Video Game Backlog

2014 · Dogs · FPS · Shooter

How long isCall of Duty: Ghosts?

by Infinity Ward

6 hours

for the typical playerhalf of them between 2 hours and 9 hours

Call of Duty: Ghosts among the 563 first-person shooters here

The whole tier list
BPlayed tier

#209

of 563

ranked by owners here who played past two hours

47%
got past 2 hours
+7 on the kind's 40%
6%
past 20 hours
−6 on the kind's 12%
64%
launched it
+6 on the kind's 58%
118
libraries own it
1 in 21 of the 2,483 read here
Call of Duty: Ghosts ↓
#1 Cyberpunk 2077#563
36% of its owners here never launched it. More or fewer than the next game?Play higher or lower

Does Call of Duty: Ghosts hold up?

Grows on people

Do the first two hours of Call of Duty: Ghosts tell you?

In the first two hours51%recommend it

After that70%recommend it

34 in 100 said no: 22 after the window had closed, 12 while a refund was still possible.

How this is counted

Half of its Steam reviewers had played 6 hours or less when they gave their verdict. The middle half sat between 2 hours and 9 hours.

One token is 1% of its Steam reviews, standing at the hours its author had played. Counted from about 32,200 Steam reviews, by the hours each author had played when they wrote theirs. It is not a time to beat.

It grows on people: 64% recommend it at 2–5 hours, and 87% at 50–100 hours.

24% of its reviews were written inside Steam's two-hour refund window, and 51% of those recommend it. After the window, 70% do. Of the players who gave it a thumbs-down, 66% were already past the window; the typical thumbs-down came 4.5 hours in.

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When would you get there?

6days

At an hour a night, you’d pass the typical player’s 6 hours on Friday, November 20.

Half of its reviewers had played between 2 and 9 hours: Nov 16 to Nov 23 at this pace.

How this is counted

The typical player's hours are the hours Steam reviewers had played when they wrote their review, not a time to beat. The days count from today, playing the hours the pace says on each day.

Where do players get filtered in Call of Duty: Ghosts?

The filter

Brave New World

7 of every 100 players got to this one and no further.

They hold Ghost Stories and never earned it.

  1. Launched it100% launched it
  2. Ghost Stories−2080% hold it
  3. Brave New WorldFiltered −773% hold it
  4. No Man's Land−568% hold it
  5. Struck Down−266% hold it
  6. Homecoming−264% hold it
  7. Legends Never Die−361% hold it
  8. Federation Day−160% hold it
  9. Birds of Prey−258% hold it
  10. Atlas Falls−454% hold it
  11. Severed Ties−450% hold it
  12. The Ghost Killer−644% hold it
How this is counted

80% of the players who launched Call of Duty: Ghosts hold Ghost Stories, its first story achievement on Steam, and 44% hold The Ghost Killer, its last. The steepest drop comes between Ghost Stories (80%) and Brave New World (73%).

Steam's global achievement stats count everyone who ever launched the game, people still playing included. They are not a finish rate. The filter is the steepest drop between two story achievements; the players who never reached the first one barely started, and are never the filter.

Is Call of Duty: Ghosts worth it?

Is Call of Duty: Ghosts worth it? It depends.

  • Pricey per hour

    A typical first-person shooter gives 2.4× the hours for the money

  • Mixed

    70% recommend it after the refund windowmost first-person shooters: 89%

  • Usually played

    64% of owners here have played itmost first-person shooters: 63%

How this is counted

At Steam's US list price of $39.99, the typical player's 6 hours come to $6.67 an hour. Past the two-hour refund window, 70% of its Steam reviewers recommend it. At $6.67 an hour, Call of Duty: Ghosts costs more per hour than 602 of 652 first-person shooters here: the typical one of 652 first-person shooters here charges $2.73.

