2017 · LGBTQ+ · Interactive Fiction · Story Rich
How long isA Normal Lost Phone?
1.5 hours
for the typical playerhalf of them between 1 hour and 2.5 hours
A Normal Lost Phone among the 761 puzzle games here
The whole tier list#336
of 761
ranked by owners here who played past two hours
- 44%
- got past 2 hours
- +6 on the kind's 38%
- 1%
- past 20 hours
- about the kind's 3%
- 76%
- launched it
- +18 on the kind's 57%
- 70
- libraries own it
- 1 in 35 of the 2,477 read here
Next to it in the ranking
Usually seen through: 56% of the players who launched it hold its last story achievement.
85% recommend it at 0 to 2 hours
93% recommend it at 2 to 5 hours
Do the first two hours of A Normal Lost Phone tell you?
In the first two hours85%recommend it
After that93%recommend it
11 in 100 said no: 3 after the window had closed, 8 while a refund was still possible.
How this is counted
Half of its Steam reviewers had played 1.5 hours or less when they gave their verdict. The middle half sat between 1 hour and 2.5 hours.
One token is 1% of its Steam reviews, standing at the hours its author had played. Counted from about 2,990 Steam reviews, by the hours each author had played when they wrote theirs. It is not a time to beat.
58% of its reviews were written inside Steam's two-hour refund window, and 85% of those recommend it. After the window, 93% do. Of the players who gave it a thumbs-down, 24% were already past the window; the typical thumbs-down came 1.5 hours in.
When would you get there?
2days
At an hour a night, you’d pass the typical player’s 1.5 hours on Monday, November 16.
Half of its reviewers had played between 1 and 2.5 hours: tonight to Nov 17 at this pace.
How this is counted
The typical player's hours are the hours Steam reviewers had played when they wrote their review, not a time to beat. The days count from today, playing the hours the pace says on each day.
Where do players get filtered in A Normal Lost Phone?

The filter
Photo Album
5 of every 100 players got to this one and no further.
They hold Free WiFi! and never earned it.
How this is counted
71% of the players who launched A Normal Lost Phone hold Free WiFi!, its first story achievement on Steam, and 56% hold The Truth, its last. The steepest drop comes between Free WiFi! (71%) and Photo Album (66%).
Steam's global achievement stats count everyone who ever launched the game, people still playing included. They are not a finish rate. The filter is the steepest drop between two story achievements; the players who never reached the first one barely started, and are never the filter.
Where can I play A Normal Lost Phone today?
Almost anywhere
PC, Switch, iPhone and Android.
- todayPC2017
- todayAndroid2017
- todayiPhone2017
- todaySwitch2020in Accidental Queens Collection
How this is counted
From IGDB, found by its Steam app: the machines A Normal Lost Phone came out on and the year it first reached each, and the collections, ports, remasters and remakes that carry it. A machine counts for today while it, or the one after it, still plays its games and its store sells them: Switch, PlayStation 4 and 5, Xbox One and Series, PC and phones. A PC release from before 2005 counts as gone, unless Steam sells it. IGDB does not say when a store stopped selling a release, so a delisted one can still show here.
Would you like A Normal Lost Phone?
Give the ball your Steam profile link or name. It reads the games you own most like A Normal Lost Phone, how long each held you against the typical player, and how long A Normal Lost Phone would take you. Public profiles only. No account needed, and no library is saved.
How this is counted
It reads how long you tend to stay: across every game you've played whose typical hours it knows (free games left out), how often you went past the typical player and how often you left before half their hours. It glows when you often stay past them, dims when you often leave early, and needs five played games to read at all. Then it shows the games you own most like this one, by the same measure as the shelf of games like it, each with your hours against the typical player's.
Why not a forecast for this game: on 36,766 Steam libraries, how a player did on games like one told little beyond how long they stay in games at all, so those games are shown as evidence and never scored. Nothing of the library is kept.
@rafel holds this page
Public pages here, by the hours Steam has on this game. From two hours up, the most hours holds the page.
Games like A Normal Lost Phone
Unheard - Voices of Crime
A Normal Lost Phone, but top-down, and three times the hours
Loved · 96%Games like Unheard - Voices of Crime
The Roottrees are Dead
A Normal Lost Phone, but seven times the hours, and even better loved
Loved · 96%Games like The Roottrees are Dead
The Case of the Golden Idol
A Normal Lost Phone, but an investigation, and four times the hours
Loved · 98%Games like The Case of the Golden Idol
Doctor Who: The Lonely Assassins
A Normal Lost Phone, but psychological horror, and an investigation
Liked · 89%
The Operator
A Normal Lost Phone, but an investigation, and twice the hours
Loved · 92%Games like The Operator
Phoenix Wright: Ace Attorney Trilogy
A Normal Lost Phone, but anime, and 14 times the hours
How this is counted
Its own series apart, where it plays alike; then the games sharing the most of its strongest Steam tags, genres and themes, the better known ahead among the about as alike. A model that knows games read the list once: the ones it said do not play like this game are left out, the closest come first. Under each name, what sets it apart from A Normal Lost Phone: a kind of game it is that A Normal Lost Phone is not, a feature its tags carry that A Normal Lost Phone's barely do, how many hours people play it, how its reviewers feel. Each case wears the hours its own page leads with.








