Video Game Backlog

2017 · RPG · Education · JRPG

How long isLearn Japanese To Survive! Katakana War?

by Sleepy Duck

10 hours

for the typical playerhalf of them between 5 hours and 16 hours

Learn Japanese To Survive! Katakana War cover

Learn Japanese To Survive! Katakana War among the 207 JRPGs here

The whole tier list
BPlayed tier

#62

of 207

ranked by owners here who played past two hours

55%
got past 2 hours
+10 on the kind's 45%
1%
past 20 hours
−11 on the kind's 13%
59%
launched it
about the kind's 59%
78
libraries own it
1 in 32 of the 2,519 read here
Learn Japanese To Survive! Katakana War ↓
#1 Clair Obscur: Expedition 33#207
41% of its owners here never launched it. More or fewer than the next game?Play higher or lower

Do the first two hours of Learn Japanese To Survive! Katakana War tell you?

In the first two hours75%recommend it

After that94%recommend it

How this is counted

Half of its Steam reviewers had played 10 hours or less when they gave their verdict. The middle half sat between 5 hours and 16 hours.

One token is 1% of its Steam reviews, standing at the hours its author had played. Counted from about 567 Steam reviews, by the hours each author had played when they wrote theirs. It is not a time to beat.

10% of its reviews were written inside Steam's two-hour refund window, and 75% of those recommend it. After the window, 94% do.

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When would you get there?

10days

At an hour a night, you’d pass the typical player’s 10 hours on Tuesday, November 24.

Half of its reviewers had played between 5 and 16 hours: Nov 19 to Nov 30 at this pace.

How this is counted

The typical player's hours are the hours Steam reviewers had played when they wrote their review, not a time to beat. The days count from today, playing the hours the pace says on each day.

Where do players get filtered in Learn Japanese To Survive! Katakana War?

The filter

Lessons Cleared: 2/10

11 of every 100 players got to this one and no further.

They hold I'd Like To Buy A Vowel and never earned it.

  1. Launched it100% launched it
  2. I'd Like To Buy A VowelComplete lesson 1.−6238% hold it
  3. Lessons Cleared: 2/10Complete lesson 2.Filtered −1127% hold it
  4. Lessons Cleared: 3/10Complete lesson 3.−423% hold it
  5. Lessons Cleared: 4/10Complete lesson 4.−419% hold it
  6. Lessons Cleared: 5/10Complete lesson 5.−316% hold it
  7. Lessons Cleared: 6/10Complete lesson 6.−115% hold it
  8. Lessons Cleared: 7/10Complete lesson 7.−114% hold it
  9. Lessons Cleared: 8/10Complete lesson 8.−113% hold it
  10. Lessons Cleared: 9/10Complete lesson 9.13% hold it
  11. Final Lesson ClearedComplete lesson 10.−112% hold it
  12. The True HeroClear the game.−111% hold it
How this is counted

38% of the players who launched Learn Japanese To Survive! Katakana War hold I'd Like To Buy A Vowel, its first story achievement on Steam, and 11% hold The True Hero, its last. The steepest drop comes between I'd Like To Buy A Vowel (38%) and Lessons Cleared: 2/10 (27%).

Steam's global achievement stats count everyone who ever launched the game, people still playing included. They are not a finish rate. The filter is the steepest drop between two story achievements; the players who never reached the first one barely started, and are never the filter.

Is Learn Japanese To Survive! Katakana War worth it?

Is Learn Japanese To Survive! Katakana War worth it? Yes.

  • A steal

    2.1× the hours of a typical JRPG, for the same money

  • Loved

    94% recommend it after the refund windowmost JRPGs: 89%

  • Usually played

    59% of owners here have played itmost JRPGs: 58%

How this is counted

At Steam's US list price of $6.99, the typical player's 10 hours come to 70¢ an hour. Past the two-hour refund window, 94% of its Steam reviewers recommend it. At 70¢ an hour, Learn Japanese To Survive! Katakana War is cheaper per hour than 228 of 276 JRPGs here: the typical one of 276 JRPGs here charges $1.47, so the same $6.99 buys 2.1× the hours.

The price is Steam's US list price for the game by itself: not a sale price, a bundle or what anyone paid. The hours are the ones its reviewers had played, not a time to beat. Its kind (JRPGs) is what the game is first, as a model that knows games named it once from a list of Steam's kinds (for a game it did not know, its strongest Steam tags name it), among the kinds with at least 20 priced games here; failing that, by its Steam genre. The going rate is the middle hourly cost of those games, and the receipt prices its typical hours at it. The words beside it compare it with its kind: loved is 90% recommending it or more, liked 80%, mixed 65%; it gets played when a quarter fewer of the owners read here never launched it than of its kind's typical game. Whether it holds up is drawn on the hours road above, and counts toward the one-word answer.

Where can I play Learn Japanese To Survive! Katakana War today?

On PC

Its own release still plays there: no collection or remaster needed.

  1. todayPC2017
How this is counted

From IGDB, found by its Steam app: the machines Learn Japanese To Survive! Katakana War came out on and the year it first reached each, and the collections, ports, remasters and remakes that carry it. A machine counts for today while it, or the one after it, still plays its games and its store sells them: Switch, PlayStation 4 and 5, Xbox One and Series, PC and phones. A PC release from before 2005 counts as gone, unless Steam sells it. IGDB does not say when a store stopped selling a release, so a delisted one can still show here.

Would you like Learn Japanese To Survive! Katakana War?

Give the ball your Steam profile link or name. It reads the games you own most like Learn Japanese To Survive! Katakana War, how long each held you against the typical player, and how long Learn Japanese To Survive! Katakana War would take you. Public profiles only. No account needed, and no library is saved.

How this is counted

It reads how long you tend to stay: across every game you've played whose typical hours it knows (free games left out), how often you went past the typical player and how often you left before half their hours. It glows when you often stay past them, dims when you often leave early, and needs five played games to read at all. Then it shows the games you own most like this one, by the same measure as the shelf of games like it, each with your hours against the typical player's.

Why not a forecast for this game: on 36,766 Steam libraries, how a player did on games like one told little beyond how long they stay in games at all, so those games are shown as evidence and never scored. Nothing of the library is kept.

Nobody holds this page yet

  1. 1st@darthvader724 min
  2. 2ndopen– – –
  3. 3rdopen– – –

Public pages here, by the hours Steam has on this game. From two hours up, the most hours holds the page.

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