2015 · Assassins · Stealth · 2.5D
How long isAssassin’s Creed® Chronicles: China?
by Climax Studios
6 hours
for the typical playerhalf of them between 2.5 hours and 10 hours
Assassin’s Creed® Chronicles: China among the 221 stealth games here
The whole tier list#128
of 221
ranked by owners here who played past two hours
- 36%
- got past 2 hours
- −6 on the kind's 42%
- 2%
- past 20 hours
- −9 on the kind's 11%
- 56%
- launched it
- about the kind's 58%
- 61
- libraries own it
- 1 in 41 of the 2,483 read here
Next to it in the ranking
Good value: $1.67 an hour, cheaper than 176 of 244 stealth games here.
50% recommend it at 0 to 2 hours
71% recommend it at 2 to 5 hours
81% recommend it at 5 to 10 hours
88% recommend it at 10 to 20 hours
90% recommend it at 20 to 50 hours
Does Assassin’s Creed® Chronicles: China hold up?
Grows on people
Do the first two hours of Assassin’s Creed® Chronicles: China tell you?
In the first two hours50%recommend it
After that81%recommend it
26 in 100 said no: 15 after the window had closed, 11 while a refund was still possible.
How this is counted
Half of its Steam reviewers had played 6 hours or less when they gave their verdict. The middle half sat between 2.5 hours and 10 hours.
One token is 1% of its Steam reviews, standing at the hours its author had played. Counted from about 3,930 Steam reviews, by the hours each author had played when they wrote theirs. It is not a time to beat.
It grows on people: 71% recommend it at 2–5 hours, and 90% at 20–50 hours.
22% of its reviews were written inside Steam's two-hour refund window, and 50% of those recommend it. After the window, 81% do. Of the players who gave it a thumbs-down, 57% were already past the window; the typical thumbs-down came 2.5 hours in.
When would you get there?
6days
At an hour a night, you’d pass the typical player’s 6 hours on Friday, November 20.
Half of its reviewers had played between 2.5 and 10 hours: Nov 17 to Nov 24 at this pace.
How this is counted
The typical player's hours are the hours Steam reviewers had played when they wrote their review, not a time to beat. The days count from today, playing the hours the pace says on each day.
How far do players get in Assassin’s Creed® Chronicles: China?
Launched it 100%
Earned its most common achievement 7.5%
Earned a typical achievement 1.9%
How this is counted
Steam's global achievement stats, as shares of players who launched it. They are not a finish rate.
Is Assassin’s Creed® Chronicles: China worth it?
Video Game Backlog
One hour, at list price
Assassin’s Creed® Chronicles: China
- Steam list price, US
- $9.99
- Typical player
- ÷ 6 h
- stealth game rate
- $2.46/h
- 6 h at that rate
- $15
List price. Not a sale price,
not what anyone paid.
Is Assassin’s Creed® Chronicles: China worth it? Yes.
Good value
1.5× the hours of a typical stealth game, for the same money
Liked
81% recommend it after the refund windowmost stealth games: 89%
Usually played
56% of owners here have played itmost stealth games: 57%
How this is counted
At Steam's US list price of $9.99, the typical player's 6 hours come to $1.67 an hour. Past the two-hour refund window, 81% of its Steam reviewers recommend it. At $1.67 an hour, Assassin’s Creed® Chronicles: China is cheaper per hour than 176 of 244 stealth games here: the typical one of 244 stealth games here charges $2.46, so the same $9.99 buys 1.5× the hours.
The price is Steam's US list price for the game by itself: not a sale price, a bundle or what anyone paid. The hours are the ones its reviewers had played, not a time to beat. Its kind (stealth games) is what the game is first, as a model that knows games named it once from a list of Steam's kinds (for a game it did not know, its strongest Steam tags name it), among the kinds with at least 20 priced games here; failing that, by its Steam genre. The going rate is the middle hourly cost of those games, and the receipt prices its typical hours at it. The words beside it compare it with its kind: loved is 90% recommending it or more, liked 80%, mixed 65%; it gets played when a quarter fewer of the owners read here never launched it than of its kind's typical game. Whether it holds up is drawn on the hours road above, and counts toward the one-word answer.
Where can I play Assassin’s Creed® Chronicles: China today?
In a collection
Assassin's Creed Chronicles: Trilogy Pack, out on PS4, PC and Xbox One in 2016.
- PS Vita2016
- todayPS42016in the collection
- todayPC2016in the collection
- todayXbox One2016in the collection
How this is counted
From IGDB, found by its Steam app: the machines Assassin’s Creed® Chronicles: China came out on and the year it first reached each, and the collections, ports, remasters and remakes that carry it. A machine counts for today while it, or the one after it, still plays its games and its store sells them: Switch, PlayStation 4 and 5, Xbox One and Series, PC and phones. A PC release from before 2005 counts as gone, unless Steam sells it. IGDB does not say when a store stopped selling a release, so a delisted one can still show here.
Would you like Assassin’s Creed® Chronicles: China?
Give the ball your Steam profile link or name. It reads the games you own most like Assassin’s Creed® Chronicles: China, how long each held you against the typical player, and how long Assassin’s Creed® Chronicles: China would take you. Public profiles only. No account needed, and no library is saved.
How this is counted
It reads how long you tend to stay: across every game you've played whose typical hours it knows (free games left out), how often you went past the typical player and how often you left before half their hours. It glows when you often stay past them, dims when you often leave early, and needs five played games to read at all. Then it shows the games you own most like this one, by the same measure as the shelf of games like it, each with your hours against the typical player's.
Why not a forecast for this game: on 36,766 Steam libraries, how a player did on games like one told little beyond how long they stay in games at all, so those games are shown as evidence and never scored. Nothing of the library is kept.
@eltorga holds this page
- 1st
@eltorga6.5 h - 2ndopen– – –
- 3rdopen– – –
Public pages here, by the hours Steam has on this game. From two hours up, the most hours holds the page.
What did people here do with Assassin’s Creed® Chronicles: China?
1 in 605
Name 100 runs say its name: players asked to name 100 games from memory
How this is counted
Counted from the Steam libraries read here and the pages kept here, not from all of Steam's players. A case is one owner, or one in twenty of them when there are more.
Games like Assassin’s Creed® Chronicles: China
Little Nightmares
Assassin’s Creed Chronicles, but a horror game, and full of puzzles
Loved · 95%Games like Little Nightmares
HITMAN 2
Assassin’s Creed Chronicles, but third-person, and twice the hours
Loved · 91%Games like HITMAN 2
Mark of the Ninja
Assassin’s Creed Chronicles, but with ninjas, and even better loved
Loved · 97%Games like Mark of the Ninja
Dishonored 2
Assassin’s Creed Chronicles, but an immersive sim, and three times the hours
Loved · 90%Games like Dishonored 2
Styx: Master of Shadows
Assassin’s Creed Chronicles, but story-rich, and three times the hours
Liked · 83%Games like Styx: Master of Shadows
Middle-earth: Shadow of Mordor
Assassin’s Creed Chronicles, but third-person, and three times the hours
Loved · 93%Games like Middle-earth: Shadow of Mordor
How this is counted
Its own series apart, where it plays alike; then the games sharing the most of its strongest Steam tags, genres and themes, the better known ahead among the about as alike. A model that knows games read the list once: the ones it said do not play like this game are left out, the closest come first. Under each name, what sets it apart from Assassin’s Creed® Chronicles: China: a kind of game it is that Assassin’s Creed® Chronicles: China is not, a feature its tags carry that Assassin’s Creed® Chronicles: China's barely do, how many hours people play it, how its reviewers feel. Each case wears the hours its own page leads with.