Video Game Backlog

2016 · Sci-fi · Cyberpunk · Puzzle

Soul Axiom

by Wales Interactive

Soul Axiom cover

Almost never seen through: only 4.4% of the players who launched it hold its last story achievement.

Where do players get filtered in Soul Axiom?

The filter

Monkeying Around

11 of every 100 players got to this one and no further.

They hold Play Time and never earned it.

  1. Launched it100% launched it
  2. Maiden VoyageComplete the Ship−5248% hold it
  3. Death ValleyComplete the Desert−741% hold it
  4. Blast From The PastComplete the Desert Temple−239% hold it
  5. Field Of DreamsComplete the Elysian Fields−633% hold it
  6. Play TimeFind the Play Power−528% hold it
  7. Monkeying AroundComplete the JungleFiltered −1117% hold it
  8. Soul SurvivorComplete the Warzone−314% hold it
  9. Seek and DestroyFind the Destroy Power−212% hold it
  10. Snow BlindComplete the Ice Palace−39.4% hold it
  11. Lost in SpaceComplete the Corrupt Space Station−45.1% hold it
  12. Hell Hath No Fury....Complete the Volcano−14.4% hold it
How this is counted

48% of the players who launched Soul Axiom hold Maiden Voyage, its first story achievement on Steam, and 4.4% hold Hell Hath No Fury...., its last. The steepest drop comes between Play Time (28%) and Monkeying Around (17%).

Steam's global achievement stats count everyone who ever launched the game, people still playing included. They are not a finish rate. The filter is the steepest drop between two story achievements; the players who never reached the first one barely started, and are never the filter.

Would you like Soul Axiom?

Give the ball your Steam profile link or name. It reads the games you own most like Soul Axiom, how long each held you against the typical player, and how long Soul Axiom would take you. Public profiles only. No account needed, and no library is saved.

How this is counted

It reads how long you tend to stay: across every game you've played whose typical hours it knows (free games left out), how often you went past the typical player and how often you left before half their hours. It glows when you often stay past them, dims when you often leave early, and needs five played games to read at all. Then it shows the games you own most like this one, by the same measure as the shelf of games like it, each with your hours against the typical player's.

Why not a forecast for this game: on 36,766 Steam libraries, how a player did on games like one told little beyond how long they stay in games at all, so those games are shown as evidence and never scored. Nothing of the library is kept.

Nobody holds this page yet

  1. 1st@foxworks1 min
  2. 2ndopen– – –
  3. 3rdopen– – –

Public pages here, by the hours Steam has on this game. From two hours up, the most hours holds the page.

What did people here do with Soul Axiom?

  • 14 of 42

    Steam libraries read here that own it never launched it

How this is counted

Counted from the Steam libraries read here and the pages kept here, not from all of Steam's players. A case is one owner, or one in twenty of them when there are more.

Look up another game