2023 · Hentai · Visual Novel · Magic
How long isBroken Hearts Island?
1 hour
for the typical playerhalf of them between 35 minutes and 2.5 hours
Broken Hearts Island among the 172 visual novels here
The whole tier list#135
of 172
ranked by owners here who played past two hours
- 29%
- got past 2 hours
- −11 on the kind's 41%
- 0%
- past 20 hours
- −4 on the kind's 4%
- 49%
- launched it
- −7 on the kind's 56%
- 51
- libraries own it
- 1 in 49 of the 2,483 read here
Next to it in the ranking
Short for a visual novel: 1 hour for the typical player, shorter than 389 of 405 visual novels here.
77% recommend it at 0 to 2 hours
Do the first two hours of Broken Hearts Island tell you?
In the first two hours77%recommend it
After that79%recommend it
How this is counted
Half of its Steam reviewers had played 1 hour or less when they gave their verdict. The middle half sat between 35 minutes and 2.5 hours.
One token is 1% of its Steam reviews, standing at the hours its author had played. Counted from about 424 Steam reviews, by the hours each author had played when they wrote theirs. It is not a time to beat.
65% of its reviews were written inside Steam's two-hour refund window, and 77% of those recommend it. After the window, 79% do.
When would you get there?
Tonight
At an hour a night, you’d pass the typical player’s 1 hour tonight.
Half of its reviewers had played between 35 minutes and 2.5 hours: tonight to Nov 17 at this pace.
How this is counted
The typical player's hours are the hours Steam reviewers had played when they wrote their review, not a time to beat. The days count from today, playing the hours the pace says on each day.
Where do players get filtered in Broken Hearts Island?

The filter
Disembodied
8 of every 100 players got to this one and no further.
They hold Boring and never earned it.
How this is counted
34% of the players who launched Broken Hearts Island hold Boring, its first story achievement on Steam, and 26% hold Daisy, its last. The steepest drop comes between Boring (34%) and Disembodied (26%).
Steam's global achievement stats count everyone who ever launched the game, people still playing included. They are not a finish rate. The filter is the steepest drop between two story achievements; the players who never reached the first one barely started, and are never the filter.
Is Broken Hearts Island worth it?
Video Game Backlog
One hour, at list price
Broken Hearts Island
- Steam list price, US
- $1.99
- Typical player
- ÷ 1 h
- visual novel rate
- $2.12/h
- 1 h at that rate
- $2
About the going rate
List price. Not a sale price,
not what anyone paid.
Is Broken Hearts Island worth it? Probably not.
Fair price
About what a typical visual novel charges: $1.99 an hour
Mixed
79% recommend it after the refund windowmost visual novels: 94%
Often left unplayed
49% of owners here have played itmost visual novels: 64%
How this is counted
At Steam's US list price of $1.99, the typical player's 1 hour come to $1.99 an hour. Past the two-hour refund window, 79% of its Steam reviewers recommend it. An hour of Broken Hearts Island costs about what the typical one of 405 visual novels here charges $2.12.
The price is Steam's US list price for the game by itself: not a sale price, a bundle or what anyone paid. The hours are the ones its reviewers had played, not a time to beat. Its kind (visual novels) is what the game is first, as a model that knows games named it once from a list of Steam's kinds (for a game it did not know, its strongest Steam tags name it), among the kinds with at least 20 priced games here; failing that, by its Steam genre. The going rate is the middle hourly cost of those games, and the receipt prices its typical hours at it. The words beside it compare it with its kind: loved is 90% recommending it or more, liked 80%, mixed 65%; it gets played when a quarter fewer of the owners read here never launched it than of its kind's typical game. Whether it holds up is drawn on the hours road above, and counts toward the one-word answer.
Where can I play Broken Hearts Island today?
On PC
Its own release still plays there: no collection or remaster needed.
- todayPC2023
How this is counted
From IGDB, found by its Steam app: the machines Broken Hearts Island came out on and the year it first reached each, and the collections, ports, remasters and remakes that carry it. A machine counts for today while it, or the one after it, still plays its games and its store sells them: Switch, PlayStation 4 and 5, Xbox One and Series, PC and phones. A PC release from before 2005 counts as gone, unless Steam sells it. IGDB does not say when a store stopped selling a release, so a delisted one can still show here.
Would you like Broken Hearts Island?
Give the ball your Steam profile link or name. It reads the games you own most like Broken Hearts Island, how long each held you against the typical player, and how long Broken Hearts Island would take you. Public profiles only. No account needed, and no library is saved.
How this is counted
It reads how long you tend to stay: across every game you've played whose typical hours it knows (free games left out), how often you went past the typical player and how often you left before half their hours. It glows when you often stay past them, dims when you often leave early, and needs five played games to read at all. Then it shows the games you own most like this one, by the same measure as the shelf of games like it, each with your hours against the typical player's.
Why not a forecast for this game: on 36,766 Steam libraries, how a player did on games like one told little beyond how long they stay in games at all, so those games are shown as evidence and never scored. Nothing of the library is kept.
Nobody holds this page yet
- 1st
@veliallast31 min - 2ndopen– – –
- 3rdopen– – –
Public pages here, by the hours Steam has on this game. From two hours up, the most hours holds the page.

