Video Game Backlog

2014 · Puzzle · Time Manipulation · Sci-fi

Project Temporality

by Defrost Games

Project Temporality cover

Project Temporality among the 761 puzzle games here

The whole tier list
BPlayed tier

#346

of 761

ranked by owners here who played past two hours

44%
got past 2 hours
+6 on the kind's 38%
2%
past 20 hours
about the kind's 3%
83%
launched it
+25 on the kind's 57%
52
libraries own it
1 in 48 of the 2,483 read here
Project Temporality ↓
#1 Portal 2#761
17% of its owners here never launched it. More or fewer than the next game?Play higher or lower

Almost never seen through: only 2.6% of the players who launched it hold its last story achievement.

Where do players get filtered in Project Temporality?

The filter

Getting in the Grove

27 of every 100 players got to this one and no further.

They hold Trap Escaper and never earned it.

  1. Launched it100% launched it
  2. Trap EscaperEscape the Admirals trap−6535% hold it
  3. Getting in the GroveFinish the first 3 levelsFiltered −277.5% hold it
  4. Temporality Fielded−34.7% hold it
  5. Time AdeptFinish the first 5 levels4.5% hold it
  6. Time FiendFinish the first 8 levels−13.6% hold it
  7. File CatcherHelp Gray get her files.−13.1% hold it
  8. Master of the ParadoxSolve the first paradox puzzle2.9% hold it
  9. Temporal WizardFinish the first 12 levels2.9% hold it
  10. Rookie FinisherFinish the whole game.2.6% hold it
  11. RFID2.6% hold it
How this is counted

35% of the players who launched Project Temporality hold Trap Escaper, its first story achievement on Steam, and 2.6% hold RFID, its last. The steepest drop comes between Trap Escaper (35%) and Getting in the Grove (7.5%).

Steam's global achievement stats count everyone who ever launched the game, people still playing included. They are not a finish rate. The filter is the steepest drop between two story achievements; the players who never reached the first one barely started, and are never the filter.

Would you like Project Temporality?

Give the ball your Steam profile link or name. It reads the games you own most like Project Temporality, how long each held you against the typical player, and how long Project Temporality would take you. Public profiles only. No account needed, and no library is saved.

How this is counted

It reads how long you tend to stay: across every game you've played whose typical hours it knows (free games left out), how often you went past the typical player and how often you left before half their hours. It glows when you often stay past them, dims when you often leave early, and needs five played games to read at all. Then it shows the games you own most like this one, by the same measure as the shelf of games like it, each with your hours against the typical player's.

Why not a forecast for this game: on 36,766 Steam libraries, how a player did on games like one told little beyond how long they stay in games at all, so those games are shown as evidence and never scored. Nothing of the library is kept.

Nobody holds this page yet

  1. 1st@foxworks55 min
  2. 2ndopen– – –
  3. 3rdopen– – –

Public pages here, by the hours Steam has on this game. From two hours up, the most hours holds the page.

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