Video Game Backlog

2020 · Underwater · Exploration · Education

How long isBeyond Blue?

by E-Line Media

4 hours

for the typical playerhalf of them between 2.5 hours and 6 hours

Beyond Blue cover

Beyond Blue among the 109 walking sims here

The whole tier list
CPlayed tier

#83

of 109

ranked by owners here who played past two hours

14%
got past 2 hours
−22 on the kind's 36%
0%
past 20 hours
about the kind's 1%
18%
launched it
−38 on the kind's 55%
51
libraries own it
1 in 49 of the 2,483 read here
Beyond Blue ↓
#1 Heaven Island - VR MMO#109
82% of its owners here never launched it. More or fewer than the next game?Play higher or lower

Do the first two hours of Beyond Blue tell you?

In the first two hours70%recommend it

After that93%recommend it

11 in 100 said no: 6 after the window had closed, 5 while a refund was still possible.

How this is counted

Half of its Steam reviewers had played 4 hours or less when they gave their verdict. The middle half sat between 2.5 hours and 6 hours.

One token is 1% of its Steam reviews, standing at the hours its author had played. Counted from about 1,540 Steam reviews, by the hours each author had played when they wrote theirs. It is not a time to beat.

18% of its reviews were written inside Steam's two-hour refund window, and 70% of those recommend it. After the window, 93% do. Of the players who gave it a thumbs-down, 53% were already past the window; the typical thumbs-down came 2 hours in.

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When would you get there?

4days

At an hour a night, you’d pass the typical player’s 4 hours on Wednesday, November 18.

Half of its reviewers had played between 2.5 and 6 hours: Nov 17 to Nov 20 at this pace.

How this is counted

The typical player's hours are the hours Steam reviewers had played when they wrote their review, not a time to beat. The days count from today, playing the hours the pace says on each day.

Where do players get filtered in Beyond Blue?

The filter

Clicks and Echoes

24 of every 100 players got to this one and no further.

They hold One Ton Baby Girl and never earned it.

  1. Launched it100% launched it
  2. The Ocean Is In My BloodStart your journey−397% hold it
  3. One Ton Baby GirlComplete Dive 1−2077% hold it
  4. Clicks and EchoesComplete Dive 2Filtered −2453% hold it
  5. Everybody's Gotta EatComplete Dive 3−1142% hold it
  6. Hope and WorryComplete Dive 4−636% hold it
  7. Diving DeepComplete Dive 5−432% hold it
  8. Hot WaterComplete Dive 6−230% hold it
  9. Sleeping WhalesComplete Dive 7−129% hold it
  10. Goodbye Old FriendComplete Dive 8−128% hold it
  11. A New BeginningComplete the game28% hold it
How this is counted

97% of the players who launched Beyond Blue hold The Ocean Is In My Blood, its first story achievement on Steam, and 28% hold A New Beginning, its last. The steepest drop comes between One Ton Baby Girl (77%) and Clicks and Echoes (53%).

Steam's global achievement stats count everyone who ever launched the game, people still playing included. They are not a finish rate. The filter is the steepest drop between two story achievements; the players who never reached the first one barely started, and are never the filter.

Is Beyond Blue worth it?

Is Beyond Blue worth it? Probably not.

  • Pricey per hour

    A typical walking sim gives 1.3× the hours for the money

  • Loved

    93% recommend it after the refund windowmost walking sims: 89%

  • Often left unplayed

    19% of owners here have played itmost walking sims: 62%

How this is counted

At Steam's US list price of $19.99, the typical player's 4 hours come to $5.00 an hour. Past the two-hour refund window, 93% of its Steam reviewers recommend it. At $5.00 an hour, Beyond Blue costs more per hour than 127 of 182 walking sims here: the typical one of 182 walking sims here charges $3.99.

The price is Steam's US list price for the game by itself: not a sale price, a bundle or what anyone paid. The hours are the ones its reviewers had played, not a time to beat. Its kind (walking sims) is what the game is first, as a model that knows games named it once from a list of Steam's kinds (for a game it did not know, its strongest Steam tags name it), among the kinds with at least 20 priced games here; failing that, by its Steam genre. The going rate is the middle hourly cost of those games, and the receipt prices its typical hours at it. The words beside it compare it with its kind: loved is 90% recommending it or more, liked 80%, mixed 65%; it gets played when a quarter fewer of the owners read here never launched it than of its kind's typical game. Whether it holds up is drawn on the hours road above, and counts toward the one-word answer.

Where can I play Beyond Blue today?

Almost anywhere

PC, Switch, PS4, Xbox One and 1 more.

  1. todayPS42020
  2. todayPC2020
  3. todayiPhone2020
  4. todayXbox One2020
  5. todaySwitch2021
How this is counted

From IGDB, found by its Steam app: the machines Beyond Blue came out on and the year it first reached each, and the collections, ports, remasters and remakes that carry it. A machine counts for today while it, or the one after it, still plays its games and its store sells them: Switch, PlayStation 4 and 5, Xbox One and Series, PC and phones. A PC release from before 2005 counts as gone, unless Steam sells it. IGDB does not say when a store stopped selling a release, so a delisted one can still show here.

Would you like Beyond Blue?

Give the ball your Steam profile link or name. It reads the games you own most like Beyond Blue, how long each held you against the typical player, and how long Beyond Blue would take you. Public profiles only. No account needed, and no library is saved.

How this is counted

It reads how long you tend to stay: across every game you've played whose typical hours it knows (free games left out), how often you went past the typical player and how often you left before half their hours. It glows when you often stay past them, dims when you often leave early, and needs five played games to read at all. Then it shows the games you own most like this one, by the same measure as the shelf of games like it, each with your hours against the typical player's.

Why not a forecast for this game: on 36,766 Steam libraries, how a player did on games like one told little beyond how long they stay in games at all, so those games are shown as evidence and never scored. Nothing of the library is kept.

What did people here do with Beyond Blue?

  • 1 in 1,210

    Name 100 runs say its name: players asked to name 100 games from memory

How this is counted

Counted from the Steam libraries read here and the pages kept here, not from all of Steam's players. A case is one owner, or one in twenty of them when there are more.

Games like Beyond Blue

  1. 1

    ABZÛ

    Much the same as Beyond Blue

    Loved · 93%Games like ABZÛ

  2. 2

    Under The Waves

    Beyond Blue, but twice the hours, and more divisive

    Mixed · 77%Games like Under The Waves

  3. 3

    World of Diving

    Beyond Blue, but a hobby sim, and in VR

    Divisive · 50%

  4. 4

    Loddlenaut

    Beyond Blue, but a hobby sim, and cozy

    Loved · 98%Games like Loddlenaut

  5. 5

    Maneater

    Beyond Blue, but an action RPG, and three times the hours

    Liked · 87%Games like Maneater

  6. 6

    Subnautica 2

    Beyond Blue, but a survival crafting game, and horror

    Loved · 91%Games like Subnautica 2

All 30 games like Beyond Blue, and which you already own
How this is counted

Its own series apart, where it plays alike; then the games sharing the most of its strongest Steam tags, genres and themes, the better known ahead among the about as alike. A model that knows games read the list once: the ones it said do not play like this game are left out, the closest come first. Under each name, what sets it apart from Beyond Blue: a kind of game it is that Beyond Blue is not, a feature its tags carry that Beyond Blue's barely do, how many hours people play it, how its reviewers feel. Each case wears the hours its own page leads with.

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