2012 · Action · Indie · Strategy
Awesomenauts
by Ronimo Games
Hours played
How long do people play Awesomenauts?
Half of its Steam reviewers had played 17 hours or less when they gave their verdict. The middle half sat between 6 hours and 68 hours.
First 2 h
68% recommend
2–5 h
85% recommend
5–10 h
88% recommend
10–20 h
90% recommend
20–50 h
88% recommend
50–100 h
87% recommend
100–200 h
85% recommend
200–500 h
82% recommend
500 h and up
79% recommend
One token is 1% of its Steam reviews, standing at the hours its author had played. Amber recommends it, red does not. Counted from about 26,900 Steam reviews, by the hours each author had played when they wrote theirs. It is not a time to beat.
Does Awesomenauts hold up?
It is recommended most by players at 10–20 hours: 90% of them. Among players past 500 hours that falls to 79%.
The refund window
Do the first two hours of Awesomenauts tell you?
10% of its reviews were written inside Steam's two-hour refund window, and 68% of those recommend it. After the window, 86% do. Of the players who gave it a thumbs-down, 78% were already past the window; the typical thumbs-down came 14 hours in.
Out of every 20 thumbs-down, 4 came while a refund was still possible and 16 after the window had closed.
Everyone's copy
6 of 33 copies here were never launched
In 33 libraries here. 6 never launched it; the typical player who did put in 7.3 h. 1 finished it.
How far players get
The trail thins out
Launched it 100%
Earned its most common achievement 61%
Earned a typical achievement 12%
Steam's global achievement stats, as shares of players who launched it. They are not a finish rate.
Name 100
How well it's remembered
Named in 0.1% of Name 100 runs, about 1 in 1,697: people remember it when asked to name 100 games from memory.