2020 · Arena Shooter · Boomer Shooter · FPS
How long isCROSSBOW: Bloodnight?
by Hyperstrange
1 hour
for the typical playerhalf of them between 30 minutes and 2 hours
Short for an action game: 1 hour for the typical player, shorter than 2,298 of 2,366 action games here.
72% recommend it at 0 to 2 hours
Do the first two hours of CROSSBOW: Bloodnight tell you?
In the first two hours72%recommend it
After that81%recommend it
4 of every 20 thumbs-down came after the window had closed, 16 while a refund was still possible.
How this is counted
Half of its Steam reviewers had played 1 hour or less when they gave their verdict. The middle half sat between 30 minutes and 2 hours.
One token is 1% of its Steam reviews, standing at the hours its author had played. Counted from about 538 Steam reviews, by the hours each author had played when they wrote theirs. It is not a time to beat.
72% of its reviews were written inside Steam's two-hour refund window, and 72% of those recommend it. After the window, 81% do. Of the players who gave it a thumbs-down, 20% were already past the window; the typical thumbs-down came 45 minutes in.
When would you get there?
Tonight
At an hour a night, you’d pass the typical player’s 1 hour tonight.
Half of its reviewers had played between 30 minutes and 2 hours: tonight to Oct 22 at this pace.
How this is counted
The typical player's hours are the hours Steam reviewers had played when they wrote their review, not a time to beat. The days count from today, playing the hours the pace says on each day.
How far do players get in CROSSBOW: Bloodnight?
Launched it 100%
Earned its most common achievement 54%
Earned a typical achievement 20%
How this is counted
Steam's global achievement stats, as shares of players who launched it. They are not a finish rate.
Is CROSSBOW: Bloodnight worth it?
Video Game Backlog
One hour, at list price
CROSSBOW: Bloodnight
- Steam list price, US
- $2.99
- Typical player
- ÷ 1 h
- action game rate
- $2.31/h
- 1 h at that rate
- $2
List price. Not a sale price,
not what anyone paid.
Is CROSSBOW: Bloodnight worth it? It depends.
Pricey per hour
A typical action game gives 1.3× the hours for the money
Liked
81% recommend it after the refund windowmost action games: 90%
How this is counted
At Steam's US list price of $2.99, the typical player's 1 hour come to $2.99 an hour. Past the two-hour refund window, 81% of its Steam reviewers recommend it. At $2.99 an hour, CROSSBOW: Bloodnight costs more per hour than 1513 of 2366 action games here: the typical one of 2366 action games here charges $2.31.
The price is Steam's US list price for the game by itself: not a sale price, a bundle or what anyone paid. The hours are the ones its reviewers had played, not a time to beat. Its kind (action games) is named by its strongest Steam tags, a narrow kind before a wide one, among the kinds with at least 20 priced games here; failing that, by its Steam genre. The going rate is the middle hourly cost of those games, and the receipt prices its typical hours at it. The words beside it compare it with its kind: loved is 90% recommending it or more, liked 80%, mixed 65%; it gets played when a quarter fewer of the owners read here never launched it than of its kind's typical game. Whether it holds up is drawn on the hours road above, and counts toward the one-word answer.
Would you like CROSSBOW: Bloodnight?
Give the ball your Steam profile link or name. It reads the games you own most like CROSSBOW: Bloodnight, how long each held you against the typical player, and how long CROSSBOW: Bloodnight would take you. Public profiles only. No account needed, and no library is saved.
How this is counted
It reads how long you tend to stay: across every game you've played whose typical hours it knows (free games left out), how often you went past the typical player and how often you left before half their hours. It glows when you often stay past them, dims when you often leave early, and needs five played games to read at all. Then it shows the games you own most like this one, by the same measure as the shelf of games like it, each with your hours against the typical player's.
Why not a forecast for this game: on 36,766 Steam libraries, how a player did on games like one told little beyond how long they stay in games at all, so those games are shown as evidence and never scored. Nothing of the library is kept.
What did people here do with CROSSBOW: Bloodnight?
1 in 3,480
Name 100 runs say its name: players asked to name 100 games from memory
How this is counted
Counted from the Steam libraries read here and the pages kept here, not from all of Steam's players. A case is one owner, or one in twenty of them when there are more.
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How this is counted
The same series first, then the games sharing the most of its strongest Steam tags, genres and themes, the ones of a similar typical length ahead. Each case wears the hours its own page leads with.