Video Game Backlog

2022 · Beat 'em up · Motorbike · Arcade

River City Girls Zero

by WayForward

River City Girls Zero cover

Few see it through: 19% of the players who launched it hold its last story achievement.

Where do players get filtered in River City Girls Zero?

The filter

A Great Escape

14 of every 100 players got to this one and no further.

They hold The Head Of 218 and never earned it.

  1. Launched it100% launched it
  2. The Head Of 218KO Gouji.−2476% hold it
  3. A Great EscapeEscaped prison.Filtered −1462% hold it
  4. The Head Of Nekketsu HighKO Daiki.−1349% hold it
  5. Kunio's KeeperMisako has joined the team.−148% hold it
  6. The Head Of Hanazono HighKO Ryuta.−741% hold it
  7. Take You For A RideRide the Roller Coaster.−635% hold it
  8. The Head Of The Amusement ParkKO Shinji at the Amusement Park.−332% hold it
  9. Bike BrawlReach Pier 13.−329% hold it
  10. The Head Of The Blue EmperorKO Shinji at the Warehouse.−326% hold it
  11. Furiously FastReach Roppongi.−125% hold it
  12. More To ComeComplete the game.−619% hold it
How this is counted

76% of the players who launched River City Girls Zero hold The Head Of 218, its first story achievement on Steam, and 19% hold More To Come, its last. The steepest drop comes between The Head Of 218 (76%) and A Great Escape (62%).

Steam's global achievement stats count everyone who ever launched the game, people still playing included. They are not a finish rate. The filter is the steepest drop between two story achievements; the players who never reached the first one barely started, and are never the filter.

Would you like River City Girls Zero?

Give the ball your Steam profile link or name. It reads the games you own most like River City Girls Zero, how long each held you against the typical player, and how long River City Girls Zero would take you. Public profiles only. No account needed, and no library is saved.

How this is counted

It reads how long you tend to stay: across every game you've played whose typical hours it knows (free games left out), how often you went past the typical player and how often you left before half their hours. It glows when you often stay past them, dims when you often leave early, and needs five played games to read at all. Then it shows the games you own most like this one, by the same measure as the shelf of games like it, each with your hours against the typical player's.

Why not a forecast for this game: on 36,766 Steam libraries, how a player did on games like one told little beyond how long they stay in games at all, so those games are shown as evidence and never scored. Nothing of the library is kept.

What did people here do with River City Girls Zero?

  • 3 of 3

    Copies in the libraries here: never launched it

  • 1 in 3,607

    Name 100 runs say its name: players asked to name 100 games from memory

How this is counted

Counted from the Steam libraries read here and the pages kept here, not from all of Steam's players. A case is one owner, or one in twenty of them when there are more.

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