2022 · Visual Novel · Romance · Space
Sakura Alien 2
Nearly always seen through: 79% of the players who launched it hold its last story achievement.
How far do players get in Sakura Alien 2?
How this is counted
85% of the players who launched Sakura Alien 2 hold Rise and Shine, its first story achievement on Steam, and 79% hold Saying Goodbye, its last.
Steam's global achievement stats count everyone who ever launched the game, people still playing included. They are not a finish rate. The filter is the steepest drop between two story achievements; the players who never reached the first one barely started, and are never the filter.
Would you like Sakura Alien 2?
Give the ball your Steam profile link or name. It reads the games you own most like Sakura Alien 2, how long each held you against the typical player, and how long Sakura Alien 2 would take you. Public profiles only. No account needed, and no library is saved.
How this is counted
It reads how long you tend to stay: across every game you've played whose typical hours it knows (free games left out), how often you went past the typical player and how often you left before half their hours. It glows when you often stay past them, dims when you often leave early, and needs five played games to read at all. Then it shows the games you own most like this one, by the same measure as the shelf of games like it, each with your hours against the typical player's.
Why not a forecast for this game: on 36,766 Steam libraries, how a player did on games like one told little beyond how long they stay in games at all, so those games are shown as evidence and never scored. Nothing of the library is kept.
What did people here do with Sakura Alien 2?
3 of 3
Copies in the libraries here: never launched it
How this is counted
Counted from the Steam libraries read here and the pages kept here, not from all of Steam's players. A case is one owner, or one in twenty of them when there are more.










