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Ben 10: Power Trip cover

2020 · Open World · Action RPG · Sandbox

Ben 10: Power Trip

by PHL Collective

A wall partway in: one story step stops 22 in 100 of the players who launched it.

Where do players get filtered in Ben 10: Power Trip?

The filter

Road to Ruin

22 of every 100 players got to this one and no further.

They hold Turning up the Heat and never earned it.

  1. Launched it100% launched it
  2. Turning up the HeatUnlock Heatblast−1090% hold it
  3. Road to RuinDefeat your first Void RuinFiltered −2268% hold it
  4. Let's RumbleUnlock Four Arms−1355% hold it
  5. Fastest Alien AliveUnlock XLR8−748% hold it
  6. Monster Hunter IDefeat the Forest Power Spring−444% hold it
  7. Shocking DiscoveryUnlock Shockrock−143% hold it
  8. Monster Hunter IIDefeat the City Power Spring−439% hold it
  9. Hard HeadedUnlock Diamondhead−237% hold it
  10. Monster Hunter IIIDefeat the Mountain Power Spring−433% hold it
  11. Omni-Guard−528% hold it
  12. Strudelbek SaviorDefeat Hex and Save Strudelbek−127% hold it
How this is counted

90% of the players who launched Ben 10: Power Trip hold Turning up the Heat, its first story achievement on Steam, and 27% hold Strudelbek Savior, its last. The steepest drop comes between Turning up the Heat (90%) and Road to Ruin (68%).

Steam's global achievement stats count everyone who ever launched the game, people still playing included. They are not a finish rate. The filter is the steepest drop between two story achievements; the players who never reached the first one barely started, and are never the filter.

Would you like Ben 10: Power Trip?

Give the ball your Steam profile link or name. It reads the games you own most like Ben 10: Power Trip, how long each held you against the typical player, and how long Ben 10: Power Trip would take you. Public profiles only. No account needed, and no library is saved.

How this is counted

It reads how long you tend to stay: across every game you've played whose typical hours it knows (free games left out), how often you went past the typical player and how often you left before half their hours. It glows when you often stay past them, dims when you often leave early, and needs five played games to read at all. Then it shows the games you own most like this one, by the same measure as the shelf of games like it, each with your hours against the typical player's.

Why not a forecast for this game: on 36,766 Steam libraries, how a player did on games like one told little beyond how long they stay in games at all, so those games are shown as evidence and never scored. Nothing of the library is kept.

What did people here do with Ben 10: Power Trip?

  • 3 of 3

    Copies in the libraries here: never launched it

How this is counted

Counted from the Steam libraries read here and the pages kept here, not from all of Steam's players. A case is one owner, or one in twenty of them when there are more.