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Dupery: A Game of Solo Deduction cover

Roguelike · Social Deduction · Investigation

How long isDupery: A Game of Solo Deduction?

by Gilded Rune Games

4 hours

for the typical playerhalf of them between 2 hours and 7 hours

Almost never seen through: only 1.8% of the players who launched it hold its last story achievement.

Do the first two hours of Dupery: A Game of Solo Deduction tell you?

In the first two hours71%recommend it

After that88%recommend it

How this is counted

Half of its Steam reviewers had played 4 hours or less when they gave their verdict. The middle half sat between 2 hours and 7 hours.

One token is 1% of its Steam reviews, standing at the hours its author had played. Counted from about 591 Steam reviews, by the hours each author had played when they wrote theirs. It is not a time to beat.

25% of its reviews were written inside Steam's two-hour refund window, and 71% of those recommend it. After the window, 88% do.

When would you get there?

4days

At an hour a night, you’d pass the typical player’s 4 hours on Sunday, October 25.

Half of its reviewers had played between 2 and 7 hours: Oct 23 to Oct 28 at this pace.

How this is counted

The typical player's hours are the hours Steam reviewers had played when they wrote their review, not a time to beat. The days count from today, playing the hours the pace says on each day.

Where do players get filtered in Dupery: A Game of Solo Deduction?

The filter

Turbulent Waters

23 of every 100 players got to this one and no further.

They hold Den of Sin and never earned it.

  1. Launched it100% launched it
  2. Den of SinUnlock the Casino−6436% hold it
  3. Turbulent WatersUnlock the DocksFiltered −2313% hold it
  4. Where It All BeganTrack down the Syndicate−84.7% hold it
  5. The Syndicate DefeatedSuccessfully finish the Syndicate region.−31.8% hold it
How this is counted

36% of the players who launched Dupery: A Game of Solo Deduction hold Den of Sin, its first story achievement on Steam, and 1.8% hold The Syndicate Defeated, its last. The steepest drop comes between Den of Sin (36%) and Turbulent Waters (13%).

Steam's global achievement stats count everyone who ever launched the game, people still playing included. They are not a finish rate. The filter is the steepest drop between two story achievements; the players who never reached the first one barely started, and are never the filter.

Would you like Dupery: A Game of Solo Deduction?

Give the ball your Steam profile link or name. It reads the games you own most like Dupery: A Game of Solo Deduction, how long each held you against the typical player, and how long Dupery: A Game of Solo Deduction would take you. Public profiles only. No account needed, and no library is saved.

How this is counted

It reads how long you tend to stay: across every game you've played whose typical hours it knows (free games left out), how often you went past the typical player and how often you left before half their hours. It glows when you often stay past them, dims when you often leave early, and needs five played games to read at all. Then it shows the games you own most like this one, by the same measure as the shelf of games like it, each with your hours against the typical player's.

Why not a forecast for this game: on 36,766 Steam libraries, how a player did on games like one told little beyond how long they stay in games at all, so those games are shown as evidence and never scored. Nothing of the library is kept.

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