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Sephonie cover

2022 · 3D Platformer · Story Rich · Nature

Sephonie

by Melos Han-Tani & Marina Kittaka

A wall partway in: one story step stops 17 in 100 of the players who launched it.

Where do players get filtered in Sephonie?

The filter

The Caves

17 of every 100 players got to this one and no further.

They hold Linking and never earned it.

  1. Launched it100% launched it
  2. Coral−1684% hold it
  3. LinkingLink with a species on the surface.−1668% hold it
  4. The CavesFiltered −1751% hold it
  5. Thraskias−1140% hold it
  6. Pomelia−1030% hold it
  7. Return−129% hold it
  8. ExpanseReach the depths of Layer 1.−227% hold it
  9. Depths−324% hold it
  10. HeightsReach the depths of Layer 2.−123% hold it
  11. Core−122% hold it
  12. GaelFinish the epilogue.−121% hold it
How this is counted

84% of the players who launched Sephonie hold Coral, its first story achievement on Steam, and 21% hold Gael, its last. The steepest drop comes between Linking (68%) and The Caves (51%).

Steam's global achievement stats count everyone who ever launched the game, people still playing included. They are not a finish rate. The filter is the steepest drop between two story achievements; the players who never reached the first one barely started, and are never the filter.

Would you like Sephonie?

Give the ball your Steam profile link or name. It reads the games you own most like Sephonie, how long each held you against the typical player, and how long Sephonie would take you. Public profiles only. No account needed, and no library is saved.

How this is counted

It reads how long you tend to stay: across every game you've played whose typical hours it knows (free games left out), how often you went past the typical player and how often you left before half their hours. It glows when you often stay past them, dims when you often leave early, and needs five played games to read at all. Then it shows the games you own most like this one, by the same measure as the shelf of games like it, each with your hours against the typical player's.

Why not a forecast for this game: on 36,766 Steam libraries, how a player did on games like one told little beyond how long they stay in games at all, so those games are shown as evidence and never scored. Nothing of the library is kept.

What did people here do with Sephonie?

  • 3 of 3

    Copies in the libraries here: never launched it

How this is counted

Counted from the Steam libraries read here and the pages kept here, not from all of Steam's players. A case is one owner, or one in twenty of them when there are more.