Video Game BacklogAnalyze your library
Coffee Crisis cover

2018 · Beat 'em up · Co-op · Local Co-Op

Coffee Crisis

by Mega Cat Studios

Almost never seen through: only 4.2% of the players who launched it hold its last story achievement.

Where do players get filtered in Coffee Crisis?

The filter

You Can Probe me Any Time

10 of every 100 players got to this one and no further.

They hold Coffee forgin’ and never earned it.

  1. Launched it100% launched it
  2. Coffee forgin’Complete stage 1−7228% hold it
  3. You Can Probe me Any TimeDefeat Big Blue Alien boss in stage 8Filtered −1018% hold it
  4. Straight Outta the StreetComplete stage 2−117% hold it
  5. Straight Outta' the ParkDefeat bouncers in stage 3−215% hold it
  6. Riverside SavageComplete stage 4−69.2% hold it
  7. Country PunchkinComplete stage 5/defeat Skinny Chestknee8.6% hold it
  8. Rocking the Metal JesusComplete Stage 4-2/defeat Metal Jesus Rocks−26.9% hold it
  9. Trippin' It upComplete stage 7−16.2% hold it
  10. Martian ManiacsComplete stage 8−15.3% hold it
  11. Repent, Sinner!Complete Stage 8-2/defeat Alpha Omega Sin4.5% hold it
  12. Galactic SaviorComplete Stage 14-2/defeat Harvester−14.2% hold it
How this is counted

28% of the players who launched Coffee Crisis hold Coffee forgin’, its first story achievement on Steam, and 4.2% hold Galactic Savior, its last. The steepest drop comes between Coffee forgin’ (28%) and You Can Probe me Any Time (18%).

Steam's global achievement stats count everyone who ever launched the game, people still playing included. They are not a finish rate. The filter is the steepest drop between two story achievements; the players who never reached the first one barely started, and are never the filter.

Would you like Coffee Crisis?

Give the ball your Steam profile link or name. It reads the games you own most like Coffee Crisis, how long each held you against the typical player, and how long Coffee Crisis would take you. Public profiles only. No account needed, and no library is saved.

How this is counted

It reads how long you tend to stay: across every game you've played whose typical hours it knows (free games left out), how often you went past the typical player and how often you left before half their hours. It glows when you often stay past them, dims when you often leave early, and needs five played games to read at all. Then it shows the games you own most like this one, by the same measure as the shelf of games like it, each with your hours against the typical player's.

Why not a forecast for this game: on 36,766 Steam libraries, how a player did on games like one told little beyond how long they stay in games at all, so those games are shown as evidence and never scored. Nothing of the library is kept.

@veliallast holds this page

  1. 1st@veliallast2.3 h
  2. 2ndopen– – –
  3. 3rdopen– – –

Public pages here, by the hours Steam has on this game. From two hours up, the most hours holds the page.

What did people here do with Coffee Crisis?

  • 1 of 3

    Copies in the libraries here: never launched it

How this is counted

Counted from the Steam libraries read here and the pages kept here, not from all of Steam's players. A case is one owner, or one in twenty of them when there are more.