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2017 · Rhythm · Retro · Fast-Paced

How long is64.0?

2 hours

for the typical playerhalf of them between 40 minutes and 5 hours

64.0 cover

On the short side for a rhythm game: 2 hours for the typical player, shorter than 93 of 114 rhythm games here.

Do the first two hours of 64.0 tell you?

In the first two hours86%recommend it

After that95%recommend it

5 of every 20 thumbs-down came after the window had closed, 15 while a refund was still possible.

How this is counted

Half of its Steam reviewers had played 2 hours or less when they gave their verdict. The middle half sat between 40 minutes and 5 hours.

One token is 1% of its Steam reviews, standing at the hours its author had played. Counted from about 1,510 Steam reviews, by the hours each author had played when they wrote theirs. It is not a time to beat.

51% of its reviews were written inside Steam's two-hour refund window, and 86% of those recommend it. After the window, 95% do. Of the players who gave it a thumbs-down, 24% were already past the window; the typical thumbs-down came 50 minutes in.

When would you get there?

2days

At an hour a night, you’d pass the typical player’s 2 hours on Saturday, October 24.

Half of its reviewers had played between 40 minutes and 5 hours: tonight to Oct 27 at this pace.

How this is counted

The typical player's hours are the hours Steam reviewers had played when they wrote their review, not a time to beat. The days count from today, playing the hours the pace says on each day.

How far do players get in 64.0?

Launched it 100%

Earned its most common achievement 21%

Earned a typical achievement 4.2%

How this is counted

Steam's global achievement stats, as shares of players who launched it. They are not a finish rate.

Is 64.0 worth it?

Is 64.0 worth it? Yes.

  • A steal

    2.6× the hours of a typical rhythm game, for the same money

  • Loved

    95% recommend it after the refund windowmost rhythm games: 93%

How this is counted

At Steam's US list price of $2.99, the typical player's 2 hours come to $1.50 an hour. Past the two-hour refund window, 95% of its Steam reviewers recommend it. At $1.50 an hour, 64.0 is cheaper per hour than 96 of 114 rhythm games here: the typical one of 114 rhythm games here charges $3.87, so the same $2.99 buys 2.6× the hours.

The price is Steam's US list price for the game by itself: not a sale price, a bundle or what anyone paid. The hours are the ones its reviewers had played, not a time to beat. Its kind (rhythm games) is what the game is first, as a model that knows games named it once from a list of Steam's kinds (for a game it did not know, its strongest Steam tags name it), among the kinds with at least 20 priced games here; failing that, by its Steam genre. The going rate is the middle hourly cost of those games, and the receipt prices its typical hours at it. The words beside it compare it with its kind: loved is 90% recommending it or more, liked 80%, mixed 65%; it gets played when a quarter fewer of the owners read here never launched it than of its kind's typical game. Whether it holds up is drawn on the hours road above, and counts toward the one-word answer.

Would you like 64.0?

Give the ball your Steam profile link or name. It reads the games you own most like 64.0, how long each held you against the typical player, and how long 64.0 would take you. Public profiles only. No account needed, and no library is saved.

How this is counted

It reads how long you tend to stay: across every game you've played whose typical hours it knows (free games left out), how often you went past the typical player and how often you left before half their hours. It glows when you often stay past them, dims when you often leave early, and needs five played games to read at all. Then it shows the games you own most like this one, by the same measure as the shelf of games like it, each with your hours against the typical player's.

Why not a forecast for this game: on 36,766 Steam libraries, how a player did on games like one told little beyond how long they stay in games at all, so those games are shown as evidence and never scored. Nothing of the library is kept.

Games like 64.0

  1. 1

    Super Hexagon

    64.0, but twice the hours, and even better loved

    Loved · 97%

  2. 2

    MUSYNX

    64.0, but anime, and 3D

    Liked · 89%

  3. 3

    140

    64.0, but a precision platformer

    Loved · 93%

  4. 4

    Sayonara Wild Hearts

    64.0, but even better loved

    Loved · 97%

  5. 5

    Hotline Miami 2: Wrong Number

    64.0, but gorier, and six times the hours

    Loved · 94%

  6. 6

    Intralism

    Much the same as 64.0

    Liked · 86%

All 30 games like 64.0, and which you already own
How this is counted

Its own series apart, where it plays alike; then the games sharing the most of its strongest Steam tags, genres and themes, the better known ahead among the about as alike. A model that knows games read the list once: the ones it said do not play like this game are left out, the closest come first. Under each name, what sets it apart from 64.0: a kind of game it is that 64.0 is not, a feature its tags carry that 64.0's barely do, how many hours people play it, how its reviewers feel. Each case wears the hours its own page leads with.