2025 · Dark Fantasy · Horror · Supernatural
How long isBye Sweet Carole?
7.5 hours
for the typical playerhalf of them between 5 hours and 12 hours
Divisive for its kind: only 73% recommend it past the refund window, reviewed worse than 247 of 273 survival horror games here.
73% recommend it at 5 to 10 hours
82% recommend it at 10 to 20 hours
Do the first two hours of Bye Sweet Carole tell you?
In the first two hours64%recommend it
After that73%recommend it
17 of every 20 thumbs-down came after the window had closed, 3 while a refund was still possible.
How this is counted
Half of its Steam reviewers had played 7.5 hours or less when they gave their verdict. The middle half sat between 5 hours and 12 hours.
One token is 1% of its Steam reviews, standing at the hours its author had played. Counted from about 1,300 Steam reviews, by the hours each author had played when they wrote theirs. It is not a time to beat.
11% of its reviews were written inside Steam's two-hour refund window, and 64% of those recommend it. After the window, 73% do. Of the players who gave it a thumbs-down, 86% were already past the window; the typical thumbs-down came 6 hours in.
When would you get there?
8days
At an hour a night, you’d pass the typical player’s 7.5 hours on Friday, October 30.
Half of its reviewers had played between 5 and 12 hours: Oct 27 to Nov 3 at this pace.
How this is counted
The typical player's hours are the hours Steam reviewers had played when they wrote their review, not a time to beat. The days count from today, playing the hours the pace says on each day.
Where do players get filtered in Bye Sweet Carole?

The filter
The Breach
22 of every 100 players got to this one and no further.
They hold Converging Kingdoms and never earned it.
How this is counted
87% of the players who launched Bye Sweet Carole hold The Princess' Return, its first story achievement on Steam, and 23% hold Bye Sweet Carole, its last. The steepest drop comes between Converging Kingdoms (71%) and The Breach (49%).
Steam's global achievement stats count everyone who ever launched the game, people still playing included. They are not a finish rate. The filter is the steepest drop between two story achievements; the players who never reached the first one barely started, and are never the filter.
Is Bye Sweet Carole worth it?
Video Game Backlog
One hour, at list price
Bye Sweet Carole
- Steam list price, US
- $24.99
- Typical player
- ÷ 7.5 h
- survival horror game rate
- $2.78/h
- 7.5 h at that rate
- $21
About the going rate
List price. Not a sale price,
not what anyone paid.
Is Bye Sweet Carole worth it? It depends.
Fair price
About what a typical survival horror game charges: $3.33 an hour
Mixed
73% recommend it after the refund windowmost survival horror games: 90%
How this is counted
At Steam's US list price of $24.99, the typical player's 7.5 hours come to $3.33 an hour. Past the two-hour refund window, 73% of its Steam reviewers recommend it. An hour of Bye Sweet Carole costs about what the typical one of 273 survival horror games here charges $2.78.
The price is Steam's US list price for the game by itself: not a sale price, a bundle or what anyone paid. The hours are the ones its reviewers had played, not a time to beat. Its kind (survival horror games) is what the game is first, as a model that knows games named it once from a list of Steam's kinds (for a game it did not know, its strongest Steam tags name it), among the kinds with at least 20 priced games here; failing that, by its Steam genre. The going rate is the middle hourly cost of those games, and the receipt prices its typical hours at it. The words beside it compare it with its kind: loved is 90% recommending it or more, liked 80%, mixed 65%; it gets played when a quarter fewer of the owners read here never launched it than of its kind's typical game. Whether it holds up is drawn on the hours road above, and counts toward the one-word answer.
Would you like Bye Sweet Carole?
Give the ball your Steam profile link or name. It reads the games you own most like Bye Sweet Carole, how long each held you against the typical player, and how long Bye Sweet Carole would take you. Public profiles only. No account needed, and no library is saved.
How this is counted
It reads how long you tend to stay: across every game you've played whose typical hours it knows (free games left out), how often you went past the typical player and how often you left before half their hours. It glows when you often stay past them, dims when you often leave early, and needs five played games to read at all. Then it shows the games you own most like this one, by the same measure as the shelf of games like it, each with your hours against the typical player's.
Why not a forecast for this game: on 36,766 Steam libraries, how a player did on games like one told little beyond how long they stay in games at all, so those games are shown as evidence and never scored. Nothing of the library is kept.
What did people here do with Bye Sweet Carole?
1 in 1,758
Name 100 runs say its name: players asked to name 100 games from memory
How this is counted
Counted from the Steam libraries read here and the pages kept here, not from all of Steam's players. A case is one owner, or one in twenty of them when there are more.
Games like Bye Sweet Carole
How this is counted
Its own series apart, where it plays alike; then the games sharing the most of its strongest Steam tags, genres and themes, the better known ahead among the about as alike. A model that knows games read the list once: the ones it said do not play like this game are left out, the closest come first. Under each name, what sets it apart from Bye Sweet Carole: a kind of game it is that Bye Sweet Carole is not, a feature its tags carry that Bye Sweet Carole's barely do, how many hours people play it, how its reviewers feel. Each case wears the hours its own page leads with.








