Video Game Backlog

2018 · VR · Shooter · Shoot 'Em Up

How long isShooty Fruity?

by nDreams / Near Light

2 hours

for the typical playerhalf of them between 45 minutes and 4 hours

Shooty Fruity cover

Do the first two hours of Shooty Fruity tell you?

In the first two hours81%recommend it

After that97%recommend it

How this is counted

Half of its Steam reviewers had played 2 hours or less when they gave their verdict. The middle half sat between 45 minutes and 4 hours.

One token is 1% of its Steam reviews, standing at the hours its author had played. Counted from about 242 Steam reviews, by the hours each author had played when they wrote theirs. It is not a time to beat.

52% of its reviews were written inside Steam's two-hour refund window, and 81% of those recommend it. After the window, 97% do.

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When would you get there?

2days

At an hour a night, you’d pass the typical player’s 2 hours on Monday, November 16.

Half of its reviewers had played between 45 minutes and 4 hours: tonight to Nov 18 at this pace.

How this is counted

The typical player's hours are the hours Steam reviewers had played when they wrote their review, not a time to beat. The days count from today, playing the hours the pace says on each day.

Where do players get filtered in Shooty Fruity?

The filter

Canteen Trainee

42 of every 100 players got to this one and no further.

They hold First Day on the Job and never earned it.

  1. Launched it100% launched it
  2. First Day on the JobComplete your first mission−2179% hold it
  3. Canteen TraineeComplete the first Canteen missionFiltered −4237% hold it
  4. Packing TraineeComplete the first Packing mission−2017% hold it
How this is counted

79% of the players who launched Shooty Fruity hold First Day on the Job, its first story achievement on Steam, and 17% hold Packing Trainee, its last. The steepest drop comes between First Day on the Job (79%) and Canteen Trainee (37%).

Steam's global achievement stats count everyone who ever launched the game, people still playing included. They are not a finish rate. The filter is the steepest drop between two story achievements; the players who never reached the first one barely started, and are never the filter.

Is Shooty Fruity worth it?

Is Shooty Fruity worth it? It depends.

  • Pricey per hour

    A typical first-person shooter gives 3.7× the hours for the money

  • Loved

    97% recommend it after the refund windowmost first-person shooters: 89%

How this is counted

At Steam's US list price of $19.99, the typical player's 2 hours come to $10.00 an hour. Past the two-hour refund window, 97% of its Steam reviewers recommend it. At $10.00 an hour, Shooty Fruity costs more per hour than 635 of 652 first-person shooters here: the typical one of 652 first-person shooters here charges $2.73.

The price is Steam's US list price for the game by itself: not a sale price, a bundle or what anyone paid. The hours are the ones its reviewers had played, not a time to beat. Its kind (first-person shooters) is what the game is first, as a model that knows games named it once from a list of Steam's kinds (for a game it did not know, its strongest Steam tags name it), among the kinds with at least 20 priced games here; failing that, by its Steam genre. The going rate is the middle hourly cost of those games, and the receipt prices its typical hours at it. The words beside it compare it with its kind: loved is 90% recommending it or more, liked 80%, mixed 65%; it gets played when a quarter fewer of the owners read here never launched it than of its kind's typical game. Whether it holds up is drawn on the hours road above, and counts toward the one-word answer.

Where can I play Shooty Fruity today?

On Meta Quest 2 and PC

Its own release still plays there: no collection or remaster needed.

  1. todayPC2017
  2. todayMeta Quest 22020
How this is counted

From IGDB, found by its Steam app: the machines Shooty Fruity came out on and the year it first reached each, and the collections, ports, remasters and remakes that carry it. A machine counts for today while it, or the one after it, still plays its games and its store sells them: Switch, PlayStation 4 and 5, Xbox One and Series, PC and phones. A PC release from before 2005 counts as gone, unless Steam sells it. IGDB does not say when a store stopped selling a release, so a delisted one can still show here.

Would you like Shooty Fruity?

Give the ball your Steam profile link or name. It reads the games you own most like Shooty Fruity, how long each held you against the typical player, and how long Shooty Fruity would take you. Public profiles only. No account needed, and no library is saved.

How this is counted

It reads how long you tend to stay: across every game you've played whose typical hours it knows (free games left out), how often you went past the typical player and how often you left before half their hours. It glows when you often stay past them, dims when you often leave early, and needs five played games to read at all. Then it shows the games you own most like this one, by the same measure as the shelf of games like it, each with your hours against the typical player's.

Why not a forecast for this game: on 36,766 Steam libraries, how a player did on games like one told little beyond how long they stay in games at all, so those games are shown as evidence and never scored. Nothing of the library is kept.

What did people here do with Shooty Fruity?

  • 3 of 5

    Copies in the libraries here: never launched it

How this is counted

Counted from the Steam libraries read here and the pages kept here, not from all of Steam's players. A case is one owner, or one in twenty of them when there are more.

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