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HeartZ: Co-Hope Puzzles cover

2016 · Puzzle · Local Co-Op · Puzzle Platformer

HeartZ: Co-Hope Puzzles

by Upper Byte

Almost never seen through: only 3.8% of the players who launched it hold its last story achievement.

Where do players get filtered in HeartZ: Co-Hope Puzzles?

The filter

Saved by the bell

18 of every 100 players got to this one and no further.

They hold Where are we? and never earned it.

  1. Launched it100% launched it
  2. Where are we?Very good question...−7327% hold it
  3. Saved by the bellSave Vince-var-A from his cellFiltered −189.2% hold it
  4. Follow me!Follow Vince-var-A until Nylus shows up−17.5% hold it
  5. Free at last!Finish the adventure−26.1% hold it
  6. Well, no.Had you going, huh? Right to the end.6.1% hold it
  7. Recycling revolutionRach Vince-var-A's jungle lab−14.8% hold it
  8. Machine operationalGet all of the parts for Vince-var-A's machine−14.3% hold it
  9. Rocketed away, againFinish the adventure. For real.3.8% hold it
How this is counted

27% of the players who launched HeartZ: Co-Hope Puzzles hold Where are we?, its first story achievement on Steam, and 3.8% hold Rocketed away, again, its last. The steepest drop comes between Where are we? (27%) and Saved by the bell (9.2%).

Steam's global achievement stats count everyone who ever launched the game, people still playing included. They are not a finish rate. The filter is the steepest drop between two story achievements; the players who never reached the first one barely started, and are never the filter.

Would you like HeartZ: Co-Hope Puzzles?

Give the ball your Steam profile link or name. It reads the games you own most like HeartZ: Co-Hope Puzzles, how long each held you against the typical player, and how long HeartZ: Co-Hope Puzzles would take you. Public profiles only. No account needed, and no library is saved.

How this is counted

It reads how long you tend to stay: across every game you've played whose typical hours it knows (free games left out), how often you went past the typical player and how often you left before half their hours. It glows when you often stay past them, dims when you often leave early, and needs five played games to read at all. Then it shows the games you own most like this one, by the same measure as the shelf of games like it, each with your hours against the typical player's.

Why not a forecast for this game: on 36,766 Steam libraries, how a player did on games like one told little beyond how long they stay in games at all, so those games are shown as evidence and never scored. Nothing of the library is kept.

What did people here do with HeartZ: Co-Hope Puzzles?

  • 1 in 173

    Name 100 runs say its name: players asked to name 100 games from memory

How this is counted

Counted from the Steam libraries read here and the pages kept here, not from all of Steam's players. A case is one owner, or one in twenty of them when there are more.