2010 · Point & Click · Puzzle · Story Rich
How long isBroken Sword 1 - Shadow of the Templars: Director's Cut (2009)?
by Revolution Software Ltd
10 hours
for the typical playerhalf of them between 5.5 hours and 15 hours
Broken Sword 1 - Shadow of the Templars: Director's Cut (2009) among the 426 point-and-click adventures here
The whole tier list#264
of 426
ranked by owners here who played past two hours
- 17%
- got past 2 hours
- −14 on the kind's 32%
- 3%
- past 20 hours
- about the kind's 1%
- 34%
- launched it
- −10 on the kind's 45%
- 116
- libraries own it
- 1 in 22 of the 2,519 read here
Next to it in the ranking
Holds up all the way: 92–95% of its reviewers recommend it at every stage past two hours.
79% recommend it at 0 to 2 hours
92% recommend it at 2 to 5 hours
95% recommend it at 5 to 10 hours
95% recommend it at 10 to 20 hours
95% recommend it at 20 to 50 hours
Does Broken Sword 1 - Shadow of the Templars: Director's Cut (2009) hold up?
Holds steady

At least 92% of its Steam reviewers recommend it at every stage from 2 to 50 hours played.
Earned when at least 90% of a game's Steam reviewers recommend it at every stage past the first two hours, counted over three or more stages of 200 reviews each, with no stage 5 points below an earlier one. Every game that holds it.
Do the first two hours of Broken Sword 1 - Shadow of the Templars: Director's Cut (2009) tell you?
In the first two hours79%recommend it
After that95%recommend it
7 in 100 said no: 5 after the window had closed, 2 while a refund was still possible.
How this is counted
Half of its Steam reviewers had played 10 hours or less when they gave their verdict. The middle half sat between 5.5 hours and 15 hours.
One token is 1% of its Steam reviews, standing at the hours its author had played. Counted from about 2,850 Steam reviews, by the hours each author had played when they wrote theirs. It is not a time to beat.
It holds steady: between 92% and 95% recommend it at every stage past the first two hours.
10% of its reviews were written inside Steam's two-hour refund window, and 79% of those recommend it. After the window, 95% do. Of the players who gave it a thumbs-down, 70% were already past the window; the typical thumbs-down came 6 hours in.
When would you get there?
10days
At an hour a night, you’d pass the typical player’s 10 hours on Tuesday, November 24.
Half of its reviewers had played between 5.5 and 15 hours: Nov 20 to Nov 29 at this pace.
How this is counted
The typical player's hours are the hours Steam reviewers had played when they wrote their review, not a time to beat. The days count from today, playing the hours the pace says on each day.
Where can I play Broken Sword 1 - Shadow of the Templars: Director's Cut (2009) today?
On Android, iPhone and PC
Its own release still plays there: no collection or remaster needed.
- Wii2009
- DS2009ported
- todayiPhone2010
- todayAndroid2012
- todayPC2016in Revolution: 25th Anniversary Collection
How this is counted
From IGDB, found by its Steam app: the machines Broken Sword 1 - Shadow of the Templars: Director's Cut (2009) came out on and the year it first reached each, and the collections, ports, remasters and remakes that carry it. A machine counts for today while it, or the one after it, still plays its games and its store sells them: Switch, PlayStation 4 and 5, Xbox One and Series, PC and phones. A PC release from before 2005 counts as gone, unless Steam sells it. IGDB does not say when a store stopped selling a release, so a delisted one can still show here.
Would you like Broken Sword 1 - Shadow of the Templars: Director's Cut (2009)?
Give the ball your Steam profile link or name. It reads the games you own most like Broken Sword 1 - Shadow of the Templars: Director's Cut (2009), how long each held you against the typical player, and how long Broken Sword 1 - Shadow of the Templars: Director's Cut (2009) would take you. Public profiles only. No account needed, and no library is saved.
How this is counted
It reads how long you tend to stay: across every game you've played whose typical hours it knows (free games left out), how often you went past the typical player and how often you left before half their hours. It glows when you often stay past them, dims when you often leave early, and needs five played games to read at all. Then it shows the games you own most like this one, by the same measure as the shelf of games like it, each with your hours against the typical player's.
Why not a forecast for this game: on 36,766 Steam libraries, how a player did on games like one told little beyond how long they stay in games at all, so those games are shown as evidence and never scored. Nothing of the library is kept.
Nobody holds this page yet
- 1st
@ravage37 min - 2nd
@tyr1 min - 3rdopen– – –
Public pages here, by the hours Steam has on this game. From two hours up, the most hours holds the page.
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How this is counted
Its own series apart, where it plays alike; then the games sharing the most of its strongest Steam tags, genres and themes, the better known ahead among the about as alike. A model that knows games read the list once: the ones it said do not play like this game are left out, the closest come first. Under each name, what sets it apart from Broken Sword 1 - Shadow of the Templars: Director's Cut (2009): a kind of game it is that Broken Sword 1 - Shadow of the Templars: Director's Cut (2009) is not, a feature its tags carry that Broken Sword 1 - Shadow of the Templars: Director's Cut (2009)'s barely do, how many hours people play it, how its reviewers feel. Each case wears the hours its own page leads with.