2017 · Point & Click · Comedy · Story Rich
How long isThe Journey Down: Chapter Three?
by SkyGoblin
4 hours
for the typical playerhalf of them between 3 hours and 5.5 hours
The Journey Down: Chapter Three among the 419 point-and-click adventures here
The whole tier list#178
of 419
ranked by owners here who played past two hours
- 38%
- got past 2 hours
- +6 on the kind's 31%
- 0%
- past 20 hours
- about the kind's 1%
- 43%
- launched it
- about the kind's 44%
- 98
- libraries own it
- 1 in 25 of the 2,477 read here
Next to it in the ranking
Pricey for its length: $3.75 an hour, dearer than 374 of 428 point-and-click adventures here.
94% recommend it at 2 to 5 hours
How this is counted
Half of its Steam reviewers had played 4 hours or less when they gave their verdict. The middle half sat between 3 hours and 5.5 hours.
One token is 1% of its Steam reviews, standing at the hours its author had played. Counted from about 487 Steam reviews, by the hours each author had played when they wrote theirs. It is not a time to beat.
When would you get there?
4days
At an hour a night, you’d pass the typical player’s 4 hours on Wednesday, November 18.
Half of its reviewers had played between 3 and 5.5 hours: Nov 17 to Nov 20 at this pace.
How this is counted
The typical player's hours are the hours Steam reviewers had played when they wrote their review, not a time to beat. The days count from today, playing the hours the pace says on each day.
Is The Journey Down: Chapter Three worth it?
Video Game Backlog
One hour, at list price
The Journey Down: Chapter Three
- Steam list price, US
- $14.99
- Typical player
- ÷ 4 h
- point-and-click adventure rate
- $2.00/h
- 4 h at that rate
- $8
List price. Not a sale price,
not what anyone paid.
Is The Journey Down: Chapter Three worth it? It depends.
Pricey per hour
A typical point-and-click adventure gives 1.9× the hours for the money
Loved
92% of its reviewers recommend itmost point-and-click adventures: 91%
Usually played
43% of owners here have played itmost point-and-click adventures: 57%
How this is counted
At Steam's US list price of $14.99, the typical player's 4 hours come to $3.75 an hour. 92% of its Steam reviewers recommend it. At $3.75 an hour, The Journey Down: Chapter Three costs more per hour than 374 of 428 point-and-click adventures here: the typical one of 428 point-and-click adventures here charges $2.00.
The price is Steam's US list price for the game by itself: not a sale price, a bundle or what anyone paid. The hours are the ones its reviewers had played, not a time to beat. Its kind (point-and-click adventures) is what the game is first, as a model that knows games named it once from a list of Steam's kinds (for a game it did not know, its strongest Steam tags name it), among the kinds with at least 20 priced games here; failing that, by its Steam genre. The going rate is the middle hourly cost of those games, and the receipt prices its typical hours at it. The words beside it compare it with its kind: loved is 90% recommending it or more, liked 80%, mixed 65%; it gets played when a quarter fewer of the owners read here never launched it than of its kind's typical game. Whether it holds up is drawn on the hours road above, and counts toward the one-word answer.
Where can I play The Journey Down: Chapter Three today?
Almost anywhere
PC, Switch, PS4, Xbox One and 1 more.
- todayPC2017
- todayiPhone2017
- todayPS42018
- todayXbox One2018
- todaySwitch2019in The Journey Down Trilogy
How this is counted
From IGDB, found by its Steam app: the machines The Journey Down: Chapter Three came out on and the year it first reached each, and the collections, ports, remasters and remakes that carry it. A machine counts for today while it, or the one after it, still plays its games and its store sells them: Switch, PlayStation 4 and 5, Xbox One and Series, PC and phones. A PC release from before 2005 counts as gone, unless Steam sells it. IGDB does not say when a store stopped selling a release, so a delisted one can still show here.
Would you like The Journey Down: Chapter Three?
Give the ball your Steam profile link or name. It reads the games you own most like The Journey Down: Chapter Three, how long each held you against the typical player, and how long The Journey Down: Chapter Three would take you. Public profiles only. No account needed, and no library is saved.
How this is counted
It reads how long you tend to stay: across every game you've played whose typical hours it knows (free games left out), how often you went past the typical player and how often you left before half their hours. It glows when you often stay past them, dims when you often leave early, and needs five played games to read at all. Then it shows the games you own most like this one, by the same measure as the shelf of games like it, each with your hours against the typical player's.
Why not a forecast for this game: on 36,766 Steam libraries, how a player did on games like one told little beyond how long they stay in games at all, so those games are shown as evidence and never scored. Nothing of the library is kept.
Nobody holds this page yet
- 1st
@radu1071.5 h - 2ndopen– – –
- 3rdopen– – –
Public pages here, by the hours Steam has on this game. From two hours up, the most hours holds the page.
What did people here do with The Journey Down: Chapter Three?
1 in 3,630
Name 100 runs say its name: players asked to name 100 games from memory
How this is counted
Counted from the Steam libraries read here and the pages kept here, not from all of Steam's players. A case is one owner, or one in twenty of them when there are more.