?
In the first two hours44%recommend it
After that90%recommend it
12 in 100 said no: 9 after the window had closed, 3 while a refund was still possible.
How this is counted
Half of its Steam reviewers had played 7 hours or less when they gave their verdict. The middle half sat between 5 hours and 9 hours.
One token is 1% of its Steam reviews, standing at the hours its author had played. Counted from about 6,470 Steam reviews, by the hours each author had played when they wrote theirs. It is not a time to beat.
It grows on people: 79% recommend it at 2–5 hours, and 95% at 10–20 hours.
5% of its reviews were written inside Steam's two-hour refund window, and 44% of those recommend it. After the window, 90% do. Of the players who gave it a thumbs-down, 76% were already past the window; the typical thumbs-down came 4.5 hours in.
When would you get there?
7days
At an hour a night, you’d pass the typical player’s 7 hours on Saturday, November 21.
Half of its reviewers had played between 5 and 9 hours: Nov 19 to Nov 23 at this pace.
How this is counted
The typical player's hours are the hours Steam reviewers had played when they wrote their review, not a time to beat. The days count from today, playing the hours the pace says on each day.
Where do players get filtered in Call of the Sea?

The filter
74 miles East of Otaheité
16 of every 100 players got to this one and no further.
They hold A Family Heirloom and never earned it.
How this is counted
91% of the players who launched Call of the Sea hold A Family Heirloom, its first story achievement on Steam, and 36% hold The only thing I have now, its last. The steepest drop comes between A Family Heirloom (91%) and 74 miles East of Otaheité (75%).
Steam's global achievement stats count everyone who ever launched the game, people still playing included. They are not a finish rate. The filter is the steepest drop between two story achievements; the players who never reached the first one barely started, and are never the filter.
Is Call of the Sea worth it?
Video Game Backlog
One hour, at list price
Call of the Sea
- Steam list price, US
- $19.99
- Typical player
- ÷ 7 h
- puzzle game rate
- $2.28/h
- 7 h at that rate
- $16
List price. Not a sale price,
not what anyone paid.
Is Call of the Sea worth it? It depends.
Pricey per hour
A typical puzzle game gives 1.3× the hours for the money
Loved
90% recommend it after the refund windowmost puzzle games: 92%
Often left unplayed
26% of owners here have played itmost puzzle games: 63%
How this is counted
At Steam's US list price of $19.99, the typical player's 7 hours come to $2.86 an hour. Past the two-hour refund window, 90% of its Steam reviewers recommend it. At $2.86 an hour, Call of the Sea costs more per hour than 658 of 1033 puzzle games here: the typical one of 1033 puzzle games here charges $2.28.
The price is Steam's US list price for the game by itself: not a sale price, a bundle or what anyone paid. The hours are the ones its reviewers had played, not a time to beat. Its kind (puzzle games) is what the game is first, as a model that knows games named it once from a list of Steam's kinds (for a game it did not know, its strongest Steam tags name it), among the kinds with at least 20 priced games here; failing that, by its Steam genre. The going rate is the middle hourly cost of those games, and the receipt prices its typical hours at it. The words beside it compare it with its kind: loved is 90% recommending it or more, liked 80%, mixed 65%; it gets played when a quarter fewer of the owners read here never launched it than of its kind's typical game. Whether it holds up is drawn on the hours road above, and counts toward the one-word answer.
Where can I play Call of the Sea today?
Almost anywhere
PC, PS5, Xbox Series, Switch and 3 more.
- todayXbox Series2020
- todayPC2020
- todayXbox One2020
- todayPS42021
- todayPS52021
- todayOculus Quest2023ported
- todaySwitch2025
How this is counted
From IGDB, found by its Steam app: the machines Call of the Sea came out on and the year it first reached each, and the collections, ports, remasters and remakes that carry it. A machine counts for today while it, or the one after it, still plays its games and its store sells them: Switch, PlayStation 4 and 5, Xbox One and Series, PC and phones. A PC release from before 2005 counts as gone, unless Steam sells it. IGDB does not say when a store stopped selling a release, so a delisted one can still show here.
Would you like Call of the Sea?
Give the ball your Steam profile link or name. It reads the games you own most like Call of the Sea, how long each held you against the typical player, and how long Call of the Sea would take you. Public profiles only. No account needed, and no library is saved.
How this is counted
It reads how long you tend to stay: across every game you've played whose typical hours it knows (free games left out), how often you went past the typical player and how often you left before half their hours. It glows when you often stay past them, dims when you often leave early, and needs five played games to read at all. Then it shows the games you own most like this one, by the same measure as the shelf of games like it, each with your hours against the typical player's.
Why not a forecast for this game: on 36,766 Steam libraries, how a player did on games like one told little beyond how long they stay in games at all, so those games are shown as evidence and never scored. Nothing of the library is kept.
What did people here do with Call of the Sea?
1 in 908
Name 100 runs say its name: players asked to name 100 games from memory
How this is counted
Counted from the Steam libraries read here and the pages kept here, not from all of Steam's players. A case is one owner, or one in twenty of them when there are more.
Games like Call of the Sea
The Room VR: A Dark Matter
Call of the Sea, but in VR, and even better loved
Loved · 98%Games like The Room VR: A Dark Matter
The Room 4: Old Sins
Call of the Sea, but horror, and even better loved
Loved · 98%Games like The Room 4: Old Sins
Quern - Undying Thoughts
Call of the Sea, but twice the hours
Loved · 91%Games like Quern - Undying Thoughts
The Painscreek Killings
Call of the Sea, but a detective game, and open world
Loved · 91%Games like The Painscreek Killings
How this is counted
Its own series apart, where it plays alike; then the games sharing the most of its strongest Steam tags, genres and themes, the better known ahead among the about as alike. A model that knows games read the list once: the ones it said do not play like this game are left out, the closest come first. Under each name, what sets it apart from Call of the Sea: a kind of game it is that Call of the Sea is not, a feature its tags carry that Call of the Sea's barely do, how many hours people play it, how its reviewers feel. Each case wears the hours its own page leads with.









