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ANIMAL WELL cover

2024 · Action · Adventure · Indie

How long isANIMAL WELL?

by Billy Basso

11 hours

for the typical playerhalf of them between 5.5 hours and 17 hours

Does ANIMAL WELL hold up?

It holds steady: between 95% and 99% recommend it at every stage past the first two hours.

How long would it take you?

Your Steam profile link or name: where you are in ANIMAL WELL, and how long the rest is at your own pace. Public profiles only. No account needed, and no library is saved.

Nobody holds this page yet

  1. 1stopen– – –
  2. 2ndopen– – –
  3. 3rdopen– – –

Public pages here, by the hours Steam has on this game. From two hours up, the most hours holds the page.

Is ANIMAL WELL worth it?

  • 97%recommend it once the refund window has closed
  • 95–99%at every stage past two hours: it holds steady
  • 6 of 28copies in the libraries here never launched it

Do the first two hours of ANIMAL WELL tell you?

In the first two hours84%recommend it

After that97%recommend it

13 of every 20 thumbs-down came after the window had closed, 7 while a refund was still possible.

10% of its reviews were written inside Steam's two-hour refund window, and 84% of those recommend it. After the window, 97% do. Of the players who gave it a thumbs-down, 63% were already past the window; the typical thumbs-down came 4.5 hours in.

Where do players get filtered in ANIMAL WELL?

The filter

MANTICORE

4 of every 100 players got to this one and no further.

They hold GHOST and never earned it.

  1. Launched it100% launched it
  2. OSTRICHFind the G. flame−5545% hold it
  3. CHAMELEONFind the V. flame45% hold it
  4. SEAHORSEFind the B. flame−144% hold it
  5. GHOSTFind the P. flame−341% hold it
  6. MANTICOREFiltered −437% hold it

How far do players get in ANIMAL WELL?

45% of the players who launched ANIMAL WELL hold OSTRICH, its first story achievement on Steam, and 37% hold MANTICORE, its last. The steepest drop comes between GHOST (41%) and MANTICORE (37%).

ANIMAL WELL holds up

Holds up seal

Holds up

At least 94% of its Steam reviewers recommend it at every stage from 2 to 50 hours played.

Earned when at least 90% of a game's Steam reviewers recommend it at every stage past the first two hours, counted over three or more stages of 200 reviews each, with no stage 5 points below an earlier one. Every game that holds it.

Made this game? Put the seal on your site.

Download PNG
<a href="https://www.videogamebacklog.com/game/animal-well#seals"><img src="https://www.videogamebacklog.com/game/animal-well/seal/holds-up.png" width="160" height="160" alt="ANIMAL WELL: Holds up. At least 94% of its Steam reviewers recommend it at every stage from 2 to 50 hours played."></a>

Did everyone who owns ANIMAL WELL play it?

6 of 28

copies in the libraries here never launched it

One case is one library's copy, lit as far as its hours go. The typical one that was played has 7 h on it. 1 finished it.FinishedNever launched

How well is ANIMAL WELL remembered?

1 in 53

Name 100 runs say its name, 1.9% of them: players asked to name 100 games from memory.

How this page counts

The hours
Half of its Steam reviewers had played 11 hours or less when they gave their verdict. The middle half sat between 5.5 hours and 17 hours. One bead is 1% of its Steam reviews, standing at the hours its author had played. Counted from about 24,900 Steam reviews, by the hours each author had played when they wrote theirs. It is not a time to beat.
The price
At Steam's US list price of $24.99, the typical player's 11 hours come to $2.27 an hour. Past the two-hour refund window, 97% of its Steam reviewers recommend it. The price is Steam's US list price for the game by itself: not a sale price, a bundle or what anyone paid. The hours are the ones its reviewers had played, not a time to beat.
Where players stop
Steam's global achievement stats count everyone who ever launched the game, people still playing included. They are not a finish rate. The filter is the steepest drop between two story achievements; the players who never reached the first one barely started, and are never the filter.