Video Game Backlog

2019 · Visual Novel · Horror

Spirit Hunter: NG

by EXPERIENCE & Ghostlight LTD

Spirit Hunter: NG cover

A wall partway in: one story step stops 15 in 100 of the players who launched it.

Where do players get filtered in Spirit Hunter: NG?

The filter

Survival Escape

16 of every 100 players got to this one and no further.

They hold Crisis Choice and never earned it.

  1. Launched it100% launched it
  2. Crisis ChoiceYou run so fast... I won't let you get away from me, though...−1882% hold it
  3. Survival EscapeIt's fun playing tag with you... I hope you'll die next...Filtered −1666% hold it
  4. Urashima Woman RumorLet the game with Urashima Woman begin~.−363% hold it
  5. Kubitarou of Kintoki RumorLet the game with Kubitarou begin~.−1350% hold it
  6. Screaming Author RumorLet the game with Screaming Author begin~.−644% hold it
  7. Fatal ChoiceYou're so stupid... You should have abandoned them both...44% hold it
  8. Killer Peach RumorLet the game with Killer Peach begin~.−242% hold it
  9. Ami's RescueI'm glad Ami made it home safely... I'm glad...−141% hold it
  10. Demon Tsukuyomi RumorLet the game with Demon Tsukuyomi begin~.−140% hold it
  11. Demon Tsukuyomi's AnnihilationDemon Tsukuyomi has vanished... I want to play, too...40% hold it
  12. Winning Kakuya's GameDid I...lose...? No...I won't be able to be with you...−139% hold it
How this is counted

82% of the players who launched Spirit Hunter: NG hold Crisis Choice, its first story achievement on Steam, and 39% hold Winning Kakuya's Game, its last. The steepest drop comes between Crisis Choice (82%) and Survival Escape (66%).

Steam's global achievement stats count everyone who ever launched the game, people still playing included. They are not a finish rate. The filter is the steepest drop between two story achievements; the players who never reached the first one barely started, and are never the filter.

Would you like Spirit Hunter: NG?

Give the ball your Steam profile link or name. It reads the games you own most like Spirit Hunter: NG, how long each held you against the typical player, and how long Spirit Hunter: NG would take you. Public profiles only. No account needed, and no library is saved.

How this is counted

It reads how long you tend to stay: across every game you've played whose typical hours it knows (free games left out), how often you went past the typical player and how often you left before half their hours. It glows when you often stay past them, dims when you often leave early, and needs five played games to read at all. Then it shows the games you own most like this one, by the same measure as the shelf of games like it, each with your hours against the typical player's.

Why not a forecast for this game: on 36,766 Steam libraries, how a player did on games like one told little beyond how long they stay in games at all, so those games are shown as evidence and never scored. Nothing of the library is kept.

@player-43 holds this page

  1. 1st@player-4318 h
  2. 2ndopen– – –
  3. 3rdopen– – –

Public pages here, by the hours Steam has on this game. From two hours up, the most hours holds the page.

What did people here do with Spirit Hunter: NG?

  • 2 of 3

    Copies in the libraries here: never launched it

  • 1 in 3,622

    Name 100 runs say its name: players asked to name 100 games from memory

How this is counted

Counted from the Steam libraries read here and the pages kept here, not from all of Steam's players. A case is one owner, or one in twenty of them when there are more.

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