The price is Steam's US list price for the game by itself: not a sale price, a bundle or what anyone paid. The hours are the ones its reviewers had played, not a time to beat. Its kind (first-person shooters) is what the game is first, as a model that knows games named it once from a list of Steam's kinds (for a game it did not know, its strongest Steam tags name it), among the kinds with at least 20 priced games here; failing that, by its Steam genre. The going rate is the middle hourly cost of those games, and the receipt prices its typical hours at it. The words beside it compare it with its kind: loved is 90% recommending it or more, liked 80%, mixed 65%; it gets played when a quarter fewer of the owners read here never launched it than of its kind's typical game. Whether it holds up is drawn on the hours road above, and counts toward the one-word answer.

Where can I play Call of Duty: Ghosts today?

In a collection

Call of Duty: Ghosts - Gold Edition, out on PS4, PC and Xbox One in 2014.

  1. PS32013
  2. Wii U2013
  3. Xbox 3602013
  4. todayPS42014in the collection
  5. todayPC2014in the collection
  6. todayXbox One2014in the collection
How this is counted

From IGDB, found by its Steam app: the machines Call of Duty: Ghosts came out on and the year it first reached each, and the collections, ports, remasters and remakes that carry it. A machine counts for today while it, or the one after it, still plays its games and its store sells them: Switch, PlayStation 4 and 5, Xbox One and Series, PC and phones. A PC release from before 2005 counts as gone, unless Steam sells it. IGDB does not say when a store stopped selling a release, so a delisted one can still show here.

Would you like Call of Duty: Ghosts?

Give the ball your Steam profile link or name. It reads the games you own most like Call of Duty: Ghosts, how long each held you against the typical player, and how long Call of Duty: Ghosts would take you. Public profiles only. No account needed, and no library is saved.

How this is counted

It reads how long you tend to stay: across every game you've played whose typical hours it knows (free games left out), how often you went past the typical player and how often you left before half their hours. It glows when you often stay past them, dims when you often leave early, and needs five played games to read at all. Then it shows the games you own most like this one, by the same measure as the shelf of games like it, each with your hours against the typical player's.

Why not a forecast for this game: on 36,766 Steam libraries, how a player did on games like one told little beyond how long they stay in games at all, so those games are shown as evidence and never scored. Nothing of the library is kept.

@veliallast holds this page

  1. 1st@veliallast12 h
  2. 2nd@eltorga6.6 h
  3. 3rd@darthvader75.8 h
  4. 4th@drayth91.5 h

Public pages here, by the hours Steam has on this game. From two hours up, the most hours holds the page.

What did people here do with Call of Duty: Ghosts?

  • 1 in 64

    Name 100 runs say its name: players asked to name 100 games from memory

How this is counted

Counted from the Steam libraries read here and the pages kept here, not from all of Steam's players. A case is one owner, or one in twenty of them when there are more.

Games like Call of Duty: Ghosts

  1. 1

    Black Squad

    Call of Duty: Ghosts, but free to play, and twice the hours

    Mixed · 76%Games like Black Squad

  2. 2

    Battlefield 4

    Call of Duty: Ghosts, but PvP, and with destruction

    Liked · 85%Games like Battlefield 4

  3. 3

    Battlefield 3

    Call of Duty: Ghosts, but PvP, and with destruction

    Mixed · 72%Games like Battlefield 3

  4. 4

    Homefront

    Call of Duty: Ghosts, but open world

    Divisive · 62%Games like Homefront

  5. 5

    Medal of Honor(TM) Single Player

    Call of Duty: Ghosts, but realistic

    Mixed · 77%Games like Medal of Honor(TM) Single Player

  6. 6

    S.K.I.L.L. - Special Force 2

    Call of Duty: Ghosts, but free to play, and an MMO

    Mixed · 71%Games like S.K.I.L.L. - Special Force 2

All 30 games like Call of Duty: Ghosts, and which you already own
How this is counted

Its own series apart, where it plays alike; then the games sharing the most of its strongest Steam tags, genres and themes, the better known ahead among the about as alike. A model that knows games read the list once: the ones it said do not play like this game are left out, the closest come first. Under each name, what sets it apart from Call of Duty: Ghosts: a kind of game it is that Call of Duty: Ghosts is not, a feature its tags carry that Call of Duty: Ghosts's barely do, how many hours people play it, how its reviewers feel. Each case wears the hours its own page leads with.

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