Video Game Backlog

2022 · RPG · Life Sim · Alternate History

How long isNot Tonight 2?

7 hours

for the typical playerhalf of them between 3 hours and 12 hours

Not Tonight 2 cover

Not Tonight 2 among the 101 job sims here

The whole tier list
CPlayed tier

#70

of 101

ranked by owners here who played past two hours

13%
got past 2 hours
−29 on the kind's 42%
0%
past 20 hours
−12 on the kind's 12%
13%
launched it
−45 on the kind's 58%
30
libraries own it
1 in 83 of the 2,483 read here
Not Tonight 2 ↓
#1 Schedule I#101
87% of its owners here never launched it. More or fewer than the next game?Play higher or lower

Do the first two hours of Not Tonight 2 tell you?

In the first two hours49%recommend it

After that83%recommend it

23 in 100 said no: 14 after the window had closed, 9 while a refund was still possible.

How this is counted

Half of its Steam reviewers had played 7 hours or less when they gave their verdict. The middle half sat between 3 hours and 12 hours.

One token is 1% of its Steam reviews, standing at the hours its author had played. Counted from about 492 Steam reviews, by the hours each author had played when they wrote theirs. It is not a time to beat.

18% of its reviews were written inside Steam's two-hour refund window, and 49% of those recommend it. After the window, 83% do. Of the players who gave it a thumbs-down, 60% were already past the window; the typical thumbs-down came 3 hours in.

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When would you get there?

7days

At an hour a night, you’d pass the typical player’s 7 hours on Saturday, November 21.

Half of its reviewers had played between 3 and 12 hours: Nov 17 to Nov 26 at this pace.

How this is counted

The typical player's hours are the hours Steam reviewers had played when they wrote their review, not a time to beat. The days count from today, playing the hours the pace says on each day.

Where do players get filtered in Not Tonight 2?

The filter

Complete Roadtrip 2

11 of every 100 players got to this one and no further.

They hold Complete Roadtrip 1 and never earned it.

  1. Launched it100% launched it
  2. Complete Roadtrip 1−6832% hold it
  3. Complete Roadtrip 2Filtered −1121% hold it
  4. Complete Roadtrip 3−318% hold it
  5. Complete the Game−117% hold it
How this is counted

32% of the players who launched Not Tonight 2 hold Complete Roadtrip 1, its first story achievement on Steam, and 17% hold Complete the Game, its last. The steepest drop comes between Complete Roadtrip 1 (32%) and Complete Roadtrip 2 (21%).

Steam's global achievement stats count everyone who ever launched the game, people still playing included. They are not a finish rate. The filter is the steepest drop between two story achievements; the players who never reached the first one barely started, and are never the filter.

Is Not Tonight 2 worth it?

Is Not Tonight 2 worth it? It depends.

  • Fair price

    About what a typical job sim charges: $2.86 an hour

  • Liked

    83% recommend it after the refund windowmost job sims: 88%

  • Often left unplayed

    16% of owners here have played itmost job sims: 57%

How this is counted

At Steam's US list price of $19.99, the typical player's 7 hours come to $2.86 an hour. Past the two-hour refund window, 83% of its Steam reviewers recommend it. An hour of Not Tonight 2 costs about what the typical one of 146 job sims here charges $2.36.

The price is Steam's US list price for the game by itself: not a sale price, a bundle or what anyone paid. The hours are the ones its reviewers had played, not a time to beat. Its kind (job sims) is what the game is first, as a model that knows games named it once from a list of Steam's kinds (for a game it did not know, its strongest Steam tags name it), among the kinds with at least 20 priced games here; failing that, by its Steam genre. The going rate is the middle hourly cost of those games, and the receipt prices its typical hours at it. The words beside it compare it with its kind: loved is 90% recommending it or more, liked 80%, mixed 65%; it gets played when a quarter fewer of the owners read here never launched it than of its kind's typical game. Whether it holds up is drawn on the hours road above, and counts toward the one-word answer.

Where can I play Not Tonight 2 today?

On Switch and PC

Its own release still plays there: no collection or remaster needed.

  1. todayPC2022
  2. todaySwitch2024
How this is counted

From IGDB, found by its Steam app: the machines Not Tonight 2 came out on and the year it first reached each, and the collections, ports, remasters and remakes that carry it. A machine counts for today while it, or the one after it, still plays its games and its store sells them: Switch, PlayStation 4 and 5, Xbox One and Series, PC and phones. A PC release from before 2005 counts as gone, unless Steam sells it. IGDB does not say when a store stopped selling a release, so a delisted one can still show here.

Would you like Not Tonight 2?

Give the ball your Steam profile link or name. It reads the games you own most like Not Tonight 2, how long each held you against the typical player, and how long Not Tonight 2 would take you. Public profiles only. No account needed, and no library is saved.

How this is counted

It reads how long you tend to stay: across every game you've played whose typical hours it knows (free games left out), how often you went past the typical player and how often you left before half their hours. It glows when you often stay past them, dims when you often leave early, and needs five played games to read at all. Then it shows the games you own most like this one, by the same measure as the shelf of games like it, each with your hours against the typical player's.

Why not a forecast for this game: on 36,766 Steam libraries, how a player did on games like one told little beyond how long they stay in games at all, so those games are shown as evidence and never scored. Nothing of the library is kept.

What did people here do with Not Tonight 2?

  • 1 in 1,210

    Name 100 runs say its name: players asked to name 100 games from memory

How this is counted

Counted from the Steam libraries read here and the pages kept here, not from all of Steam's players. A case is one owner, or one in twenty of them when there are more.

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